Total War: WARHAMMER II

Total War: WARHAMMER II

Skavenblight Food Resource Building - Resource Expansion Project (W&P Update)
21 Comments
Fangvyr  [author] 6 Dec, 2020 @ 10:02am 
Updated for Twisted & Twilight. Enjoy!
Fangvyr  [author] 3 Jan, 2020 @ 8:06pm 
Fyrus, owned by the Knights of Origo, now has wine.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1959037127
Fangvyr  [author] 1 Jan, 2020 @ 4:09pm 
Fangvyr  [author] 21 Dec, 2019 @ 10:59am 
Updated and tested with the new patch. Enjoy!
Nero Sima 21 Dec, 2019 @ 4:02am 
thanks , awesome
Fangvyr  [author] 20 Dec, 2019 @ 5:40pm 
It should still work, but I'll update it soon.
Nero Sima 20 Dec, 2019 @ 2:06pm 
update plz
Nero Sima 17 Oct, 2019 @ 1:20am 
how fast, thanks
Fangvyr  [author] 16 Oct, 2019 @ 1:39pm 
It still works. The new launcher requires something to actually change in the code for an update to show up. As far as I've seen, no changes are necessary. Regardless, I'll force update it.
Nero Sima 16 Oct, 2019 @ 12:32pm 
You will update it someday??
FullAutoAttack 21 May, 2019 @ 6:13pm 
Ok that sounds good - snagged the mod.
Fangvyr  [author] 21 May, 2019 @ 2:50pm 
This mod adds it only to Skavenblight. Many other cities already have a pastures building chain though.
FullAutoAttack 21 May, 2019 @ 12:53pm 
is it only buildable in Skavenblight?
Fangvyr  [author] 21 May, 2019 @ 11:27am 
This mod just adds the pastures building chain to Skavenblight. At its most basic level, that means +4 food, +30 growth, +4% replenishment, and +2 untainted. Balance-wise, I'd say that's subjective. If you build it, you're sacrificing a slot and money that could go towards something else in order to gain other benefits.
FullAutoAttack 21 May, 2019 @ 11:19am 
Cool - so how balanced is this?
Fangvyr  [author] 21 May, 2019 @ 11:03am 
It should unless they edit the same tables. I use SFO myself and haven't had any issues.
FullAutoAttack 21 May, 2019 @ 10:44am 
Should play nice with SFO and other overhaul mods?
Lord Tzeentch 18 May, 2019 @ 2:12am 
Which mod are you using for the slots?
Fangvyr  [author] 17 May, 2019 @ 2:24pm 
Added, thanks.
Warbeard 17 May, 2019 @ 2:19pm 
Thanks for this! Here's the other half of the grain-slave description of Skavenblight, by the way:

Closer to the swamp's center, ruined towers punctuate the murky waters, the passing slave-hulks sending waves lapping over the crumbling edifices. As the banks become solid ground there reside teeming ports where endless trudging lines of bent-backed figures haul black corn or moonseed from the quaysides to the factories. Enormous windmills of worm-eaten wood and rusted iron relentlessly churn out grain to feed the starving hordes of Skavenblight. Periodically, armed patrols sweep the lines, enforcing speed and mercilessly gathering up any who have collapsed or expired under their weighty loads. Any such unfortunates are thrown in with the crops, literally more grist for the mill.