Portal 2

Portal 2

Whole Shebang
63 Comments
Libbybapa  [author] 12 Mar, 2024 @ 5:59pm 
Sashqo, I'm glad you enjoyed it. I removed your first comment as it contained a bit of a spoiler. I appreciate the comments, though. Great job solving it!
sashqo 11 Mar, 2024 @ 11:18am 
excellent map!
Libbybapa  [author] 24 Sep, 2023 @ 10:46am 
Thanks Eric Northman!
Eric Northman 24 Sep, 2023 @ 3:28am 
perfect
Libbybapa  [author] 2 Jul, 2023 @ 8:20am 
It's coming to get you!
masaltzero 1 Jul, 2023 @ 6:56pm 
im scared
Libbybapa  [author] 7 Oct, 2022 @ 3:03pm 
Thanks Aneonen!
Aneonen 7 Oct, 2022 @ 2:33pm 
Very nice puzzle! Certainly took me some time. Quite impressive how much extra work is required to complete analogous tasks from Exiguous, such as acquiring the third cube, which was a stand-out for me. I think that it's aged slightly in a few points, as the language of your modern work is somewhat different, but that didn't stop me from having a very good time.
Libbybapa  [author] 24 Sep, 2022 @ 8:34am 
Thanks Dolphiner! I'm glad you liked it. I believe that the fling you mention has the most challenging execution of any move of any map in my workshop. I try to avoid anything with any execution challenge, but that said, I'm a slow/inaccurate shot (I use a trackball mouse) and I can do that move 19/20 times. I can understand the nitpick (I waffled on it myself), but I think the move is worth keeping in there. Getting all three cubes to the funnel source with the panel in the right position is crazy logic and took me several days of thinking to sort out when I was making the map. :-P I can totally understand peeking on that. The part where you finally get the cube above and you you're all done, right?... but the track platform is oscillating... is very funny to me. :) Again, I'm glad you liked the map and thanks for the fav!
Dolphiner 24 Sep, 2022 @ 4:23am 
(1/2)
That was brilliant. It took me a week of on/off solving, and cumulatively around 5-6 hours + one tiny peek at the solution vid near the middle of the solve, but holy shit that was very worth it.
Everything about the chamber was very well thought out. The convoluted opening sequence to get even to the laser room, the elusive cube stack to get the third cube , having to play around with the track platform to get all three cubes to the funnel (sadly I did cheat at that part, I didn't even come close to thinking of that ), and just when I thought I was done when I got the white cube at the top, I then had the flickering funnel to deal with.
Dolphiner 24 Sep, 2022 @ 4:23am 
(2/2)
It's genuinely terrifying how well this all flows together. The only nitpick I had was that I found it very hard to pull of the fling near the beginning (around 2:30 in your solve), It felt a bit less forgiving with the quick portal shots but that aside, absolutely one of my all time favourite puzzles. Outstanding job on making this! :steamthumbsup:
Libbybapa  [author] 30 Jul, 2022 @ 8:26am 
If you solved it in 4 hours that's actually a very good time. NLuziaf, thanks for playing and commenting!
NLuziaf 30 Jul, 2022 @ 7:50am 
It took me about 4 hours in total just to figure it out. I'm just bad at it, the chamber itself is just too good for me.
Libbybapa  [author] 27 Feb, 2022 @ 6:14am 
Thanks Mr Fab! It was fun to watch you play!
Mr Fab 27 Feb, 2022 @ 5:08am 
Incredible puzzle ! This masterpiece was great and hard. I had a lot of fun beating it and thinking about the steps took me a huge amount of time :steamthumbsup: Favorited !
hub 23 Mar, 2021 @ 6:48am 
:cupup:
Libbybapa  [author] 5 Sep, 2020 @ 8:30am 
Thanks Teo! Really great to hear. Thanks for returning to it and commenting!
Teo 4 Sep, 2020 @ 10:11pm 
I've had this chamber favorited for a while now, but I believe I got frustrated the first time around and used hints from the solution video for many parts of the puzzle (Damn 2019-Teo for giving up easily!). This time around I was adamant to complete it completely on my own, and it was definitely worth it. Though I remembered the general path of the solution, I had completely forgotten the majority of the major maneuvers. Discovering each of the many creative sequences and slowly realizing how they could assist me in the puzzle was a seriously gratifying experience. After being up in the exit area and respawning the white cube, I fully thought I was done (and was also a bit sad that the upper area felt a lot less used than it could have been) . Boy, was I wrong :P This is a really special map...for me it's probably my favorite map of yours. Thanks for creating :]
Libbybapa  [author] 6 Mar, 2020 @ 8:47pm 
Beautiful job! All of what you did is perfectly fine. Each of the things you did differently from the 'official walkthrough' I've known were possible and are not things I feel I need to force this way or that. Thanks so much for playing, commenting and posting the vid!
可砸 6 Mar, 2020 @ 7:45pm 
now I think back the map,there are many highlight moments make up this unique and fantastic art,you are putting every movement to the fullest used, also the minds.:rockon:
let the companion cubes accompany me to the end at the end,maybe the best end!
Good bye Whole Shebang!Thanks for creating!
My playthrough https://youtu.be/JFIIegaoBn86 (>90% intended I guess)
I also uploaded the way I put the 2nd cube to the edge of 1/2 panel,but when I completed the video,I found it didn't break anything.
可砸 6 Mar, 2020 @ 7:45pm 
wow libby I finished the video,finally completed this historic moment.:GhostG:
so many steps but still with a very clear layout,really remarkable work,big thumbs up! I stuck for a long time with getting the 3rd cube,I didn't realize I should keep two cubes like tutorial room ,I used one cube to practice many times but always failed,my idea was:I wanted to slow down its speed by the funnel when it was born and then let it fly to the lightbridge,hmm required some quick move and shooting……well:lunar2019piginablanket:
which attractive me is that you had to bring them all together,this was the most challenging thing throughout the map imo,I would never imagine that can be established,it was a bit counter intuitive,but when I found this “fairly tame movement”,I had no fear of goo anymore.:GOLDENDUCK:
Libbybapa  [author] 1 Jan, 2020 @ 11:08am 
Excellent job! I really appreciate you taking the time to play through them and appreciate your comments. I'm glad you enjoyed this one and the others!
SpKi 1 Jan, 2020 @ 10:28am 
Incredible map! It took me a very long time to solve. I really liked what you had to do to get the 3rd cube - that was very clever. Figuring out how to get all 3 cubes to the funnel area while still having access to the funnel , aswell as the ending moves were the hardest parts for me. Overall, this map has lots of fantastic ideas and reuses. Big thumbs up and definitely added to favorites. And with this, I have now finished all of your maps. Playing through them all was very enjoyable. Thanks for creating them!
Libbybapa  [author] 13 Aug, 2019 @ 10:03pm 
Thanks. :)
jandlml 13 Aug, 2019 @ 9:39pm 
ahh ok. such a great map!
Libbybapa  [author] 13 Aug, 2019 @ 9:30pm 
Yes, but nothing has changed as far as the solution since you last played. I just added an invisible mechanism that prevents the hovering reflective cube glitch. :)
jandlml 13 Aug, 2019 @ 9:03pm 
hey libby did you update again?
Libbybapa  [author] 13 Aug, 2019 @ 11:10am 
Map is updated. Countermeasures installed. Playtested to ensure quality control. :)
lapicidas 13 Aug, 2019 @ 9:21am 
@Libbybapa I've been playing for so many hours now and never cared about the options.
Thanks for the note.
Libbybapa  [author] 13 Aug, 2019 @ 8:06am 
lapicidas, thanks for playing and your kind words. I'm glad you enjoyed it. Your method of acquiring the 3rd cube was intended except where you use thesuspended laser cube glitch and pull the standard cube out. The intended solution does not include any glitches. Using that glitch does not skip much - it just skips the repeat of a sequence you (hopefully) already did in another context. I might try to implement a countermeasure to that glitch but it may not be possible. If you want to turn the music down/off but keep the other game noises you can do so in Options>Audio>Music Volume but leave Master Volume at the current level. https://youtu.be/Gxjq82XDWWA Thanks again!
lapicidas 13 Aug, 2019 @ 4:33am 
@ Narkodes aha, I will try it. Many thanks, also for the recommendation of this great map :steamhappy:
Narkodes 13 Aug, 2019 @ 4:28am 
@lapicidas: You can modify that in your option menu. :)
lapicidas 13 Aug, 2019 @ 4:24am 
Done !! What should I say - I'm totally thrilled.
A very big compliment to all who worked on this masterpiece.
It's all from the best: very good design, very challenging puzzles in each sections and an entertaining carrying out.

I think I did all intended, it just felt a bit unintended to get the third cube, but it was the only way I could figure out: :steamhappy: https://youtu.be/jAX55D9jUuE :steamhappy:

The only thing I have to complain about is that you can not turn off the music in these huge maps.
Only the music, not the background noise - all the noises of the whole mechanics and the voices of the turrets are an essential part of this game. But even the best music is a bit annoying after a few hours of playing time.

But nevertheless this map is probably one of the best in Portal 2 !!!

jandlml 25 Jul, 2019 @ 6:02pm 
new little tutorial is nice!
Libbybapa  [author] 21 Jul, 2019 @ 1:58pm 
Thanks Narkodes! Glad you liked it.
Narkodes 21 Jul, 2019 @ 9:42am 
Outstanding map! It took me ages to get the third cube, but the rest flowed very well. To solve all the logical sequences felt overwhelmingly satisfying. I also want to point out that the usage of the railplatform is super clever. Definitely the core of the whole puzzle.
Libbybapa  [author] 12 Jul, 2019 @ 8:43am 
Thanks for the video Nock! It was very fun to watch your solution process.
nock 12 Jul, 2019 @ 4:20am 
I think I've probably said enough already in my 3hr 30min video . . . . :)

Blind Run: https://www.youtube.com/watch?v=GOxbMeZS-6c
Libbybapa  [author] 8 Jul, 2019 @ 10:25am 
Updated with a tutorial room.
Libbybapa  [author] 8 Jun, 2019 @ 7:17pm 
This one just got a big update as well. No change to the solution, just changes to the layout to make it a bit cleaner, a little smaller and a bit better wrt visibility.
Libbybapa  [author] 1 Jun, 2019 @ 4:21pm 
Yup, that's it. Perfect! Excellent job Camerson. Thanks for the replays and for the extensive testing of the map!
camerson1313 1 Jun, 2019 @ 4:06pm 
Nice update. Would have been simpler to just add a green field there, though understandably it would ruin the nice aesthetics/ symmetrical design (which must always be kept at all costs).Found another method, this time we're 100% sure it's intended.: https://www.youtube.com/watch?v=2fWvBFAYZbE
Nobody No-One 1 Jun, 2019 @ 3:05pm 
Camerson't is a contraction of "Camerson" and "don't", as in "Camerson, please don't find another unintended way of getting the third cube"
Libbybapa  [author] 1 Jun, 2019 @ 12:07pm 
Update published to prevent Camerson't latest unintended method of acquiring the 3rd cube. This update was a HUGE amount of work and I'm still recovering from the psychological and emotional damage. :-P
Libbybapa  [author] 31 May, 2019 @ 7:35pm 
Yeah, definitely not the intended way. I had thought of that before and thought I prevented it. Through the course of changes it must have been reintroduced. :-(
Nobody No-One 31 May, 2019 @ 7:30pm 
Huh, I thought that wasn't possible, coulda sworn I'd tried that before without success
camerson1313 31 May, 2019 @ 7:29pm 
Found a much simpler way to do it: https://www.youtube.com/watch?v=xdfUja-Ay7s
Libbybapa  [author] 31 May, 2019 @ 5:18pm 
Thanks for the replay! Although your method of acquiring the 3rd cube was quite very insightful, it is not the intended method. Thankfully, I believe it will be an easy fix and I was already planning to do another update. The rest of what you did was all intended. :) Excellent job!
camerson1313 31 May, 2019 @ 4:49pm 
Went back and solved it with new updates, this time pretty sure all intended (assuming our method of obtaining the 3rd cube is correct). Indeed, the solution is much more complex, and much less difficult to execute without those exploits. Our new solution: https://www.youtube.com/watch?v=0mXryPRZ45Q&t=552s
Nobody No-One 31 May, 2019 @ 3:22am 
You could use the "h1" formatting to put "no cube throwing" in a very big and bright font right at the beginning of the description