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it gives a quality boost because the rendering in higher resolution is more precise, and then scaling back down gives really good Anti-Aliasing while preserving much of the detail.
Look for DSR in your NVIDIA control panel, and enable that, so you can use higher resolutions than your screen supports, it will be more demanding, but it will look very nice.
if you have an AMD card, you need to find DSR somewhere in the AMD settings
If so, I have never heard of a mod that does that,Have you?
BUT it IS a mod, there is a never any guarantee of anything when using any mod, as mods are not made/checked by the company itself.
----
On a related note, a campaign camera mod works by editing LUA files, and the same LUA files are used in some in-game mechanics, and thus if the company changes those exact files to a significant degree, the mod itself also ought to be updated.
If you are in serious doubt, i'd advise you to find a more up-to-date campaign camera mod, I am pretty sure there is one, and if there isn't one, then this one is probably fine.
Here is 3dx max playing an animation that my program has extracted from Rome2:
https://www.youtube.com/watch?v=JcJI_DM-BR4
I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1760624445
You have to switch the vanilla Campaign Cam mod off, when you use this, because the vanille one can change the behaviour of DeI in a bad way. That is why is made a special mode for DeI.
Please try it :)
campaigns\main_3c\3c_start.lua
campaigns\main_3c\scripting.lua
campaigns\main_emperor\emp_start.lua
campaigns\main_gaul\scripting.lua
campaigns\main_invasion\invasion_start.lua
campaigns\main_invasion\scripting.lua
campaigns\main_rome\scripting.lua
And then I find function that start the game and place them there, or sometimes a place them as global declarations as the start of the file, if you open the files, you can see where I have edited stuff, because I have set comment in "-- new settings"
BUT is so long ago, that I would like to get the explicit permission again, so I don't get into to trouble with the DeI team.
Does any know Dresen who maintains Dei? Can you maybe get him to write me and give me permission to make "a campaign camera submod for DeI".
That would be nice.
keep up to good work, your mods are essential !