Portal 2

Portal 2

Effervescent Predux
55 Comments
Jade BGE 27 Dec, 2023 @ 1:11pm 
Super and visuals awesome. Thank you!:steamthumbsup::p2cube:
lumpus2000 18 Aug, 2023 @ 11:07am 
WOW !!!! That was fun, Thank You !!! good puzzles, great optic and funny story !!!!
:-)
Beckeroo 19 Mar, 2023 @ 6:52am 
This is a great map, can't believe it isn't more popular, but I can see why you aren't proud of it. It's quite easily exploitable, especially with things like CFG and just barely being able to reach the funnel by wall strafing. Though, you should be proud of it because it is great.
StackSmasher789 19 Feb, 2022 @ 8:14am 
Absolutely brilliant !
BennyLava 10 Oct, 2021 @ 7:15pm 
so a demon and a sequel to a popular home console have failed to be proud of a puzzle. why not combine the Excursion Funnel AND the Light Bridge?
Avatar 21 Jun, 2021 @ 7:19pm 
I saw a similar concept by Loo-Kin in Wheatley's unscientific tests part 1.
Although that was a tad more tricky.
Here is the link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1638348737

Anyway, still hats off to the author, as these tests are absolutely priceless in terms of experience. I rate this one 6/10 (the above mentioned one was 9/10).

Thanks for making them. :steamthumbsup:
Aneonen 15 May, 2021 @ 12:22am 
Very nice map - a lot of things have been said already, but I'll add that the re-contextualization of Wheatley lines was well done.
MrFrog 15 Feb, 2021 @ 6:09am 
This is astonishing. I'm just getting started with Hammer - you are a great inspiration!
AldoSaurini 22 Oct, 2020 @ 12:06pm 
Truly excellent. Fun and surprising.
hub 18 Sep, 2020 @ 1:13pm 
:maglike:
totes amaze balls 26 May, 2020 @ 8:58am 
Pretty damn epic if I do say so myself. A very interesting puzzle, and the way you flipped the puzzle on a dime using hammer was stupendous, I can clearly see the 100 hours. Of course I can also see why you are not proud of it, simply because of the lack of polish, which is a real shame because a fully polished and tweaked version of this map would be absolutely incredible. Even still, I am blown away by what is here in terms of logistic and visual design, well done.

Overall 7/10

Enjoyed.
mikatastrophe 14 May, 2020 @ 6:41am 
(Side note: After reading the description now, I really don't know why you would'nt be extremely proud of it!)
mikatastrophe 14 May, 2020 @ 6:35am 
This might be one of the best maps I've ever played, and I have played about two thousand of them. The puzzle in of itself would be amazing without neither the awesome visuals and the quite surprising change that happens while playing, and these factors just make it a 9.5/10 for me. You'd get the last half a point if you had added a little BTS area after the final exit, I'm a huge fan of those. really well done, keep it up!
dr777099 11 May, 2020 @ 10:23pm 
Bravo!
Petutski 19 Apr, 2020 @ 7:45pm 
Amazing, fun, crazy map. Thanks!
c4shurik 23 Dec, 2019 @ 7:11am 
very well!
lfairban 19 Oct, 2019 @ 10:55am 
Something new has been added. Great map, lots of surprises.
zigzagtenniscoe 13 Sep, 2019 @ 11:13pm 
Couple complaints: The map is rather laggy (might have to disregard this as I HAVE been on this session for 277 mins now at the time of writing) but in the second half of the puzzle I did manage to lose the frankenturret when I tried to grab it and fling myself up to the top layer from the bottom, although I could still hear it. This resulted in my having to do that over again, which wasn't that big of a deal as it didn't take that long. Another thing I noticed is that when I got over to the place where you shoot the light bridge to cross and activate the cube, there was a bunch of pistons and their tubes I could walk through. When I came back they somehow disappeared without my noticing.
zigzagtenniscoe 13 Sep, 2019 @ 11:13pm 
Like if this is the kind of stuff we're getting in Desolation I am HYPED. This is shaping up to be the best Portal GAME ever, let alone the mod. Hammer work from the devs so far have surpassed anybody else's I've seen (Wii2 I don't know if you're a dev but I've seen some of the other stuff from people I know who are Desolation devs and this would fit in very well with my expectations). Combined with Demon Arisen's puzzle wizardry and it can't get any better. Definitely enjoyed those couple surprise twists. Definitely unlike anything else I've ever seen before.
jandlml 18 Jul, 2019 @ 7:09pm 
very nice map!! fun puzzle! :steamhappy:
asd417 11 Jul, 2019 @ 9:18pm 
This is a really good hammerization. One of the best.
Konclan 4 Jul, 2019 @ 9:31am 
Seems you already found my stream, I'm gonna link it anyways :lunar2019coolpig:
The hammer work in this is very good. The skybox could use some polish and there is an issue with the falling panels making the entire chamber stop so I hope thats patched soon.

Stream: https://youtu.be/zwhttAUzYMw?t=2h15m38s
nock 2 Jul, 2019 @ 7:11am 
Nice map with a very fun twist that I wasn't expecting. Good Job Wii2

Blind Run: https://www.youtube.com/watch?v=Co4n0GmFYXI
After the life, death ... [ALD] 26 Jun, 2019 @ 2:11am 
Indeed good Hammer work, despite the repetitive side it's a good puzzle :)
zeo1337 18 Jun, 2019 @ 9:29am 
"a little repetitive"
_galaxy 9 Jun, 2019 @ 9:59am 
"since making tests is so difficulty... why you don't solve this test again?"

Ah I see...

Also: This is one of the best destroyed aperture maps I ever played. Surpass even the base game maps.
Rector 4 Jun, 2019 @ 8:12am 
Great Hammer work but there are still some areas that could be improved on. Puzzle-wise was a little repetitive but not bad.
Playthrough video
Cyberspace 2 Jun, 2019 @ 6:08am 
I don't think I was supposed to get 400 companion cubes.
SkyGlass 1 Jun, 2019 @ 12:14am 
This is awesome!! There are beautiful details everywhere... and cool rock formations too. I bet it was fun making it. Thanks for your hard work, and you should be very proud:)
Thomas 31 May, 2019 @ 11:21pm 
Great map, and you should be proud of your hard work! It looks great!
StabGami 29 May, 2019 @ 5:22am 
Awesome level! Tight and smart enough to be in the original game. Great work.
quat 28 May, 2019 @ 6:39am 
Neat
volodi-mir 27 May, 2019 @ 2:24pm 
great chamber! not so easy and straight forward, thanks for that, really enjoyed :)
fangs 26 May, 2019 @ 5:00pm 
saw a snail today...
Herr Schmidt 26 May, 2019 @ 12:49pm 
quite the head scratcher. it took me longer than most test chambers.
Tec 24 May, 2019 @ 2:14pm 
Stunning visuals and effects and a marvellous puzzle with a creative twist, a masterpiece of mapmaking which surpasses official valve maps
maggot.macdonald 23 May, 2019 @ 11:56pm 
Superb chamber. I escaped with some contraband. It is possible to stand right where the lightbridge emitter is and aim to the bottom right to hit the extended portalable wall enabling you to shortcut to the button the second time.
EndOfPortal 22 May, 2019 @ 1:49pm 
Fun map and great bts design.
Cakeface 22 May, 2019 @ 12:20pm 
Be proud. This map is awesome. The size and complex aspect of this map are like a good book, you cant put it down until you finish.
M-A-R-K-74 22 May, 2019 @ 11:01am 
:p2blue: This was nice! :p2orange:
Mikeastro 22 May, 2019 @ 9:19am 
Really quite a fantastic hammer map. Huge thumbs up
ZAEROS 22 May, 2019 @ 3:57am 
Good fun pretty tough map for me, Heart sunk when I saw another final exit and thought more tractor beam juggling but luckily spotted the portable surface .Enjoyed, Thank you.
kwinten 21 May, 2019 @ 10:17am 
Excellent map, you should be happy with the result ! Thumbs up
HopAlongCass 21 May, 2019 @ 9:11am 
Killed myself and continued on. Got it.
HopAlongCass 21 May, 2019 @ 8:55am 
I may have short-circuited. I floaty-tunneled to what looks like the first exit and Wheatley said something about creating an exit. The room began to shift and then stopped but kept rumbling with no change. Cube disintegrated. Jump thingy stopped jumping and the one white wall wouldn't take a portal. Gonna try restarting.
Malfaction 21 May, 2019 @ 8:40am 
I played it again and I did have to use the lower level and I do not remember how I did it the first time. Just as much fun the second time around!
Lee Something 21 May, 2019 @ 4:44am 
wow this map leaves me speechless how long did this took to make
Teo 20 May, 2019 @ 7:28pm 
Incredible job, I don't understand these hammer wizards
Malfaction 20 May, 2019 @ 4:24pm 
A really great enjoyable adventure; however, there was an area below where I did not need to go to, except to explore, but was not needed to solve; was wondering why it was there; Lots of fun to complete!! Thumbs up!!
Stefan H. 19 May, 2019 @ 11:51pm 
Ayy I'm in the special thanks