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Báo cáo lỗi dịch thuật
I've used them together and don't recall any problems.
And thanks for all your hard work Iridar
Or maybe more fist-based weapons?
Like power fist or shotgun fist or something.
Of course it's unimportance, thanks for your mods, they're really cool.
Sorry for my poor English, I apologize in advance if there are any misleading grammatical mistakes (because this paragraph is long)
@Circle of Psi
Compatibility with TPS is not advertised. Old Primary Secondaries is required if you want to use one unarmed weapon as a primary.
Dual unarmed weapons work just fine with TPS, but you do need the Dual Wielded Melee mod and Musashi's Mods Fixes.
It was the same phenomenon, but it worked when I started with a new game.
If you're using Long War of the Chosen, then it's a pistol slot by itself. I'm not sure if it is configurable to the same degree as the pistol slot.
If you were talking about utility slots, then get the Utility Slot Sidearms Extended, this mod already has the required configuration.
My soldiers seem to have an invisible rifle when I equip them with the knuckles or boots. I have the old Primary Secondaries, is this a problem? I can switch.
Reskinning secondary swords should work fine, but not primary swords.
1) Can I use XSkin to make a sword look like a punch?
2) If yes to the above then will the punch animation play out or will my soldier swing an invisible blade?
Dual wielded weapons work only with primary + secondary. Utility slot weapons are not supported and never will be.