Surviving Mars

Surviving Mars

Unlimited Wonders
44 Comments
ChoGGi  [author] 9 May @ 7:29am 
v0.6
Resupply screen will display if any Space Elevators are working instead of first built.
ChoGGi  [author] 11 Dec, 2023 @ 12:31pm 
v0.5
Space Elevators weren't queuing cargo (thanks ZaGRAmY).
ChoGGi  [author] 10 Dec, 2023 @ 11:38am 
Also Shift works on wonders.
ChoGGi  [author] 10 Dec, 2023 @ 11:27am 
v0.4
All Space Elevators will import.
ChoGGi  [author] 18 Apr, 2022 @ 3:36pm 
Did you enable it in the in-game mod manager?
Lars147 18 Apr, 2022 @ 10:48am 
This is not working
aucung 11 Sep, 2021 @ 8:07pm 
Thank you. It's available now.
ChoGGi  [author] 8 Sep, 2021 @ 8:05pm 
Seems okay here? Did you enable it in the in-game mod manager?
aucung 7 Sep, 2021 @ 11:15pm 
Sorry. Updated but still not working.
ChoGGi  [author] 7 Sep, 2021 @ 9:32pm 
Should be good now
aucung 7 Sep, 2021 @ 9:11pm 
This is not working. Only this mode was applied, but it did not work. I ask you to fix it.
ChoGGi  [author] 4 Apr, 2021 @ 5:23pm 
Is it enabled in the mod manager?
Melkbeker 4 Apr, 2021 @ 4:49pm 
The mod is not working for me? i have it installed but use it on a old save file
ChoGGi  [author] 4 Dec, 2020 @ 5:41pm 
Nothing changed.
Morpheus 4 Dec, 2020 @ 9:42am 
Did something happen or why does this mod not work for me anymore?
Andrew_The Golden 6 Jun, 2020 @ 10:08pm 
Am I able to build Geoscape domes right off the bat with this mod, or do I still have to research the breakthrough? Also, is there a way to expedite that process?
ChoGGi  [author] 6 Jun, 2020 @ 7:57pm 
Yea this mod, it's a wonder (just in a diff category).
MooOooN 6 Jun, 2020 @ 11:11am 
I am able to build multiple capital cities. Not sure if it is this mod or any other. But I don't think I have any other such mod.

helloworld from reddit :p
ChoGGi  [author] 6 Jun, 2020 @ 7:27am 
> Hmm, that should be easy enough to add.

Or not, I'll add it to the list for when I have more free time.
MooOooN 4 Jun, 2020 @ 9:16am 
well capital city is the main thing i want any way xD Thanks
ChoGGi  [author] 4 Jun, 2020 @ 5:39am 
Nope, just the three. Though I do have a mod for that (omega unlocks slowly)
MooOooN 4 Jun, 2020 @ 12:33am 
i mean for example Omega Telescope adds some research points, having multiple Omega Telescope add up or remain same
ChoGGi  [author] 3 Jun, 2020 @ 7:02pm 
No, and what stats?
MooOooN 3 Jun, 2020 @ 7:21am 
Does this disable achievements? Having multiple wonders, do their stats stack?
ChoGGi  [author] 21 May, 2020 @ 7:04pm 
Hmm, that should be easy enough to add.
Oafsalot 21 May, 2020 @ 3:32pm 
Be interesting if the cost went up for each additional wonder.
ChoGGi  [author] 27 Jan, 2020 @ 9:10pm 
@ihadav8 Added a link to a mod that fixes the issue of more than one sun.
semtex 19 Jan, 2020 @ 7:57am 
Good mod. But the plugin turns off milestone.
Such an idea for a more complex plugin: after the completion of the wonder construction to automatically add to the research "small" (~ 2000-5000A) research project, and allow the construction of a similar object to wonder, but in another group of buildings (Sun in energy, Mohole in industry ... ). Also with the staff of the workers, and with the possibility of upgrading as with objects of a similar group.
ihadav8 6 Dec, 2019 @ 8:31pm 
FYI, seems to affect Morpheus project as well, anymore than one will not affect colonist traits. Mohole and Capital city work just fine.
ihadav8 5 Dec, 2019 @ 7:27pm 
Must be. Love the mod though! Thanks
ChoGGi  [author] 5 Dec, 2019 @ 7:00pm 
Could be the code the panels use don't account for more than one art sun?
ihadav8 5 Dec, 2019 @ 6:57pm 
I added a second artificial sun, and the panels around this one don't follow the artificial sun, close at dark, and basically act like regular solar panels. Am I doing something wrong?
weregamer 30 Oct, 2019 @ 8:20am 
In an AC system, your power lines have to be computed as waveguides, and mismatched impedance will leak power as heat and electromagnetic interference.

In a DC system, your power lines have to be treated as an enormous distribution of charge and EMF, and actually using power causes disturbance that has to be actively balanced in real time.

The behavior of line leaks in SM is actuially well matched to what would happen if there was a grounding leak in a DC system - a large amount of charge would get dumped quickly, and throw the whole system off kilter trying to fill in the gap, not unlike a water leak in a pump-driven high-pressure system.
weregamer 30 Oct, 2019 @ 8:20am 
@BlueNightfury, actually you very much can leak power. You are thinking in circuit theory, which is a convenient approximation to the physics of electricity that is mostly accurate over short distances (like within a house or even a farm).

At longer distances, you have to transmit power either via AC (the system we use today pioneered by Nicola Tesla and commercialized by Westinghouse) or DC (which Edison argued for but which has many problems that were intractable until quite recently; my sister who is an EE specialized in Power says there are some exciting but still hypothetical modern solutions ).
Mardoin69 26 Oct, 2019 @ 1:26pm 
@BlueNightfury you are mistaken. The principle laws of electricity is it will seek out the path of least resistance. The "ground" or "neutral" wire in an electrical system LITERALLY means "Ground" as in the dirt/floor/planet itself. Thus if you have an exposed "Hot" wire.... it will ground out on the dirt/floor/ planet. It's possible to have an exposed "ground" or "neutral" wire and not be affected but, it's assumed that isn't the case here. This is just a friendly FYI to your logic is all.
Bluetail 12 Aug, 2019 @ 10:50am 
Well Ill look then.
ChoGGi  [author] 12 Aug, 2019 @ 10:42am 
If you grab that breakthough mod I did you can just unlock the power cable one?
Bluetail 12 Aug, 2019 @ 9:50am 
If you still take mod requests ChoGGi, can you make a simple mod that just disallows power leaks? Cause it kills my mind, power cannot be lost from a faulty wire, for there is no circuit being completed. So therefore power leaks due to a wire being cut makes no sense.
叫你妈叫叫叫煞笔 10 Jul, 2019 @ 4:15pm 
尽可能多地构建。 这将阻止建造一个奇迹里程碑。
SolarFlare1234 1 Jun, 2019 @ 9:11pm 
unlimited mohole mines

rare metal exports here we come
ChoGGi  [author] 29 May, 2019 @ 12:51pm 
It's a wonder
GTAVC16 29 May, 2019 @ 9:43am 
Does this include unlimited Capital Cities?