Stellaris

Stellaris

Better Orbital Bombardment
71 Comments
alex_dt83 10 May @ 11:04am 
Update please!
Bird Mcrandom 13 Nov, 2024 @ 1:23pm 
doubtful, updated last year :skull:
Janlitschka 11 Sep, 2024 @ 10:46am 
Does it still work?
Cipher Purinina 11 May, 2024 @ 5:40am 
*earrape exterminatus and base-delta zero noises*
Ittybittybot 20 Nov, 2023 @ 5:42pm 
this mod is great! we need an update for the new seed bombing
NivMizzet Firemind 13 Sep, 2023 @ 4:45pm 
Better Seed Bombing, coming soon?
FGRaptor  [author] 20 May, 2023 @ 7:43am 
Updated for 3.8+
Morcleon 14 Dec, 2022 @ 7:14am 
Yeah it works fine. If you have mods that add other stances (Expanded Events, for example), you'll need to put in the compatibility yourself though
bizmaster The Slav 12 Jul, 2022 @ 11:18pm 
even if no update, does it work properly on 3.4 still?
bizmaster The Slav 11 Jul, 2022 @ 11:45pm 
update please
Darky 1 Apr, 2022 @ 3:03am 
This is the best bombardment mod on the Workshop (others add too many things) but just one thing, you don't need to make Raiding deal more damage and then nerf its capture rate in turn; players can just switch between bombardment types. My humble suggestion is to not touch the Raiding stance at all and let the mod do its magic; Raiding is indirectly buffed by the buffing of other types.
IG-JF-CF 16 Jan, 2022 @ 10:09am 
Tested, works well. Makes the game faster and more fun.
Dawid 23 Aug, 2021 @ 5:07pm 
finally
洪世友-害兽退治者 25 May, 2021 @ 8:16pm 
Good mod
FGRaptor  [author] 21 Apr, 2021 @ 2:38pm 
Updated
ReCore 28 Apr, 2020 @ 5:59pm 
Update?
K0rruptedYouth 8 Apr, 2020 @ 11:39am 
Turns out not being able to make tomb worlds is a bug that has been around for a while.
K0rruptedYouth 8 Apr, 2020 @ 9:48am 
Don't seem to be making tomb worlds with this mod with the Armageddon stance as an exterminator. Do not see a conflict anywhere as of now.
madpoet 30 Mar, 2020 @ 10:36am 
FOR THE EMPEROR
Aaronthelemon 20 Mar, 2020 @ 1:33pm 
Yeah good changes.

I ended up toning down army damage fast as it was too powerful.
FGRaptor  [author] 20 Mar, 2020 @ 7:15am 
Pox changes added. Check the description for details.
Pox tooltip also updated.
Aaronthelemon 20 Mar, 2020 @ 5:53am 
It's fairly easy to mod pox in this mods files.
Naviagte to here:
C:\Program Files (x86)\Steam\SteamApps\workshop\content\281990\1755861816\common\bombardment_stances

(or similar)
edit the values how you wish.

I personally put pox's army damage to 4.0 and kill pop chance to 4.5.
This makes it better for killing pops than armageddon.
Rina69 19 Mar, 2020 @ 9:13pm 
Please consider up the bio pop kill speed after u play with pox. Atm its super slow
FGRaptor  [author] 19 Mar, 2020 @ 2:08pm 
Updated for 2.6.1
alex_dt83 22 Oct, 2019 @ 5:56am 
update please )
Deth 20 Aug, 2019 @ 3:06pm 
pls update for irassian bombardment
Slynx Jewel 5 Aug, 2019 @ 1:37am 
what about irassian pox bombardment?
Memekip 23 Jul, 2019 @ 7:11am 
time to make a massive fleet that can wipe out planets in almost instantly
eichbeece 5 Jul, 2019 @ 6:18pm 
Update: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1793422130

@FGRaptor :: Sorry for not asking permission for making an update before hand; I originally made the update for myself, but thought others might need it as well. If you want the files back, I'd be glad to send them your way!
Bepiss 4 Jul, 2019 @ 5:58am 
Update pls?
flyinghamster 4 Jul, 2019 @ 5:45am 
Here is Little Tip™

Vanilla Define limits base damage and interval of pop-death-chance check in level of nonsense.
Adjusting these define value can make bombardment extremely deadly without adjusting stance.
Mc.turdle 2 Jul, 2019 @ 4:06am 
Does anyone know of any other mods like this, that are still being updated?
Eeshton 1 Jul, 2019 @ 8:36am 
I think it works, can't really tell. The bombardment seems to do more damage with less. Game works with it enabled though.
Mc.turdle 17 Jun, 2019 @ 5:56am 
is this still working?
figjig 16 Jun, 2019 @ 11:09pm 
Would it be possible to change the resource production debuffs from additive to multiplicative? It's always annoyed me that pops can continue producing resources even at 100% devastation if the empire has researched any production modifiers.
Argus von Stein 16 Jun, 2019 @ 8:35am 
Update, please!
Alkarath_38_49 12 Jun, 2019 @ 9:10pm 
update to 2.3.1 pls
{SRI} Oracle 9 Jun, 2019 @ 4:46pm 
I agree with Toasted Bread. Last game I played I acquired the Javorian Pox and I could fly a colossus from a year away to glass a planet before a 97k fleet could get into 'light' damage. The lore has this virus causing a entire interstellar galactic empire collapsing in on itself yet we can't even kill a single pop over a year of bombardment. This needs perhaps even more biological damage then Armageddon gives.
Mushroomancer 8 Jun, 2019 @ 7:25pm 
Any ideas to buffing the Javorian Pox bombardment stance? It doesn't seem to do "catastrophic" damage to organic pops like it says. I can bombard a planet for a year and not kill a single organic pop. :\
explodoboy 8 Jun, 2019 @ 4:52pm 
I think it would be a good idea if you made a patch between this and the Ancient Cache of Technologies mod (Punishment Bombardment, EXTERMINATUS)

This mod is perfect, and a patch would be even better for the genocidal.
Spiffing Reynard 7 Jun, 2019 @ 3:43pm 
@Porcuspine @FGRaptor thank you both forthe help... I play as a Fanatical Authoritarian Militarist and it makes NO sense how I cant yeet a planet during a war but I will definitely check out this other mod. Thanks again for confirming what I had already suspected.
FGRaptor  [author] 7 Jun, 2019 @ 12:00am 
I also have a mod to spread the love of armageddon bombardment to Fanatic Militarist and -Xenophobe empires, you can check it by going to my mod collection up top.
Porcuspine 6 Jun, 2019 @ 6:49pm 
@Some Red Reynard those two are the only two available to a basic empire. raiding requires nihilistic acquisition and armageddon requires purifier or exterminator
Spiffing Reynard 6 Jun, 2019 @ 4:46pm 
To further elaborate the only options it's giving me are selective and indiscriminate...
Spiffing Reynard 6 Jun, 2019 @ 4:25pm 
what are the prerequisites for armageddon bombardment?
Su 6 Jun, 2019 @ 7:17am 
every bombing kill all pops??
SOPHIA 6 Jun, 2019 @ 1:44am 
Hey, Do you think you can make the Javorian Pox Orbital Bombardment stance inline with your other edits?
FGRaptor  [author] 5 Jun, 2019 @ 10:38am 
Did not think anyone would want to keep playing in 2.2.7 ^^

It is not compatible anymore because Paradox changed some code, they did that for many things for whatever reasons.

I uploaded a version that should work for 2.2.7, let me know if there are problems:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1761703936

You can only use 1 version of this mod!
Old Man 5 Jun, 2019 @ 9:24am 
@FGRaptor never mind did some digging and answered my own question
Old Man 5 Jun, 2019 @ 9:12am 
@FGRaptor Does this allow Indiscriminate Bombardment kill the last pop?