XCOM 2
[WOTC] Not So Feeble Chosen
6 Comments
LightenedDark 10 Jan, 2020 @ 4:05pm 
The character limit (including spaces) is not under 1000 like steam says. It's above 977 give or take 20. Grr. Anyways ... I love this mod, but I use it to control the Chosen's RNG (this weakens them to balance out seven other mods that buff the chosen) rather than to make them stronger. Here is my XComGameData.ini:

[XComGame.XComGameState_AdventChosen]
LightenedDark 10 Jan, 2020 @ 3:50pm 
-ChosenWeaknesses=ChosenReaperAdversary; What if you have 30 mod classes? This works better in vanilla w/ 8 total
-ChosenWeaknesses=ChosenTemplarAdversary;Templar's parry is the tanking move. Good starting damage
-ChosenWeaknesses=ChosenSkirmisherAdversary;Think vanilla spider suit infantry class mod if it also had salvo
-ChosenWeaknesses=ChosenGroundling; It's just an aim bonus. Makes little difference when 1 tile away
-NumStrengthsPerLevel=1
+NumStrengthsPerLevel=2; Now their level ups mean something. Maxes out on the below

-ChosenStrengths=BlastShield; immune to explosions. Strengths listed here from strongest to weakest
-ChosenStrengths=ChosenShadowstep; immune to overwatch. This plus above makes rookies food
-ChosenStrengths=ChosenImmuneMelee; sorry templars!
-ChosenStrengths=ChosenKineticPlating; missed shots give shields. This is Xcom. You miss. A lot. See groundling
-ChosenStrengths=ChosenDamagedTeleport; too OP at the start in vanilla
LightenedDark 10 Jan, 2020 @ 3:41pm 
;-ChosenStrengths=ChosenRegenerate; +3/turn
;-ChosenStrengths=ChosenRevenge; fireback after misses
;-ChosenStrengths=ChosenWatchful; enter overwatch after turn
;-ChosenStrengths=ChosenSoulstealer; gain hp when nearby enemies take damage

;-ChosenStrengths=Prelate; summons priest opponents. All the below are mutually exclusive with each other
;-ChosenStrengths=Beastmaster; summon chyssalids, bersekers, or faceless
;-ChosenStrengths=Mechlord; summons mec, codex or sectopod
;-ChosenStrengths=Shogun; summons stun lancers
;-ChosenStrengths=General; summons troopers

;-ChosenStrengths=ChosenAllSeeing; reveals concealed units
;-ChosenStrengths=ChosenLowProfile; increased defense after first attack each turn
;-ChosenStrengths=ChosenBrutal; decrease will of soldiers. Great flavor but the weakest ability IMO.
Abdulla Babulla 5 Jun, 2019 @ 9:13am 
lol
Boundir  [author] 5 Jun, 2019 @ 4:31am 
Trying to help humanity against the XCOM's threat. Didn't you listen to the Speaker?
Flashstriker 5 Jun, 2019 @ 3:39am 
Yeah ok I take it back, you're defintely *worse* than CX XD