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However the game was crashing on turn end with the Norsca factions. The Vanaheimlings shield was displayed with Varg up next.
After some binary searches I managed to isolate the cause of the crash to running these two mods together:
"Reporting For Duty - Garrison Upgrade" and "No Humans for Throgg - Trolls for the Trollking Submod"
I was using Script Debug Activator but, to me, its logs weren't of any use in identifying where the problem lay.
I'm no expert but I guess the changes to disallow recruitment of human units for Throgg break the garrisons..?
btw I enjoy quite much your mods Elon.
I think all/most of the CTD triggers were in the Battles menu, which honestly I have no interest in any of anyway and seem to have just stumbled into the issue by chance while clicking around randomly waiting to see if the load order I was testing would CTD quickly after launch.
Thanks for being on-call though and for your continued support of the mod.
I see the complaint from the 5th of Dec and the update on the 6th, unsure if you're still tinkering with the same issue or if another update came along and broke it again.
Aside from that, I've had a blast with my current pure-troll experience, and I don't even have the Grom DLC yet! Thank you for your work on these mods, Throgg wouldn't be nearly as attractive an option without them.
@D-Lox I would say that is part of the original monster only experience. I understand that it can be annoying though. I can make a little extra mod to allow skinwolves to climb ladders for those who want it. That way everyone can choose the experience they prefer. I'll get to it when I have time.