Total War: WARHAMMER II

Total War: WARHAMMER II

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No Humans for Throgg - Trolls for the Trollking Submod
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Tags: mod, Campaign
File Size
Posted
Updated
156.007 KB
8 Jun, 2019 @ 2:14pm
17 Jul, 2021 @ 9:57am
10 Change Notes ( view )

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No Humans for Throgg - Trolls for the Trollking Submod

Description
This is a submod to my Trolls for the Trollking mod. It removes all regular human lords, heroes and units from Throggs roster. The Trollking will have to rely on monsters excusively! For all of you who want to force the ai to recruit only monsters - or who don't have the discipline to go full monster horde mode without it!

You can still get human lords/heroes and units by confederations, but you are no longer able to recruit new ones.

Updated for Silence&Fury:

Compatibility
This submod is incompatible with mods that add units to norscan factions. They will not show up (including units added by overhauls like SFO). I haven't tested it, but mods that add custom lords to norscan factions should still work fine!

Should be kinda savegame compatible (meaning it shouldn't cause crashes) but would probably screw over the ai (and quite possibly be annoying for the player) by turning all the marauder recruiting buildings already existing useless. And of course any marauders/lords recruited up to that point would still persist. So I strongly recommend a new game for this.

Known bugs, problems and limitations
-This mod makes the porthole and unit card for normal Marauder Chieftains defunct. Not sure why. Marauder Chieftain faction leaders are still fine.

Special Notes
-My tests in campaign suggest that this can make Wintertooth a very successful ai faction. They are also pretty predictable though, shouldn't be too much of a problem for a player to beat their armies.
-No human units means you only get feral mammoths, without riders. Just in case someone wonders about that.
-You will not have any ranged option. Keep that in mind, your only way to touch flying units is with your own winged monsters.

My other mods
Wallclimbing Skinwolves Less climbing, rather sliding upwards, but it gets skinwolves on the walls ;).
Scurvy Dog Reskin Against seafaring Direwolves!
Greybeard's Prospectors Faction Overhaul No longer in beta, this is a complete faction overhaul with unique tech, lord, units and buildings for ME.
Elon's Rat Squigs Adds a custom Rat Squig Herd unit to Skavens

Special Thanks:
- to the people from the C&C modding den for helpfully answering questions.
- to Sebidee for his modding template which got me started in attempting to make any mods.
- to Crynsos for the autorun campaign modding tool.
- to Marthenil for the portrait and porthole tutorial.
- to RomoR for the unit testing mod and the unit testing map
32 Comments
Le druide 9 Nov, 2022 @ 4:14pm 
Same as the others: Crash when I click on Custom Battle. I have not tried in the campaign. Well, it doesn't matter, it was just to have a cleaner building menu, nothing really important ^^.
Arthur 28 Sep, 2021 @ 11:04pm 
Hey there, it would appear that the changes the submod make break the monster hunts. Some of them require you to recruit marauders- which is obviously impossible.
RagnaroK 17 Sep, 2021 @ 11:34pm 
This crashes my games when I end turn 1. The troll mod works perfectly though. I think the whole garrison idea by the other user might be the correct issue. Keep up the good work.
Elon  [author] 23 Aug, 2021 @ 6:05am 
Strange. I'll check and see what may cause that.
伊月爸爸 22 Aug, 2021 @ 3:02am 
Hello,This mod will cause a crash when entering custom combat
Dragon32 8 Aug, 2021 @ 12:04pm 
Hello. I've been looking to start a Grimgor Ironhide campaign with a bunch of mods.

However the game was crashing on turn end with the Norsca factions. The Vanaheimlings shield was displayed with Varg up next.

After some binary searches I managed to isolate the cause of the crash to running these two mods together:
"Reporting For Duty - Garrison Upgrade" and "No Humans for Throgg - Trolls for the Trollking Submod"

I was using Script Debug Activator but, to me, its logs weren't of any use in identifying where the problem lay.

I'm no expert but I guess the changes to disallow recruitment of human units for Throgg break the garrisons..?
LikeABith 24 Mar, 2021 @ 9:08pm 
I'm having the same issues as @ADHDoug. The game crashes every time I click on custom battles or win a battle in campaign.
Malasuky 12 Jan, 2021 @ 1:21pm 
I Wonder exactly the same about if it works properly with Ovn.

btw I enjoy quite much your mods Elon.
All is Dust 9 Jan, 2021 @ 11:18am 
Can this mod work with the lost factions instead of the Trolls for the Trollking ?
ADHDoug 9 Jan, 2021 @ 12:57am 
Comedic update: Finally got things figured out, went to launch the game to actually start a campaign, only to have it update and seemingly break Ultimate Chaos to cause CTD. Suppose I won't let that stop me playing Throgg but it is a hilariously timed shame.