RimWorld
Grazing Lands
223 comentarios
QraTz 14 JUL a las 2:53 
Thanks for updating so fast!
DOLLARS 11 JUL a las 22:00 
All animals will die in 1.6
The Gunslinger 11 JUL a las 14:23 
Ty
Devsona 11 JUL a las 8:22 
Thanks for the mod, it really made my 1.5 runs more enjoyable.
Screw the trolls who complain about mods they're not using in the first place, absolutely insane behaviour.
Winsenkiller 26 JUN a las 10:04 
Confirmed, doesn't work in 1.6. Throws error when animal wants to eat.
NullPug 24 JUN a las 17:59 
The mod prevents the animals from eating entirely in 1.6
Marchiel Graham 20 MAY a las 23:06 
thanks for keeping this mod maintained! truly a berry cool QoL mod to have
Head 1 MAY a las 8:58 
Awesome mod
Leath 2 ABR a las 18:37 
@Guapo okay lil bro, sounds like a lot of projection about the 'parental hand' stuff. Mom said dinner is ready but you need to come upstairs from the basement...and don't run up on all fours like a feral smoothskin
Amroth 30 MAR a las 16:05 
@Guapo I'm not sure I agree with this being a purely handholding mod. It seems like it just adds a bit more realism and complexity to animal grazing, which is too simple to be viable in vanilla.

Also no one is going after you, calm down lol. Author literally updated the mod real quick in the middle of his game, could just give him the credit for it and move on.
avil  [autor] 30 MAR a las 15:39 
Bruh, why you had to post a message like that on the page of a mod you don't even use or like. Talking about going after you.
Guapo 30 MAR a las 14:45 
@Amroth I really dont even care about this mod period, i was never using this to begin with. Im way too OG to not know how to feed my animals on the Rim the regular way. This mod is for players who need a "parental hand" with animals. Again i was never using this mod to begin with so dont come for me
Amroth 30 MAR a las 12:46 
No problem, it happens. Thanks for taking the time to do it anyways!
avil  [autor] 30 MAR a las 12:09 
Imagine insulting somebody for not adjusting something as small as default values, that you can change yourself right in the game, don't even have to do xml-injections or dll.
Being said, made adjustments. Changed chance to destroy plants from 0 to 5 and damage to crops from 300 to 200 default.
(Yes, I did forget)
Amroth 30 MAR a las 8:46 
@Guapo No, I don't think so. Might have just forgotten to adjust, or an update could have broken the default values. It's important to let him know without any expectations, unless you're paying him for it, lol.
Guapo 30 MAR a las 5:25 
@Amroth Modders think their always right, it gets really annoying
Amroth 28 MAR a las 16:49 
@avil the guy who commented before is right. Default values are all 0% while description says something else.
Johnny 6 FEB a las 15:34 
does this work with modded plants
avil  [autor] 25 JUL 2024 a las 0:30 
Even weirder then since I would notice that.
tolaburke 25 JUL 2024 a las 0:28 
This was all animals, tamed or not.
avil  [autor] 24 JUL 2024 a las 23:44 
... did you per chance have grass removed from their food restriction?
because I've finished a 100h campaign from start tofinish and never noticed a thing. I use animals a lot, hence why mod exists at all.
Sia 24 JUL 2024 a las 20:08 
My animals are also not eating the grass and dying from starvation. Been using the same addons for a while now but this one quit working once 1.5 hit, so ill have to uninstall.
tolaburke 11 ABR 2024 a las 11:19 
I dunno. With this mod active, I've seen creatures die off from exhaustion and lack of food. It could be me, but...I dunno.
avil  [autor] 11 ABR 2024 a las 4:39 
Ah, then you mean settings don't match mod description. I'll probably update it at some point.
Darkmoon Tanit 11 ABR 2024 a las 4:24 
In the second part of the description:
"5% by default" it's 0% by default ingame
"50% efficiency" it's 100% ingame
"200% by default" it's 100% ingame
avil  [autor] 11 ABR 2024 a las 3:05 
Wym? It says
>Animals don't destroy grass and eat according to their size.
The same here and in the game.
Darkmoon Tanit 11 ABR 2024 a las 2:38 
Ingame default and steam description here are inconsistent. You should probably edit the description here if the default ingame mod settings are correct.
avil  [autor] 8 MAR 2024 a las 2:58 
It's not intended. Mod was made before this feature was added and wasn't really updated since. Tbh I've just forgotten it even exists.
MusicManiac 7 MAR 2024 a las 20:36 
Pen marker doesn't reflect nutrition change whatsoever is intended or?
avil  [autor] 27 NOV 2023 a las 12:00 
I mean, whatever you prefer? Are you asking my personal preference? For balance sake I use 200%.
avil  [autor] 27 NOV 2023 a las 11:59 
Yes.
Rips 27 NOV 2023 a las 4:17 
Ok. Are those the right settings for the mod's intended behaviour? What should they be?
avil  [autor] 26 NOV 2023 a las 21:54 
Correct. It seems when last time I've tinkered with settings I've changed defaults and didn't notice.
Rips 26 NOV 2023 a las 15:25 
The default values for me show as:

Nutrition value of a grass: 100%

Chance to destroy a grass patch on consumption: 0%

Damage done to a crop based on ratio of amount consumed to its yield: 100%

This is different to the mod description above. Are these correct?
avil  [autor] 2 SEP 2023 a las 10:55 
It's starting age of all plants when they "spawn".
Sasha-Yga 2 SEP 2023 a las 4:19 
After feeding the animals, the grass always starts to grow immediately from 8 percent. Why not with 1 or 0?
avil  [autor] 14 MAY 2023 a las 9:35 
Ye, it counts as crop, so should work.
... 13 MAY 2023 a las 18:14 
does this mod work on fungus growing on fungal gravel?
Dr Jimothy 12 ENE 2023 a las 7:19 
wait wtf wabbacat is right it actually does
NTNT 28 OCT 2022 a las 8:17 
@WabbaCat Holy shit it's like I'm taking crazy pills
Misha420 27 OCT 2022 a las 2:48 
youre just being schizo
WabbaCat 25 OCT 2022 a las 13:07 
if you look closely enough.... the thumbnails grass sways in the wind.
brucethemoose 7 OCT 2022 a las 17:46 
1.4?
avil  [autor] 7 AGO 2022 a las 18:03 
Probably. IDK.
Cake Boss 7 AGO 2022 a las 13:46 
Hey! Does this work with Multiplayer?
deinococcus⭕⃤radiodurans 5 JUN 2022 a las 4:24 
@Rosco doesnt look like it does
Davi 10 MAR 2022 a las 9:18 
Oh I guess this only affects vanilla plants.
Davi 10 MAR 2022 a las 9:16 
Dunno why but my animals still destroy the plants.
SilverDagger 25 FEB 2022 a las 0:19 
Thanks so much man!
Rosco 30 DIC 2021 a las 15:06 
Is this mod taken into account in the pen marker's calculations for nutrition?