Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The problem is that tech/culture takes so long to progress that you end up stuck in an era where you literally can't do anything other than make more troops or fund research. Whenever I play with this mod I will always run into the issue where the AI will literally produce so many units that there is no room in their territory for new units so they just randomly spawn in on tiles outside of their empire, sometimes the units will spawn in my territory, so I'll be fighting a war and they keep spawning units behind my lines.
Without this issue, this mod would be peak.
I haven't updated this mod in like 3 years, I'll take a look once I buy the frontier packs etc, sorry everyone, just haven't really played this much since Genshin came out.
I will look into making a version for youon the weekend, if it's not too much work I can make a separate upload.
The best example I can think of Ironman Mode mode for Civilization 5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=160233026&searchtext=speed
I would play Ironman 2 mode typically, but it was broken with Vox Populi :(
The purpose of this Mod was to allow you to create units at normal game speed (e.g. Marathon), but experience each era without researching, building, then immediately having the units be redundant. To scale up unit production to the same speed would defeat that purpose.
While I can certainly look into building a "lite" mode of the mod at 2-3x research speed built for Marathon games, I'm happy to investigate how to do what you're looking for if you want to outline what exactly you're after?
This is broken because I can make 100 warriors and numerous cities, in the ancient era before we even get to the next phase. It's broken.
Btw. I play on normal speed and it takes more than a hundred turns to complete a first basic tech. That's a bit too much imho. And the problem with the warrior carpet exists in my games, too.
I believe you need rise and fall as well as gathering storm for this mod to work properly, if you already have both it could be a cobflicting mod, can you let me know what youre running?
I've deactivated it, closed and restarted the game, reinstalled the mod which triggered a new download - but it doesn't work. What can I do?
UPDATE Units SET Maintenance = 1 WHERE UnitType = 'UNIT_WARRIOR';
UPDATE Units SET Maintenance = 1 WHERE UnitType = 'UNIT_AZTEC_EAGLE_WARRIOR';
UPDATE Units SET Maintenance = 1 WHERE UnitType = 'UNIT_CREE_OKIHTCITAW';
UPDATE Units SET Maintenance = 1 WHERE UnitType = 'UNIT_SLINGER';
UPDATE Units SET Maintenance = 1 WHERE UnitType = 'UNIT_SUMERIAN_WAR_CART';
To compensate higher maintenance costs for a small number of units one yould increse the gold yield of building palace as follows:
UPDATE Building_YieldChanges SET YieldChange = 8 WHERE BuildingType = 'BUILDING_PALACE' AND YieldType = 'YIELD_GOLD';
UPDATE GlobalParameters SET Value = '36' WHERE Name = 'DARK_AGE_SCORE_BASE_THRESHOLD';
UPDATE GlobalParameters SET Value = '52' WHERE Name = 'GOLDEN_AGE_SCORE_BASE_THRESHOLD';
UPDATE GlobalParameters SET Value = '-12' WHERE Name = 'THRESHOLD_SHIFT_PER_PAST_DARK_AGE';
UPDATE GlobalParameters SET Value = '8' WHERE Name = 'THRESHOLD_SHIFT_PER_PAST_GOLDEN_AGE';
Try modifying the local file to use these numbers:
Techs/Civics/GP x3 then increasing by x2 each era.
CO2 reduced by 1/3
Calendar dates reduced by 1/1.5
If you play on Epic, it will give you Epic speed production with Marathon speed tech/civics