RimWorld
Nukes
367 comentarii
Latte macchiato  [autor] cu 39 minute în urmă 
Update your workshop mods. You can use Rimsort for it if Steam isn't picking up the updates for you.
FirePlox cu 5 ore în urmă 
it says compatible with 1.6 but in game its not? huh?
SKEHSEP 15 iul. la 18:39 
yeah i can imagine why you would drop support for it everyones moving on now lol. thank you for the update on 1.5 though. im still sticking with 1.5 until, as i said, until all the mods i used are updated to 1.6. which i would imagine wouldn't be to long from now
Latte macchiato  [autor] 15 iul. la 13:03 
Fixed compatability with 1.5, sorry about that. Also backported all the new stuff to it. Dropped support for 1.1-1.4.
Yoshiro 14 iul. la 8:04 
1.6 update pls
SKEHSEP 14 iul. la 2:57 
alright so i had to go through a whole ass process. sadly i noticed some of the other nukes are missing which is kinduh a bummer but eh. but if you're having trouble with the new update on 1.5 which is what im staying on until everyone mostly updates everything i use. heres the process

1.save your current session.
2.uninstall mod
3.load game back up and save.
4.reinstall mod and reapply in "mods" tab in the rimworld menu
5.load save with mod installed.

some of these steps may not be necessary but this is what worked for me
SKEHSEP 14 iul. la 2:44 
1.5 seems to broken i will see what i can do to fix it
SKEHSEP 14 iul. la 2:40 
ah so the update kind of broke the mod i see. i was wondering why my nukes were not going boom when i fired them i'll be sure to verify files hopefully that helps
Koi 13 iul. la 10:38 
It's fixed now, thanks for the updates.
Koi 13 iul. la 9:36 
Nope, I subbed to this one, but it still says it's 1.5 in the list in game. I don't have a local copy or anything so uh...

The mod works, I think, but it's a yellow blob in the mod list. I did verify files and all that.
Latte macchiato  [autor] 13 iul. la 9:19 
Maybe verify your files; that update shouldve landed some days ago.
Koi 13 iul. la 9:11 
In-game it still says this mod is 1.5 for some reason.
󠀡󠀡 6 iul. la 16:10 
oh sweet thanks
world destruction here i come lol
i have been using VFE - Security's Artillery to fire nukes so happy to hear dirty bombs will do huge damage now
Latte macchiato  [autor] 6 iul. la 16:06 
@blank
The radiation system now uses a proper progressive hediff with numbers and worse symptoms at higher values, rather than having multiple.

The dirty bombs cause 4x as much pollution as the other ones. This *will* cause an incredible amount of pollution, just be careful because they dump just as much radiation as pollution.
Latte macchiato  [autor] 6 iul. la 16:04 
Update: HugsLib dependency is now gone. Enjoy actually using the mod.
󠀡󠀡 6 iul. la 15:09 
reworked radiation hediff
does this mean that dirty bombs make more toxic marks on the land when dropped i would love it to have a way to mass drop toxic bombs and have the tile converted into a toxic wasteland
Latte macchiato  [autor] 6 iul. la 14:57 
Yes. There's an updated one on the workshop, the official one still hasn't updated.

At some point I want to replace it, but it's been years since I was actually creating mods, so it's what I know.
󠀡󠀡 6 iul. la 14:30 
buglibs lol
Crimson 6 iul. la 14:06 
does this need hugslib still?
Latte macchiato  [autor] 6 iul. la 13:35 
Beta 1.6 release out! All new detonation effects, reworked radiation hediff, fully refactored code to not suck anymore. Tell me any feedback.
󠀡󠀡 28 iun. la 2:21 
can't wait to use this mod with the 1.6 gravships going to be dropping nukes on all the little tribal people rofl
LilSyrupShawty! 27 mai la 11:05 
How does the radiation work? I've dropped enough dirty nukes to glass the rim, and I haven't noticed anything odd happening.
KING DOGE 15 febr. la 9:53 
me and my fellow north Koreans we are proud of this
1000cyberblade1000 26 ian. la 23:47 
looks interesting, although maybe make it cause fires or something for extra oomph? As it stands it doesnt look very 'nukey'. The damage it causes is good though just not the visual in my opinion.
Phoenix_wolf2845 25 ian. la 13:15 
I don't like this mod it gives enemies something that can kill me normally I'm the only one that can bombard them with nukes but they can with this i rather just use rimatomics
Latte macchiato  [autor] 12 ian. la 16:22 
Not as far as I'm aware, and yes.
benadrylbroccoliburger 11 ian. la 13:04 
couple questions-

1. Does it conflict with toxic gas mod?
2. can it be added mid save?
Tired&High 20 dec. 2024 la 6:03 
is there a re-texture that works with this mod?
blackrave 7 dec. 2024 la 6:17 
@schmitt.timo2009
SRTS and Vehicles Expanded for bomber aircraft

Vanilla Expanded-Security has artilery that can target distant world tiles, both to support your own raids (with precision targeting on other maps) or simply wiping other setlements with enough firepower applied (anyone besides tribals can decide to shoot back). I think chance of destroying settlement is linked to blast radius of a shell- the bigger radius, the higher chance of destroying it.
Latte macchiato  [autor] 23 nov. 2024 la 15:28 
You don't. They have to be found.
KindaLikeThat 22 nov. 2024 la 15:43 
how to make antigrain warhead?
ElConvict 24 oct. 2024 la 23:04 
Could you add an IED of the dirty bomb? And maybe remote charge versions of all of them, like the ones from VFE Deserters?
Latte macchiato  [autor] 17 oct. 2024 la 12:52 
You're describing SRTS Expanded. :3
schmitt.timo2009 17 oct. 2024 la 11:34 
is there any mod that allows to fire these nukes at other bases with a conon or drop them like from aircraft
Latte macchiato  [autor] 18 aug. 2024 la 8:49 
youre gonna get some errors in the console when loading the save, but yeah, this mod doesnt really do anything deep
thefrenchgremlin 17 aug. 2024 la 19:12 
is it safe to get rid of mid game?
Latte macchiato  [autor] 14 aug. 2024 la 5:15 
these are mortar shells
alexjamesthomas037 14 aug. 2024 la 0:26 
name of the gun that you have to use for the nuke
elGabriao 4 aug. 2024 la 20:18 
hi, you guys know any mod that adds armor/clothes that shield against the radiation from this mod's weapons?
btw, thanks for the awesome mod!
Latte macchiato  [autor] 20 iul. 2024 la 11:24 
Rimatomics shouldn't interfere with anything here, though the Rimatomics nukes are a lot stronger than the ones in this mod lol
Average_Cinder_Block 20 iul. 2024 la 10:56 
We shall live forever more, we can start a nuclear war!
NOIDONTTHINKIWILL 19 iul. 2024 la 11:40 
Does this mod work with Rimatomics?
torhan2010 12 iun. 2024 la 9:43 
you are kek
seabazian 20 mai 2024 la 6:31 
i have no house and i must scream
RetailPale 17 mai 2024 la 19:45 
Instead of radiation you should have just took advantage of the pollution feature in the game. Although I guess that does nothing for anyone without the DLC but still.
AbbyTheIdiot 6 mai 2024 la 1:26 
For some reason the radiation system isn't working
OcN.Helbrecht 5 mai 2024 la 12:19 
Is there a way to know the range of the radiation of each shell?
eric.dreblow 2 mai 2024 la 9:34 
Thanks for the reply! Much appreciated :)
Latte macchiato  [autor] 30 apr. 2024 la 19:09 
The bombs don't deploy their nuclear payload when they arent shot as a shell, yeah.
Didn't find a way to trigger the effects when they're not an actual projectile with Harmony, sorry.