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It says something about a FNIS and XNBS Skeleton thing. And only 1 of the 2 mannequins spawns after the 1500 coin upgade. Any info on that?
Here is the new version 1.0.9 of my mod.
---------
ChangeLog
---------
[ 1.0.9 ] 2020/04/04
(-) Bugfix : The daylight control on the windows did not work properly.
(-) Bugfix : The torch behavior (put away torch / light) of the NPCs was incorrect.
(~) Changed: Light sources in the outside area of the player house slightly improved.
[ 1.0.8 ] 2020/04/01 - beta version on steam-workshop
(+) Added : In bad weather you can now see the rain through the windows.
(~) Changed: Daylight on the windows is dimmed in bad weather.
(-) Bugfix : Armor dolls lost their content after 7-10 days.
I think I found the bug.
The dolls was set the respawn flag.
I assume that the armor "ate" after 7-10 days?
Because the house cell is set to Respawn because the plants that you can pick again after a few days.
I will fix that.
i have this problem:
3 of 4 Mannequins are "eating" the equipped armor. After a while given stuff disappears.
There is only one Mannequin where this behaviour doesn´t seem to happen, it´s the one in front of the bedroom.
Anyone else with this problem or any ideas ?
My mod list is really short and the only other housing mod is a cabin near riverville.
I recognized one thing:
EnderalEdit has an entry that changes the Worldpace. I use mod "Dynamic Fast Travel" and this edits: DATA - Flags (sorted) von Small World, Can´t Fast Travel zu Small World.
Might this be the reason ?
Here is the new version 1.0.7 of my mod.
[ v1.0.7 ] 2020/02/20
(+) Added : Made compatible with the mod "EnableWaitNoHeal".
a little late here the new version 1.0.6 of my mod.
I have to apologize for the game crash after the enderal update (1.5.8.0).
Apparently some vanilla scripts that were used in my mod have been removed.
I rewritten these scripts or adapted them accordingly.
even managed to corrupt my save, im just glad i had an extra.
contains dirty edits and loose files.
overall poor job.
I have an idea:
Please edit in the DATA-Folder the file JCDEnderalWorkersApartment.ini:
[General]
sLanguage=FRENCH
and for russian version:
sLanguage=RUSSIAN
I currently have no time for other versions including testing the mod.
Maybe that will fix your problems. Please let me know if this fixed your problems.
If I have time, I will be happy to release the new localizations for the mod.
Regards
Paul
I will have a look at the Christmas holidays when I have time.
For this I have to first download / install the Russian version and then test it. That takes time.
I'm sorry, but I can not speak your language as well as the Cyrillic characters.
Can you describe to me how the English version of the mod is not working?
If I am to make this translation, I need help from you or your compatriots.
Plugin your keyboard and press the tilde-key (~) for open the console of game.
Then type
sqv JCDEnderalWA_Quest
and press ENTER
A long list of variable you will see.
With the Page-up/down-Button on your keyboard you can scroll up / down the list.
Search for following variables:
JCDEnderalWA_bHouseHasLevel01 = true ?
JCDEnderalWA_bHouseHasLevel02 = true ?
JCDEnderalWA_bHouseHasLevel03 = true ?
AND
then type
sqv JCDEnderalWA_NQ01
and press ENTER
Which state has this quest?
See under running = yes
You also can send me a zipped file of your gamesave (including file with .skse extension)
So i can try to reproduced this bug.
(-) Bugfix : Female characters can now start the quest Level 3 (Build basement).
Male players do not need this hotfix.
Do you play a female character?
Could be that the button order in the "female" menu window is wrong.
Having trouble building the 3rd stage basement. I have over 5000 pennies and it lists the price as 2820 plus 309 for workers. The quest marker points to the book in the house and when I open the book the "build basement" option is available but nothing happens when I select it. I have to choose "nothing" to close the book.
Do I have to go find workers to hire? I see no quest markers pointing to NPCs anywhere in Ark.
Thanks!
In menu book you see choice of order cellar, if you have enough pennies.
Select it and than look in your quest log:
You need to find and hire 3 worker's npc (quest markers on compass).
Rhetoric is only for prices.
because everything runs without crash on my system.
If all this does not help, then try reinstalling my mod:
1. First make a new manual save!
2. Remove all items from "unsecure" Containers/chests/displaycases and store them in the secured Chest near entrance.
3. Make a new manual save, if you want (optional)
4. Please select the book-menu "Uninstall mod".
You will be guided through the necessary steps,
among other things, a new gamesave is created before and after the installation:
"JCDWAuninstallSave01"
"JCDWAuninstallSave02"
5. Now exit and finish the Game.
7. Starts the Game and load the game save "JCDWAuninstallSave02".
(There comes a warning message that you can ignore) and make directly a save ("Clean Save").
8. Install:
In your Enderal Launcher, select the Steam Workshop and click on the link to search for new mods.
Select "Look through the windows while in playerhouse - EN" and subscribe.
Back to enderal steam workshop tool and install.
Start the Enderal launcher, choose "Games Files" and set the checkmark on JCDEnderalWorkersApartment.esp.
9. Have fun and hopefully without crashes.
Before you update my mod, please do the following:
Load the savegame with Stage 1 of your Home and leave the house.
Make a new manual save and finish the game.
Update the mod now in the workshop menu of the launcher.
I hope this fixes the bug now.
If not, then refer my commentary below about deinstall other mods.
I checked the bsa archive.
There are missing files, sorry.
Maybe it was a caused for your problem?
I'll upload a new version as soon as possible.
After the update of the mod the crash was gone.
Skip to Stage 3 (Keller) makes no sense, because the crash will still be there.
We have to find the cause:
Try to disable all mods (also uninstall or remove its files).
Make a clean save:
1. After Deinstalliation (all mods except my mod) load the last savegame.
2. Ignore the error message.
3. Save again a new (manual) game save (Cleansave).
4. Finish the game and start again. Load the Cleansave.
(-) Bugfix : Fixed bug in the female mannequin's mesh.
(+) Added : Added secure and linked "blueprints stack".
@ironichypocrisy
Please Look in your quest log.
After the update you should see the following quest objective, if you have bought the 2nd Stage of house:
"Gives the order for a new cellar"
If not, then give following comand in the console (Tilde-Key on your keyboard)
setstage JCDEnderalWA_NQ01 20
I think I have found the bug and will try to fix it next weekend.
Did you have other mods installed?
"missing Skeleton"? This looks like broken files from enderal.
Please check the game files of Steam.