Killing Floor

Killing Floor

Patriarch Scoreboard
7 Comments
koss 7 Mar @ 9:34am 
thank you:smile_eol:
AISI/9m23dGone 30 Aug, 2019 @ 7:59pm 
Nice)
Essence 20 Jul, 2019 @ 9:16am 
Yes, if add in defaultproperties "bAddToServerPackages=True", mutator disables perk progression
Using element of HUD or Interaction requires this parameter in defaultproperties of mutator
Dazuz  [author] 19 Jul, 2019 @ 12:32pm 
Almost forgot, looked into improving the results display with HUD stuff, but noticed that it would make clients lose perk progression. I assume it's impossible to get any new mutators whitelisted, so this is essentially as good as it gets without losing perk progression.
Dazuz  [author] 13 Jul, 2019 @ 2:48pm 
Oh, fantastic! I've included your fixes and changes, also fixed a few of my own brain farts. I also put the different number formats behind a single byte setting called "BNumberDisplay". 0 (raw numbers) = 12345, 1 (separated thousands) = 12,345 & 2 (abbreviated) = 12,3k.

I'm probably too dumb to actually improve the message display.
Essence 13 Jul, 2019 @ 4:52am 
Fixed incorrect display of death damage.
Now compatible with other mutators.
Added ability to convert long numbers to format "_DecimalSeparator_K" or "_DecimalSeparator_M"
It would be nice to rewrite the implementation of the display messages.
Use Interaction or draw a HUD element.
I'll leave it like that.
There will be a reason to finish this mutator.
You can check mutator here:
https://yadi . sk/d/HHfSprCqee9B2g
(Remove the spaces between the dot. Steam blocks the link if i post it normally.)
RedFreeman 13 Jul, 2019 @ 12:39am 
nice