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Thanks! I'm glad people are still enjoying my mods after all these years! I actually agree that this civ is overtuned. My perspective on the game's balance has changed since when I first released my mods, and there's a handful of my civs that I look back on and would like to release one last balance update. Unfortunately, I no longer have my original mod files so I'm unable to release updates for them anymore. Still, I'm happy people can find a place for them in their games.
Are you using any other mods which might be causing a conflict?
Mod compatability update.
Download link for v.52 at bottom of the description.
You might be interested in checking out Leugi's new Olmec civilization for BNW!
- Bug fix to correct the UU's ability sometimes not firing.
If you need the previous version, 51, to continue a save, a download link is at the bottom of the description.
I’ve just updated my Benin (BNW) mod with new art by the amazing Janboruta! Please check it out!
Shang (Brave New World)
Glad to hear you enjoyed the mod!
-Fixed compatability with the CiD and CP mods.
-Added an event image for the E&D mod.
If you need the previous versions, 49 or 50, to continue a save, a download link is at the bottom of the description.
The Kuikuro (BNW)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=616830495
-Streamlined the 'Trade Luxury Goods' ability.
-UB now has no maintenace regardless of terrain.
-Updated E&D.
If you need the previous version, 46, to continue a save, a download link is at the bottom of the description.
Hmm, it's working in my tests. I'll look into it and see if I can figure out if anything would cause a conflict and not fire.
-Mod compatability update.
If you need the previous version, 45, to continue a save, a download link is at the bottom of the description.
I will look into it, thanks.
- E&D adjustments
Should not impact existing games/saves.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=102329706
Sorry about another update so soon. JFD added an additional step needed for sovereignty support and it’s best if I fix the support in the mod sooner rather than later. I’m not sure if v 43 will cause any problems with 42, but I’ve left a 42 download at the bottom of the description just in case.
-Mod compatibility update (EE; Cul Div; Cul Inf; Sovereignty; Mercenaries; Garamantes update overlap)
If you need the previous version (40) to continue a save, a download link is at the bottom of the description.
-Mod compatability updated
--Trade Colont decision replaced with Indus Script decision
-Music reverted to previous peace track to avoid overlap
-UU priced the same as a standard worker; UB no longer has maintenance on rivers
-Misc code clean up
Xia - Erlitou (Brave New World)
Or, if that's not a good name, you could also take from seal MD 1931 190, "Mark of Chief Kurvillanor", or MD 1931 30, "The Foremost One Nurumunar, First Guardian".
Just a suggestion. I thought it was something you ought to know when doing something like this.
The civ has recieved a large ability and art overhaul! I know a few people didn't like the previous version so let me know how the new one works out.
-The UU is the main change, now replacing a worker. It has a unique ability to help you earn gold as well as trigger we love the king days for growth.
-Fantastic new UU and UB icons by the amazing Sukritact.
Though, I guess it doesn't matter, the author has said in his civfanatics thread that he's revamping the civ once he gets the art together. So the abilities probably won't be the same after the update.