Sid Meier's Civilization VI

Sid Meier's Civilization VI

Policy Pack: Future Governments
25 Comments
calculex 7 Jan @ 1:07pm 
Hello, I am running into the same problems as others are having- when I put in my New Deal card as a Technocratic government it proceeded to disappear and leave the slot open. Luckily I had an autosave so I was able to fix it, but anything I can do?
spartan1204 27 Oct, 2023 @ 8:07pm 
I was not able to reproduce the issues other people are having.
spartan1204 23 Oct, 2023 @ 7:03pm 
I'll try testing this and see if I get the same issues as others.
axilianddraig 10 Apr, 2023 @ 9:37am 
Had the policy lock up happen to me with the tier 4 government. as karasawidis had. Found the way around it was to force the end of turn (shift-enter)a and then when the next civic attained the policy screen is intractable. There definitely some sort of issue though as Tier IV policy cards just show the tags and not the actual text (I use extended policy cards so that may be the cause of the added policy card not showing correctly)
Ixela 26 Dec, 2022 @ 9:16am 
Every time I am put third alternative and new deal in my gorverment both policies disappear out of gorverment and leave a hole. Then the game ask me to set my policies and i can't interact with it anymore.
Checkmate 4 Apr, 2022 @ 6:27am 
Is there any fix for the inability to set policies, I did not have issues until this mod set
Vita Bjornen 20 Jul, 2021 @ 6:27am 
I thought I was alone, I'm also losing access to switch policy cards and government types in the late game.
presariogh 15 Jun, 2021 @ 4:23pm 
Same here, but I don't have Extended Policy Cards. The government panel stopped showing up in the late game, probably around Cultural Heritage too
hieronymus_mosh 27 May, 2021 @ 4:27am 
Same thing happened to me, but it was when I switched to a Tier 4 Government.
Commander_Kell 23 May, 2021 @ 3:24pm 
Anyone running into an issue where, after researching Cultural Heritage, the Governments panel becomes completely locked down? Makes it so you can't swap governments/policy cards.

I DO have the Extended Policy Cards mod on, and haven't tested out each mod solo yet (as... that requires a play-through to Cultural Heritage which takes a long time).

Figured I'd ask here first just in case?
Andre Merrick 30 Dec, 2020 @ 2:41pm 
It is working fine for me again... not sure why it wasn't in Aug.
JNR  [author] 30 Dec, 2020 @ 12:17pm 
not sure what to tell you all, it works perfectly fine for me.
NuDDen 27 Dec, 2020 @ 1:57pm 
Still broken?
Andre Merrick 27 Aug, 2020 @ 5:06pm 
This is sadly not functional with the new update to CIV. :(
Adriaman 28 Jul, 2020 @ 3:37am 
@Austin001 Same problem here.
Austin001 10 Jun, 2020 @ 5:54am 
Does this work with new update? The game is letting me assign it to my government but after confirming it will unassign it and makes me shift enter to end my turn. Trying third alternative with corporate libertarianism
wolf_brother 3 Dec, 2019 @ 12:07am 
@JNR nothing affecting policies no.
JNR  [author] 30 Nov, 2019 @ 1:14pm 
@wolf_brother: are you using any other mods affecting policies? I tested the mod with no other mods active and tried the scenarios you described, and all policies were available as intended.
JNR  [author] 27 Nov, 2019 @ 9:06pm 
thanks for letting me know, will investigate. Might solve this by creating duplicates or so.
wolf_brother 27 Nov, 2019 @ 8:31pm 
This mod causes two related weird issues

First, if you switch governments and switch back to the original one, you can no longer use that government's exclusive policy. E.g. being communist with the collectivization card, switching to democracy, and then switching back later to communist. You can select the policy card and put it into your government, but as soon as you click accept for your new policy/govt combo the game spits it back and gives you the "select policy" option but doesn't actually let you do so (since you've already changed policies that turn.)

2ndly, if you use a government exclusive policy, when you unlock the tier 4 governments, you can't use that policy for the same reason as above. E.g. if you used New Deal earlier in a democracy, you can't use it in a technocracy, but you can in a digital democracy.
Ingolenuru 1 Nov, 2019 @ 12:38am 
Is this mod compatible with the Sept 10 patch?
ZackAttack51801 19 Jul, 2019 @ 8:38am 
Thank you! I was always discouraged from switching to a tier 4 government because policies like the New Deal or Collectivization are too useful to give up. But now, I don't have to worry. Thanks
billymoosehead 14 Jul, 2019 @ 9:29pm 
Excellent. This should be in the base game, but until then this mod is perfect. @FXS take note!
Hidden Leviathan 14 Jul, 2019 @ 6:55am 
thank you i've never bothered with these gov'ts because like you said you lose the exclusives from tier 3 govs
perfectwing 14 Jul, 2019 @ 12:43am 
I've been looking for a mod like this for a while. Thank you!