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Best wishes!
-egocarib
<...>\steamapps\workshop\content\333640\1804499742\Parts and Effects\QudUX_ConversationHelper.cs(11,28): error CS0234: The type or namespace name 'EncounterObjectBuilders' does not exist in the namespace 'XRL.World.Encounters' (are you missing an assembly reference?)
<...>\steamapps\workshop\content\333640\1804499742\Screens\QudUX_RecipeSelectionScreen.cs(409,51): error CS0117: 'CookingGamestate' does not contain a definition for 'GetIngredientQuantity'
<...>\steamapps\workshop\content\333640\1804499742\Screens\QudUX_RecipeSelectionScreen.cs(419,51): error CS0117: 'CookingGamestate' does not contain a definition for 'GetIngredientQuantity'
And so on
-----------------------------
Anybody know what's up with this? The mod was updated 3 days ago so surely it should be functional? I get this issue even with no other mods enabled.
Thanks for the tag that the mod wasn't functioning. >:C
=== QudUX 2.0 Errors ===
<...>\steamapps\workshop\content\333640\1804499742\Parts and Effects\QudUX_QuickPickupPart.cs(173,33): error CS0029: Cannot implicitly convert type 'System.Collections.Generic.List<(int Selected, int Amount)>' to 'System.Collections.Generic.List<int>'
"In lines 173-185 of QudUX_QuickPickupPart.cs replace with this. I haven't tested everything but I updated it to the new output of popup.pickseveral. Ill post a temporary fork on the workshop. Thank you for such a legendary mod!
List<ValueTuple<int, int>> results = Popup.PickSeveral(
"Which item do you want to get ?",
options,
AllowEscape: true,
Icons: icons.ToArray()
);
if (results == null || results.Count == 0) return;
var selectedItems = new List<GameObject>();
foreach (ValueTuple<int, int> index in results)
selectedItems.Add(selection[index.Item1]);:
List<ValueTuple<int, int>> results = Popup.PickSeveral(
"Which item do you want to get ?",
options,
AllowEscape: true,
Icons: icons.ToArray()
);
if (results == null || results.Count == 0) return;
var selectedItems = new List<GameObject>();
foreach (ValueTuple<int, int> index in results)
selectedItems.Add(selection[index.Item1]);
=== QudUX 2.0 Errors ===
<...>\Mods\QudUX\Parts and Effects\QudUX_ConversationHelper.cs(85,50): error CS0246: The type or namespace name 'Conversation' could not be found (are you missing a using directive or an assembly reference?)