Caves of Qud

Caves of Qud

QudUX
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Update: 19 Jan, 2024 @ 1:20pm

- Fixed: rare crash that could occur when choosing the "Continue" option in the game's main menu.

Update: 19 Jan, 2024 @ 12:55pm

- Fixed: Attemping to cook the first recipe in your recipe list would fail silently.

Update: 2 Jan, 2024 @ 4:46pm

- All errors and other blocking issues have been fully resolved
- Mod now fully working on latest game version (2.0.206.51)
- Improved QudUX cooking UI by adding ingredient sprites to it
- Added new option: keybind that will mark all legendaries on current screen in your journal
- Added new feature: quick item pick-up. Select from a list of all loot on the current screen and automatically pick up the items you'd like. Includes a custom screen to configure your preferences!

HUGE thank you to Vé.Aisse (RayureBob) for helping to make all of these updates.

Update: 18 Feb, 2022 @ 8:43pm

- Fix Harmony exception that caused much of the mod to stop working (Method signature of XRL.Annals.QudHistoryFactory.NameRuinsSite was changed in latest update)

Update: 18 Feb, 2022 @ 8:01am

- Updated for compatibility with the Deep Jungle patch
- You can now choose preset build sprites from QudUX's sprite menu
- Custom build screen was removed as it's no longer compatible with the game's revamped character creation screen

Temporarily disabled features:
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- Option to choose character sprite during character creation. Needs to be reworked to be compatible with the game's revamped character creation screen.
- Custom cooking menus. Need to be reworked to be compatible with changes to those menus made in the base game.

Update: 26 Oct, 2021 @ 6:28am

Updated for compatibility with the Palladium Reef patch.

Update: 22 May, 2021 @ 7:37am

- Fix to address native function that was removed from game (Grammar.ShortenName)

Update: 18 May, 2021 @ 8:18pm

- Fixed quest giver conversation options and visual effects.
- Fixed trader restock conversation options.

Update: 18 May, 2021 @ 6:35pm

- Remove leftover debug output to Player.log

Update: 18 May, 2021 @ 6:25pm

- Sprite selection now works again during character creation (Text UI only).
- Fixed a few additional minor issues.