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Is it only me or for others as well?
The 20200205 patch removes all the additional elements and only changes the strategic resources consumed by the unit, so it will no longer crash.
horses = 12
iron = 12
niter = 10
coal = 10
oil = 5 on land, 8 in sea
Aluminum = 10
uranium = 10
(DATA pulled from Resources.xml in base game assets)
these # are not a direct amount of resources but used in a formula with the resource generator script and the resource setting chosen, map size, and Civ / city-states #'s, ETC., make a difference.
there is still a bit of random chance involved for the total on a given map. and the actual terrain generated will affect the total #'s but a standard map with standard resources will have about 80-90 total Strategic resources