Garry's Mod

Garry's Mod

zs_bunker
32 kommentarer
zombierun 14. juli 2023 kl. 17:38 
might needs counter strike source half life 2 ep 1 ep 2, if that don't work, i don't know what else... L4D2?
RustedRegime 11. maj 2018 kl. 4:11 
might need css half life 2 ep 1 and ep 2
asesino290 9. nov. 2017 kl. 13:52 
does this require anything (css,hl2e1,etc.)? because for me there is a bunch of errors and missing textures (especialy on cellings)
Private James 24. maj 2017 kl. 5:32 
can I be your friend with you want copy my name by a tutorial is here
Private James 24. maj 2017 kl. 5:29 
and do it use HL2E1 AND HL2E2
Private James 24. maj 2017 kl. 5:28 
can you make a version with zombies NPCs and name it like gz_bunker garry's zombies is my name for maps that have zombie survival style like you try to survive like a horde of zombies when start button is press like gm_bigcity with zombie survival in it that gives a look button and start button that my thing to do plz
Sharks 22. okt. 2016 kl. 11:37 
Could you make a version without props?
walruzs 30. aug. 2016 kl. 3:27 
Give me content please.
sivatherium.sibirsk.AQ 27. maj 2016 kl. 9:44 
cool map
Cheetah (Star wing) 19. okt. 2015 kl. 4:14 
imgetting missing textur...and i have ALL teh sourse and stuff...help??
=XsA= Kumori 1. aug. 2015 kl. 6:46 
It's not too overpowered, with a horde of zombies it's easy to break any kind of cade
Stelk  [ophavsmand] 31. juli 2015 kl. 18:09 
Probably that was the reason to add the fence because the spot is too overpowered.
=XsA= Kumori 31. juli 2015 kl. 15:58 
Behind the fence is the best spot to cade on that map, is it possible to remove the fence or make a secret button to open it?
Stelk  [ophavsmand] 31. juli 2015 kl. 15:08 
I dont really remember placing one there but I guess it was to balance gameplay. There is nothing interesting behind the fence.
=XsA= Kumori 31. juli 2015 kl. 13:26 
Even if there is a trap in there you would still not be able to open the fence to get in.
Stelk  [ophavsmand] 29. juli 2015 kl. 4:23 
There was a pit in there with some planks and some medkits which breaks once you try to pick em.
=XsA= Kumori 28. juli 2015 kl. 21:54 
As admin on a server I've noclipped in there and I haven't found another way of getting in. Didn't see any kind of trap in there either
Stelk  [ophavsmand] 28. juli 2015 kl. 11:06 
Funny, I don't rememebr placing a fence there since there was a trap thingy inside that corridor.
=XsA= Kumori 28. juli 2015 kl. 10:21 
Stelk, is it possible to open the fence which you can see on the 3rd picture?
PoundTownAve 27. juli 2015 kl. 15:23 
Oh, would there be a way i can use it on any map?
Stelk  [ophavsmand] 27. juli 2015 kl. 15:01 
It's an overlay made in photoshop.
PoundTownAve 27. juli 2015 kl. 11:59 
Yeah
Stelk  [ophavsmand] 27. juli 2015 kl. 11:17 
the border you mean?
PoundTownAve 26. juli 2015 kl. 21:34 
What causes the post processing or whatever? the thing that makes it just look really nicer
=XsA= Kumori 27. mar. 2015 kl. 8:54 
On the third picture you can see a fence and it looks like it can open. Does it? And if so then how?
[FTN] ム | King | ム 5. aug. 2014 kl. 18:24 
the map i think requires something but not much it may be cs:s but im not sure
76561198073631778 29. dec. 2013 kl. 1:11 
cool!
Chris Hansen With Dateline NBC 28. sep. 2013 kl. 17:11 
cool map, keep up the great work!
Stelk  [ophavsmand] 28. sep. 2013 kl. 13:49 
To be honest, I'm not sure if the skybox is pakrated in the map or not cuz it was long time ago. But the map itself doesn't require anything.
Chris Hansen With Dateline NBC 28. sep. 2013 kl. 13:00 
does it require anything? it looks really cool. keep up the good work :D
Hierophant Gold 28. sep. 2013 kl. 6:24 
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