Garry's Mod
zs_bunker
Комментариев: 32
zombierun 14 июл. 2023 г. в 17:38 
might needs counter strike source half life 2 ep 1 ep 2, if that don't work, i don't know what else... L4D2?
RustedRegime 11 мая. 2018 г. в 4:11 
might need css half life 2 ep 1 and ep 2
asesino290 9 ноя. 2017 г. в 13:52 
does this require anything (css,hl2e1,etc.)? because for me there is a bunch of errors and missing textures (especialy on cellings)
Private James 24 мая. 2017 г. в 5:32 
can I be your friend with you want copy my name by a tutorial is here
Private James 24 мая. 2017 г. в 5:29 
and do it use HL2E1 AND HL2E2
Private James 24 мая. 2017 г. в 5:28 
can you make a version with zombies NPCs and name it like gz_bunker garry's zombies is my name for maps that have zombie survival style like you try to survive like a horde of zombies when start button is press like gm_bigcity with zombie survival in it that gives a look button and start button that my thing to do plz
Sharks 22 окт. 2016 г. в 11:37 
Could you make a version without props?
walruzs 30 авг. 2016 г. в 3:27 
Give me content please.
sivatherium.sibirsk.AQ 27 мая. 2016 г. в 9:44 
cool map
Cheetah (Star wing) 19 окт. 2015 г. в 4:14 
imgetting missing textur...and i have ALL teh sourse and stuff...help??
=XsA= Kumori 1 авг. 2015 г. в 6:46 
It's not too overpowered, with a horde of zombies it's easy to break any kind of cade
Stelk  [создатель] 31 июл. 2015 г. в 18:09 
Probably that was the reason to add the fence because the spot is too overpowered.
=XsA= Kumori 31 июл. 2015 г. в 15:58 
Behind the fence is the best spot to cade on that map, is it possible to remove the fence or make a secret button to open it?
Stelk  [создатель] 31 июл. 2015 г. в 15:08 
I dont really remember placing one there but I guess it was to balance gameplay. There is nothing interesting behind the fence.
=XsA= Kumori 31 июл. 2015 г. в 13:26 
Even if there is a trap in there you would still not be able to open the fence to get in.
Stelk  [создатель] 29 июл. 2015 г. в 4:23 
There was a pit in there with some planks and some medkits which breaks once you try to pick em.
=XsA= Kumori 28 июл. 2015 г. в 21:54 
As admin on a server I've noclipped in there and I haven't found another way of getting in. Didn't see any kind of trap in there either
Stelk  [создатель] 28 июл. 2015 г. в 11:06 
Funny, I don't rememebr placing a fence there since there was a trap thingy inside that corridor.
=XsA= Kumori 28 июл. 2015 г. в 10:21 
Stelk, is it possible to open the fence which you can see on the 3rd picture?
PoundTownAve 27 июл. 2015 г. в 15:23 
Oh, would there be a way i can use it on any map?
Stelk  [создатель] 27 июл. 2015 г. в 15:01 
It's an overlay made in photoshop.
PoundTownAve 27 июл. 2015 г. в 11:59 
Yeah
Stelk  [создатель] 27 июл. 2015 г. в 11:17 
the border you mean?
PoundTownAve 26 июл. 2015 г. в 21:34 
What causes the post processing or whatever? the thing that makes it just look really nicer
=XsA= Kumori 27 мар. 2015 г. в 8:54 
On the third picture you can see a fence and it looks like it can open. Does it? And if so then how?
[FTN] ム | King | ム 5 авг. 2014 г. в 18:24 
the map i think requires something but not much it may be cs:s but im not sure
76561198073631778 29 дек. 2013 г. в 1:11 
cool!
Chris Hansen With Dateline NBC 28 сен. 2013 г. в 17:11 
cool map, keep up the great work!
Stelk  [создатель] 28 сен. 2013 г. в 13:49 
To be honest, I'm not sure if the skybox is pakrated in the map or not cuz it was long time ago. But the map itself doesn't require anything.
Chris Hansen With Dateline NBC 28 сен. 2013 г. в 13:00 
does it require anything? it looks really cool. keep up the good work :D
Hierophant Gold 28 сен. 2013 г. в 6:24 
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