Garry's Mod

Garry's Mod

zs_bunker
32 Comments
zombierun 14 Jul, 2023 @ 5:38pm 
might needs counter strike source half life 2 ep 1 ep 2, if that don't work, i don't know what else... L4D2?
RustedRegime 11 May, 2018 @ 4:11am 
might need css half life 2 ep 1 and ep 2
asesino290 9 Nov, 2017 @ 1:52pm 
does this require anything (css,hl2e1,etc.)? because for me there is a bunch of errors and missing textures (especialy on cellings)
Private James 24 May, 2017 @ 5:32am 
can I be your friend with you want copy my name by a tutorial is here
Private James 24 May, 2017 @ 5:29am 
and do it use HL2E1 AND HL2E2
Private James 24 May, 2017 @ 5:28am 
can you make a version with zombies NPCs and name it like gz_bunker garry's zombies is my name for maps that have zombie survival style like you try to survive like a horde of zombies when start button is press like gm_bigcity with zombie survival in it that gives a look button and start button that my thing to do plz
Sharks 22 Oct, 2016 @ 11:37am 
Could you make a version without props?
walruzs 30 Aug, 2016 @ 3:27am 
Give me content please.
sivatherium.sibirsk.AQ 27 May, 2016 @ 9:44am 
cool map
Cheetah (Star wing) 19 Oct, 2015 @ 4:14am 
imgetting missing textur...and i have ALL teh sourse and stuff...help??
=XsA= Kumori 1 Aug, 2015 @ 6:46am 
It's not too overpowered, with a horde of zombies it's easy to break any kind of cade
Stelk  [author] 31 Jul, 2015 @ 6:09pm 
Probably that was the reason to add the fence because the spot is too overpowered.
=XsA= Kumori 31 Jul, 2015 @ 3:58pm 
Behind the fence is the best spot to cade on that map, is it possible to remove the fence or make a secret button to open it?
Stelk  [author] 31 Jul, 2015 @ 3:08pm 
I dont really remember placing one there but I guess it was to balance gameplay. There is nothing interesting behind the fence.
=XsA= Kumori 31 Jul, 2015 @ 1:26pm 
Even if there is a trap in there you would still not be able to open the fence to get in.
Stelk  [author] 29 Jul, 2015 @ 4:23am 
There was a pit in there with some planks and some medkits which breaks once you try to pick em.
=XsA= Kumori 28 Jul, 2015 @ 9:54pm 
As admin on a server I've noclipped in there and I haven't found another way of getting in. Didn't see any kind of trap in there either
Stelk  [author] 28 Jul, 2015 @ 11:06am 
Funny, I don't rememebr placing a fence there since there was a trap thingy inside that corridor.
=XsA= Kumori 28 Jul, 2015 @ 10:21am 
Stelk, is it possible to open the fence which you can see on the 3rd picture?
PoundTownAve 27 Jul, 2015 @ 3:23pm 
Oh, would there be a way i can use it on any map?
Stelk  [author] 27 Jul, 2015 @ 3:01pm 
It's an overlay made in photoshop.
PoundTownAve 27 Jul, 2015 @ 11:59am 
Yeah
Stelk  [author] 27 Jul, 2015 @ 11:17am 
the border you mean?
PoundTownAve 26 Jul, 2015 @ 9:34pm 
What causes the post processing or whatever? the thing that makes it just look really nicer
=XsA= Kumori 27 Mar, 2015 @ 8:54am 
On the third picture you can see a fence and it looks like it can open. Does it? And if so then how?
[FTN] ム | King | ム 5 Aug, 2014 @ 6:24pm 
the map i think requires something but not much it may be cs:s but im not sure
76561198073631778 29 Dec, 2013 @ 1:11am 
cool!
Chris Hansen With Dateline NBC 28 Sep, 2013 @ 5:11pm 
cool map, keep up the great work!
Stelk  [author] 28 Sep, 2013 @ 1:49pm 
To be honest, I'm not sure if the skybox is pakrated in the map or not cuz it was long time ago. But the map itself doesn't require anything.
Chris Hansen With Dateline NBC 28 Sep, 2013 @ 1:00pm 
does it require anything? it looks really cool. keep up the good work :D
Hierophant Gold 28 Sep, 2013 @ 6:24am 
░░█▀▀ ░█▀█ ░█ ░█▀▀░
░░█▀▀ ░█▀▀ ░█ ░█░░░
░░▀▀▀ ░▀ ░░░▀ ░▀▀▀░