RimWorld

RimWorld

Explosive Implant
25 Comments
Mlie 11 Jul, 2020 @ 1:57pm 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2162909284
Hope this helps anyone!
Silent Service 20 May, 2020 @ 7:56pm 
please
Nay 8 Apr, 2020 @ 10:37am 
update please <3
velcroboy333 23 Mar, 2020 @ 1:24am 
+1 for 1.1. Thanks
hank141 9 Mar, 2020 @ 4:32am 
Is there going to be a 1.1 update?
Kangaroo Salesman 3 Mar, 2020 @ 8:24am 
This plus slaves mod = Suicide bombers oh no.
Evil Weevil 5 Nov, 2019 @ 8:39pm 
Why do explosive implants have a market value of 800?? That's as much as a Thrumbo horn! They are super easy to make, so this a) makes making money trivial if one was inclined to cheat, b) makes colony wealth skyrocket, increasing raid difficulty disproportionately, and c) strangely makes prisoners significantly more valuable with an explosive implant.
Mistletoe The Bard 29 Oct, 2019 @ 10:25am 
Oh... so it means you can't put it on a prisoner and sell it to the merchant than detonate it lol
ma1ta  [author] 5 Aug, 2019 @ 8:31am 
There is a button when you have the pawn selected.
Agtus 4 Aug, 2019 @ 6:21pm 
Is there a remote to use, or can I simply right click my pawn and order it to explode?
Kerbo 1 Aug, 2019 @ 2:22pm 
so can i implant raiders with this, let them join their herd and when they come back... BOOM!
Pupuxa 1 Aug, 2019 @ 1:59pm 
thank u thank u thank u
Pupuxa 1 Aug, 2019 @ 1:59pm 
THIS + RJW + WAR CRIMES EXPANDED = SLAVE WHORES ARMY
AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
nana_the_ninja 31 Jul, 2019 @ 7:41am 
...You would think that after nearly 1,000 hours playing this game I would have remembered some of the basics by now. Thanks ma1ta, that was the problem I was having. :)
ma1ta  [author] 31 Jul, 2019 @ 2:35am 
Normally, you can implant prisoners, just make sure you can use medicine on them because by default you are only able to use healroot. Look for medicine option in the health tab.
nana_the_ninja 30 Jul, 2019 @ 6:31pm 
Been waiting for a mod like this for a while now. :) It works just fine for my colonists, but I'm not able to add the implant to prisoners. Just to be clear, is it possible to implant this into prisoners?
ma1ta  [author] 30 Jul, 2019 @ 7:27am 
Thanks for using the mod. I updated it, now resurrected pawn can be implanted again.
Eisvisage 30 Jul, 2019 @ 6:11am 
Works like a charm, glad to see prison breaks are not much of an issue any longer (except material costs and having less prisoners in the end).

Also in case anyone wonders: It won't work on a resurrected pawn who had the implant inside before, the button is gone and so is the surgery option to give a new implant. Just in case anyone wanted to have reusable bombs.
germnbarb 28 Jul, 2019 @ 10:23am 
steam workshop: *exists*.

Everyone: *makes mods to commit war-crimes*
Eisvisage 28 Jul, 2019 @ 6:14am 
Another exciting atrocity and potential war crime to commit, yay!
pgames-food 28 Jul, 2019 @ 1:39am 
ah ok thanks,
i can give them a fire extinguisher :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1625318118
i'll add the idea below to the list of things to try :)
ma1ta  [author] 28 Jul, 2019 @ 1:21am 
I don't know. But i don't think it will work since minions seem to be considered as animals.
pgames-food 27 Jul, 2019 @ 10:12pm 
does it work with minions? :)
germnbarb 27 Jul, 2019 @ 4:05pm 
from what i understand, this mod translates "incapable of violence" to "to-be walking bomb".
An Author 27 Jul, 2019 @ 9:20am 
lol. Nice. This will pair well with my Predator run using Simple Slavery.