Garry's Mod

Garry's Mod

[VJ] Halo Sentinel SNPCs
286 Comments
Exo Stranger 19 Dec, 2024 @ 4:20pm 
hows the halo 3 nextbots coming along hope its good no struggles hopefully your still a great author either way
ryanbailes06 29 Nov, 2024 @ 2:09pm 
I understand now
IvanVladimir0435  [author] 28 Nov, 2024 @ 9:53pm 
That's obvious to see, but the first step to fixing an addon is asking the creator about it, not to ask for someone to "reupload with no bugs"
ryanbailes06 28 Nov, 2024 @ 9:46pm 
ivan no fense but this hasn't got a update since the pandemic
Sgt Flexxx  [author] 28 Nov, 2024 @ 9:02pm 
I have my hands tied up in a major project so I haven't really had the time to fix this up unfortunately. So much of the code is tied into overriding VJ base code that it became a mess to maintain and fix (which is not VJ base's fault but instead my own, I made a lot of foolish design choices when I first started modding).

If anyone wants to take a crack at it the repository has existed online for a while (which includes all of the open source code), I just forgot to put a link to it in the description.

https://github.com/SgtFlex/Garrys-Mod-Addon_Halo-Sentinels
IvanVladimir0435  [author] 28 Nov, 2024 @ 6:31pm 
I could just fix it up instead of having someone else do it
ryanbailes06 28 Nov, 2024 @ 3:32pm 
someones needs to reupload this with no bugs
ryanbailes06 28 Nov, 2024 @ 3:32pm 
it sucks that this is abandoned now
holberry20 5 Nov, 2024 @ 8:48am 
why is this sentinel npc pack showing console errors when i use the emitters O_o
IvanVladimir0435  [author] 28 Sep, 2024 @ 10:58pm 
You can just extract the .gma file, it's not like it's encrypted
Hellman_x 28 Sep, 2024 @ 10:00pm 
Can you at least publish the source code if you're going to abandon this? It's too good to go to waste.
SilverHawk 7 Sep, 2024 @ 7:19am 
any alternatives to this mod until someone can fix this?
G-Man 8 Aug, 2024 @ 8:35pm 
north sentinel island be like:
MegaRex-04 7 Aug, 2024 @ 4:02pm 
Im on Gm_construct
why are the sentinals not moving to chase me?
MaliceAndTragedy 25 Apr, 2024 @ 5:41am 
Pack up your bags guys, mod's broken.
ryanbailes06 4 Feb, 2024 @ 3:17pm 
this mod abandoned man
qwerty 26 Jan, 2024 @ 10:03am 
[[VJ] Halo Sentinel SNPCs] Couldn't include file 'includes\modules\sound_vj_track.lua' - File not found or is empty (@lua/weapons/weapon_vj_sent_sentinelbeam/cl_init.lua (line 3))
1. unknown - lua/weapons/weapon_vj_sent_sentinelbeam/cl_init.lua:3
[[VJ] Halo Sentinel SNPCs] lua/weapons/weapon_vj_sent_sentinelbeam/cl_init.lua:3: Module not found!
1. require - [C]:-1
2. unknown - lua/weapons/weapon_vj_sent_sentinelbeam/cl_init.lua:3
Drod 25 Jan, 2024 @ 9:41pm 
[[VJ] Halo Sentinel SNPCs] lua/entities/npc_vj_sent_h3aggressor/init.lua:1039: attempt to index local 'startpos' (a nil value)
1. AA_ChaseEnemy - lua/entities/npc_vj_sent_h3aggressor/init.lua:1039
2. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_creature_base/init.lua:1464
3. DoChaseAnimation - lua/entities/npc_vj_creature_base/init.lua:1629
4. SelectSchedule - lua/entities/npc_vj_creature_base/init.lua:2633
5. unknown - lua/entities/npc_vj_creature_base/init.lua:2237
IvanVladimir0435  [author] 17 Jan, 2024 @ 8:35pm 
My man, did you see when was this uploaded and last updated? your comment's sheer amount of hostility is unwarranted
varico$evaynes 17 Jan, 2024 @ 8:11pm 
i love when creators release broken addons then get mad when people understandably want them fixed, its like why even upload it in the first place if its unfinished. not even directed at this guy specifically i just notice a trend of people getting butthurt when asked to make their mod actually usable again.
lupita198912 22 Dec, 2023 @ 11:41am 
homies came into my home and started blasting me irl, art, also I don't think it's gonna be fixed
ryanbailes06 3 Dec, 2023 @ 9:46am 
its been about like 2 years since this hasn't been fixed
ryanbailes06 4 Nov, 2023 @ 11:35am 
i don't think so
Autumnis 10 Oct, 2023 @ 10:48pm 
will this ever be fixed?
birbd 9 Oct, 2023 @ 5:33pm 
always loved this addon<3 hope it will get fixed soon
Benevolence 30 Sep, 2023 @ 4:21pm 
Sorry, my Multicore was messing with the AI
Benevolence 30 Sep, 2023 @ 3:48am 
On the contrary, they only shoot once and never again until you respawn them.
Benevolence 30 Sep, 2023 @ 3:31am 
I didn't know there was settings for this! that answers why they would not attack any combine.
ryanbailes06 25 Aug, 2023 @ 7:51pm 
when this gonna get fixed thats what im saying ivan
IvanVladimir0435  [author] 21 Aug, 2023 @ 10:26am 
I don't understand your question
ryanbailes06 20 Aug, 2023 @ 10:30pm 
when the fuck are we gonna download this mod I love this mod
P R I M E 13 Aug, 2023 @ 8:38pm 
another mistake:
[[VJ] Halo Sentinel SNPCs] lua/entities/npc_vj_sent_h3aggressor/init.lua:1039: attempt to index local 'startpos' (a nil value)
1. AA_ChaseEnemy - lua/entities/npc_vj_sent_h3aggressor/init.lua:1039
2. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_creature_base/init.lua:1464
3. DoChaseAnimation - lua/entities/npc_vj_creature_base/init.lua:1629
4. SelectSchedule - lua/entities/npc_vj_creature_base/init.lua:2633
5. unknown - lua/vj_base/npc_schedules.lua:147
P R I M E 13 Aug, 2023 @ 8:37pm 
error:
[[VJ] Halo Sentinel SNPCs] lua/entities/npc_vj_sent_h3aggressor/init.lua:1039: attempt to index local 'startpos' (a nil value)
1. AA_ChaseEnemy - lua/entities/npc_vj_sent_h3aggressor/init.lua:1039
2. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_creature_base/init.lua:1464
3. DoChaseAnimation - lua/entities/npc_vj_creature_base/init.lua:1629
4. SelectSchedule - lua/entities/npc_vj_creature_base/init.lua:2633
5. unknown - lua/entities/npc_vj_creature_base/init.lua:2237
Lone Spartanz 11 Aug, 2023 @ 4:53pm 
the sentinels explode after dying but they dont despawn so the 'corpse' falls but the sentinel is still there
Spijette 23 Jul, 2023 @ 8:14pm 
we dont lol
Gojira250 23 Jul, 2023 @ 5:51pm 
How do we Fix the Sentinel Beam Problems
CasulCrusadr 18 Jul, 2023 @ 12:16pm 
They all do that. Oddly, the Enforcer is the only one that doesn't provide constant errors.
CasulCrusadr 18 Jul, 2023 @ 12:01pm 
Ye
ryanbailes06 1 Jul, 2023 @ 6:29pm 
mines too
Shrimp 16 Jun, 2023 @ 11:46pm 
It seems other people have the same issue I have. I was hoping it was merely a conflicting addon I could remove or something. Is there any hope for a fix or workaround?
Demon_spawn 11 Jun, 2023 @ 5:16am 
This mod still seems broken the npc's will attack an enemy then freeze up entirely and stop doing anything
Abyss 8 Apr, 2023 @ 10:10pm 
New VJ Base Update Broke this mod NPCs don't move anymore plz fix!
Sgt Flexxx  [author] 29 Jan, 2023 @ 1:21pm 
I'll take a look to see if I can hotfix it. The addon in general is running on some spaghetti code so it needs a redo at some point
ryanbailes06 29 Jan, 2023 @ 10:39am 
the enforcer doesn't shoot needler no more that never happen before
BigBam122899 18 Dec, 2022 @ 2:21pm 
what does asemmbler do?
Jasazoka 7 Mar, 2022 @ 3:39pm 
I'm having an issue where the beams are just showing up as the combine pulse rifle, any help please?
Shockwave 7 Feb, 2022 @ 4:10pm 
Will infinite sentinels be added
jurassicman12 21 Nov, 2021 @ 12:38am 
thank you for this. makes fighting the fungus easier
:chainsaw:
Sirius 18 Oct, 2021 @ 9:10pm 
Hey, so this is AWESOME, but for some reason I don't usually get the toolgun feature for this for the emitter
RickTheBrick200 6 Oct, 2021 @ 12:43pm 
My game crashes when I press alt + f4 :demoneye: