Stellaris

Stellaris

Helixs Custom Systems Pack
19 Comments
kran 23 Dec, 2021 @ 1:55pm 
Mod now appears to make some stars scaling off, it seems completely random, one star system will be completely normal, then the next will have a cluster fuck of 3 gigantic balls of doom inside each other encompassing the entire system kek
pie_of_doom_2000 29 Apr, 2021 @ 2:44pm 
Also may want to consider having Venues and Mars be colonized to help with the resource load.
pie_of_doom_2000 29 Apr, 2021 @ 2:41pm 
Planetary Diversity now has a capital Arcologie so instead of the eco can you make it a capital one?
Double Helix  [author] 26 Apr, 2021 @ 4:44pm 
If i can find the original files i'll have a look into it, haven't done anything with it since the yonder ago mod upload changes lol
fyrvex 26 Apr, 2021 @ 4:42pm 
can we get 2.9 update pls
pie_of_doom_2000 26 Apr, 2021 @ 3:37pm 
Can we have an update for 3.0*
Octavian Erebus 10 Nov, 2019 @ 1:52pm 
looking foward to seeing Reach on here
Ulthar 11 Aug, 2019 @ 2:49pm 
can you make a vanilla version without eveything else?
Double Helix  [author] 11 Aug, 2019 @ 5:57am 
I'll certainly look into adding all of these suggestions!
thewanderingshaman 11 Aug, 2019 @ 5:46am 
Could you please include the FS-176 system from Metroid? it should include the following planets: Bilium (gas giant closest to the sun with 3 moons), Oormine II (Toxic world due to its nuclear dust storms with one moon), Twin Tabula (no moons, any colonists will risk catching a disease), Tallon IV (arid world, colonisable but with dangerous wildlife and perhaps an event chain relating to Phazon [if it can be coded in]) and Zebes (similar to Tallon IV but without the Phazon event chain)

Information can be found here: https://metroid.fandom.com/wiki/FS-176
goldclaw07 11 Aug, 2019 @ 4:32am 
If you have read the books "Star Force: Origins" do you think its possible to do to Sol in this what they did in that?
原神高手 9 Aug, 2019 @ 7:58pm 
i like it
Darmug 9 Aug, 2019 @ 5:48am 
That planet looks like Korhal IV.








But it's not
Chastity the Celibate 9 Aug, 2019 @ 4:35am 
Add Epsilon Eridani with Reach as a neighboring system to UNSC Sol
TurtleShroom 6 Aug, 2019 @ 8:34pm 
Check out the code for Sol System Expanded. That adds Pluto AND Charon. Then, see if you can add compatibility for Real Sol Textures. That changes the appearance of the planets to match their true forms.
Double Helix  [author] 6 Aug, 2019 @ 10:12am 
Found the issue, to get the basic layout of the sol system i did code from base games' Sol. Problem is base game Sol downgrades Pluto to an asteroid (which while size wise is probably accurate, it's the wrong shape). It's sat in the Kepler belt. I'm going to push out an update which should upgrade it to an actual planet of a very small size.
Double Helix  [author] 6 Aug, 2019 @ 10:05am 
Wait there's no Pluto? AAAA
Thanks tho, appreciate the kind words!
TurtleShroom 6 Aug, 2019 @ 9:46am 
> United Nations of Earth Eco-Ecumenopolis start
> TFW no Pluto

Good job on the Mod, though.
fyrvex 6 Aug, 2019 @ 6:40am 
gr8 mod love the kelbrid core start :babyseal: