Oxygen Not Included

Oxygen Not Included

No Boulders // by @Ony 👾
32 Comments
SornaKurusoo 27 Jun @ 5:01pm 
Thanks for answering, good luck, love your mods.
Ony  [author] 25 Jun @ 6:25am 
@SornaKurusoo, as far as i am ware - no, all my mods work without any issue of compatibility with the Prehistoric Planet Pack DLC
SornaKurusoo 21 Jun @ 5:08am 
sorry to bother, is there any compatibility issue with the new relase?
Ony  [author] 12 Jan, 2022 @ 7:37am 
No Boulders updated to 1.1.2.8 release version and available on Steam!
+ Updated to June 24th Mod API changes
+ Updated to Harmony 2.0.4.0
Ony  [author] 17 Dec, 2021 @ 11:37pm 
No Boulders [BETA] 1.1.2.8 is on testing!

:SBpenguin: Changelog:
+ Updated to June 24th Mod API changes
+ Updated to Harmony 2.0.4.0


[h1]The Release version will come to all in Steam right after testing by my patrons! :squirtyay: Please be patient![/h1]


:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods

:faewing: You are Welcome Join Our Discord community! https://discord.gg/n9FhwzQFAV
Timosha 16 Dec, 2021 @ 10:43am 
Обнови моды или нам код дай мы обновим.
BlockYouToo 20 Jul, 2021 @ 6:46am 
Обнови моды свои :D
Kelphir_86 13 Jun, 2021 @ 10:23am 
Several Mods of ya don't seem to be supported by "Spaced out"
Allie In Wonderland 29 Mar, 2021 @ 12:06pm 
Oh my god this is perfect
Ony  [author] 6 Dec, 2020 @ 11:45pm 
No Boulders updated to 1.0.2.4 release version:
+ Compatibility with game version update CS-442154
[GG]Nã†ã§-FLM- 22 Jul, 2020 @ 10:28pm 
mod is currently crashing game when enabled
Ony  [author] 13 Apr, 2020 @ 5:21pm 
Mod updated to version 1.0.0.2
+ Updated to last Ony.OxygenNotIncluded.Lib version (added links to github issue tracker, discord and patreon)
Ony  [author] 6 Mar, 2020 @ 6:09am 
This mod works fine with new version of the game.
Erl Cheeson! 5 Mar, 2020 @ 10:03pm 
Automation Innovation Pack Compatibility Check Please. thanks in advance <3
百里昊天 6 Feb, 2020 @ 7:56am 
从世界世代中移除巨石的特征。



厌倦了石头弄乱你的地图?只需安装这个模块就可以轻松解决这个问题!



现在你不需要像owten那样重新滚动特征来获得,你需要的是:)



*不影响现存世界。
Ony  [author] 21 Nov, 2019 @ 7:28pm 
If you do not use in WGSM "random" option, which is base game, then yes, you can use on WGSM. Otherwise you need this mod to exclude bolders from world gen.
Greggles 21 Nov, 2019 @ 7:11pm 
So question about the utility of this mod if we have WGSM installed: Is this functionality entirely redundant if we can deselect boulders using either mod?
Erl Cheeson! 21 Nov, 2019 @ 4:10pm 
@ony: Thanks!
Ony  [author] 21 Nov, 2019 @ 4:04pm 
Have no compatibility issue, works fine with "Meep's Manadatory Recreation Content Pack" upgrade
Erl Cheeson! 21 Nov, 2019 @ 1:29pm 
compatibility check for new recreation update?
Ony  [author] 25 Aug, 2019 @ 4:01am 
Released a new mod::squirtyay:
Chain Dig - allow to chain dig all adjacent tiles with same material with only one click!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844888487
Ony  [author] 24 Aug, 2019 @ 6:56am 
New mod released! :squirtyay:
Mod Versioner - allows you to view mod exact version, so you always know if you are up to date or not!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1843965353
Ony  [author] 18 Aug, 2019 @ 5:43am 
As requested, made new mod:
:squirtyay: **DGSM - Duplicants Generation Settings Manager** - allows to control which exactly traits, attributes and stress reactions your starting Duplicants crew will have!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1838445101
Ony  [author] 15 Aug, 2019 @ 11:23pm 
Ony  [author] 13 Aug, 2019 @ 3:29am 
Added a pateron link, if you would like to support me :)
Ony  [author] 12 Aug, 2019 @ 12:22am 
This is totally correct behavior, it did removed boulders from map generation.
cawphee.black 11 Aug, 2019 @ 11:14pm 
just in case I tested this situation
started a new game
entered a seed from a previous game that had: geoactive, metal rich, geodes, large boulders

The seed was 1531699126 btw

but with this mod: it shows as geoactive, metal rich, geodes

tjt 11 Aug, 2019 @ 7:51pm 
Cool... thanks :)
Ony  [author] 11 Aug, 2019 @ 9:05am 
it do exclude those traits from world generation, it have nothing to do with seed.
When map generated with it enabled, it will never have boulders traits.
You can see all map traits when you do generate world (on right side of screen, like showed in screenshot)
cawphee.black 11 Aug, 2019 @ 8:35am 
love the idea of this but I'm curious how it works

does it prevents seeds from appearing that have boulders then?
Or does it prevent boulders from appearing for any and all seeds possible?
The previous statement seems to imply the seed used for a world would still have boulders even if used to generate a new map... would that be correct or not?
Ony  [author] 10 Aug, 2019 @ 8:57pm 
Nothing happens, it affects only when you actually create new world. Do not affect existing ones.
tjt 10 Aug, 2019 @ 8:12pm 
Great Idea!! What happens if I have this mod installed and use a previously generated seed that includes boulders?