Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I just check it on a single player world, it is working
A good source of information is the in-game programming channel on the keen discord server
and the MDK Wiki https://github.com/malware-dev/MDK-SE/wiki/Api-Index
as Turrets I use a modified version of Splitsie SandBags https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1411965553
If interested in this kind of feature, I will take a look at it. Main problem is how to squeeze all the information in one display in readable way.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1461246721