Space Engineers

Space Engineers

X - TurretMonitor
10 Comments
Dots 4 Jul, 2024 @ 1:09am 
is there a video on how to use this or set it up?
Jet 2 Apr, 2021 @ 8:35am 
ok sorry i just saw this now
Xaver  [author] 1 Apr, 2021 @ 10:57am 
@Jet: pls add me in Steam, I can take a look at it (via steam or discord).
I just check it on a single player world, it is working
Jet 31 Mar, 2021 @ 3:47pm 
I cant seem to get this working on a dedicated server or my own single player world because it is not detecting the turrets.
Splitsie 19 Jul, 2020 @ 8:33pm 
Nice, glad to see this get another lease on life :)
Xaver  [author] 19 Jul, 2020 @ 2:38pm 
@sebitor: Thnx, hope you could use it.
A good source of information is the in-game programming channel on the keen discord server
and the MDK Wiki https://github.com/malware-dev/MDK-SE/wiki/Api-Index
as Turrets I use a modified version of Splitsie SandBags https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1411965553
mr_sebitor (twitch) 19 Jul, 2020 @ 1:53pm 
good script, where i can learn this power?
Xaver  [author] 22 Sep, 2019 @ 4:04am 
@Kahn I'm on vacation till the end of the month. As far as I remember it should work with same grid as well, but only for the first turret it will found, others will be ignored.
If interested in this kind of feature, I will take a look at it. Main problem is how to squeeze all the information in one display in readable way.
KhanTheMad 11 Sep, 2019 @ 11:36am 
does this version work for reporting info of turret on the same grid
Xaver  [author] 17 Aug, 2019 @ 3:41am 
Modified Version of Remaar's Turret Status Reporter Scripts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1461246721