Arma 3
vurtual's Maxxpros
22 Comments
MacKinnon 11 May @ 3:52pm 
So we found out that maxxpros shadows are kinda messy due to the fact the wheels arent connected to the vehicle and the wheel shadows are octagons not circles so when ur driving they turn so bad and the vehicles are easily destroyed by 1 rocket
Josethx 18 Apr @ 5:18am 
update
Abdul babaev 19 Jun, 2023 @ 12:39pm 
will there be a mod update?
Cptn_Plucky 5 Jun, 2023 @ 9:47am 
how did you load the car on the truck in the first place?
Gunman 28 Jan, 2023 @ 5:12pm 
Anyone know of any olive drab skins for these?
Borix 6 Nov, 2021 @ 7:58am 
i cant find this cars in editor
TassetteCape 21 Dec, 2019 @ 4:38pm 
Raystmr, look at his collection, it's his shop mod make sure to get the walkable moving objects mod too
raystmr 10 Sep, 2019 @ 7:56pm 
Noticed in one of the photos you had a landing craft in the background. Do you remember where that was from? I would like to use it along with you mod in my next game.
NotAshleyy 30 Aug, 2019 @ 12:23pm 
hey vurtual🥆 i have a question for ya can ya DM me on steam if you are able <3
Pripyat Lizard 🦎 23 Aug, 2019 @ 11:24am 
Pinstripe

Imagine that video with 20 taliban shooting 30-240 rounds each into the windows. :)
LeaTheVixy 23 Aug, 2019 @ 9:01am 
I mean, you could search up ballistic tests of the vehicle, I am sure there is one out there.
vurtual  [author] 23 Aug, 2019 @ 7:34am 
Oh, it's still armored glass. Originally the model had the glass over solid armor surfaces, ie no window hole. Now there's a window hole in the fire geometry, which has the ballistic glass and armored bars over it. It might have been making use of some weird behavior involving multiple "plate" armor materials, but I'm not sure. Either way, the glass can be shot out now with enough firepower. I haven't done fine-testing of how good the glass armor is, and I don't know how good the actual armor glass on the Maxxpro should be, so the exact effectiveness of the glass might need tweaking at some point.
LeaTheVixy 23 Aug, 2019 @ 7:03am 
Hey, if you make the windows able to be shot through that defeats the purpose of why the MRAP was made.
Warden_20 22 Aug, 2019 @ 3:55pm 
@vurtual I senden you a friend reqeust to talk about something in private.
THE GRIM PANDA 21 Aug, 2019 @ 3:24am 
there better be a gau-19 version... *maybe spoiled by all that pew*
xennon71 21 Aug, 2019 @ 2:48am 
very nice, integrated to kpliberation will be just formitably :steamhappy:
Balkan God 21 Aug, 2019 @ 12:44am 
nice
vurtual  [author] 20 Aug, 2019 @ 5:10pm 
It's my "vurtual's ships" mod, it's part of the logistics mods collection this mod is now in.
Six 20 Aug, 2019 @ 4:34pm 
Firstly, looks neat, will get back to you with feedback.

Which Ship mod is ?

I pretty much only check Arma 3 Workshop for vehicle mods, particularly wheeled vehicles or additional textures.
lizardbolo 20 Aug, 2019 @ 5:38am 
Thanks for this one.

Found few small bugs.

- PIP mirrors in M2 and Mk19 versions are misaligned and rotated upside down.
- Pivot point for M2 reload top cover feed tray opening animation is set to high so it looks broken.

Thanks again and regards.
yan_66perpi 19 Aug, 2019 @ 3:44pm 
very good
go make yourself some camo ?
THANKS AGAIN