XCOM 2
Whiplash Overhaul
17 則留言
JeffbotClassic.TTV 2023 年 11 月 10 日 下午 7:48 
I turned on the option to debuff hack def and it BUFFED? the hack defense for some reason?
RustyDios 2023 年 11 月 9 日 下午 3:49 
It does not have support for MCM, meaning you need to go into the config files themselves
JeffbotClassic.TTV 2023 年 11 月 9 日 下午 3:19 
Couldn't find this mod in the config menu? Do I have to go in the files to turn on stunning robots and such.
huntersorce20 2023 年 6 月 12 日 上午 9:56 
is this compatible with Skirmisher Rebalance mod?
Noname 2022 年 10 月 11 日 上午 9:11 
A very underestimated mod..
TheBatWurst 2019 年 12 月 12 日 上午 11:54 
Rather new to the modding scene, what ini file are you guys referring to?
Greenburger 2019 年 8 月 28 日 上午 7:40 
Thanks @RustyDios and @Mitzruti!
RustyDios 2019 年 8 月 26 日 下午 1:35 
@ PORLOLOL
hmm.. in the .ini near the bottom is the option for using custom damage values.. try setting that to true... I did this for my game because I also edited the values on the following lines... I've not had any problems with this mod thus far
P O R L O L O L 2019 年 8 月 24 日 下午 12:29 
Eh I dunno, could be something weird in my load order. The skill "works", does the animation and everything but does no damage.
Mitzruti  [作者] 2019 年 8 月 24 日 下午 12:09 
*points to screenshots of it working* you're gonna have to give me more to go on.
P O R L O L O L 2019 年 8 月 24 日 上午 9:36 
Like, not even showing a predicted damage number before I attack. Guess you messed up something in the ini?
P O R L O L O L 2019 年 8 月 24 日 上午 9:32 
Well I tried it and Whiplash does no damage now. Hit rate is 99 but yep, no damage.
Mitzruti  [作者] 2019 年 8 月 23 日 下午 9:13 
@Greenburger
OnPostTemplatesCreated is the function most mods use to modify abilities/etc. So if the OPTC of one mod runs an changes something, and then the next one modifies the same thing it may overwrite what the previous one did. Generally, they run in order of subscription.
RustyDios 2019 年 8 月 23 日 下午 9:12 
OPTC is a modding term used in the XCOM2 modding community to refer to a function called OnPostTemplatesCreated. It is a useful way for modders to make changes to previously existing items, weapons, effects, abilities, anything.

"last OPTC" here refers to mod load orders, as in the last mod loaded OnPostTemplatesCreated will be the one that decides if Whiplash uses cooldown or charges or both. Thankfully for (most) of the mods that I know of that affect whiplash you can normally change the config.ini to whatever you want.. as long as all values across all mods are the same it doesn't really matter which loads first/last, but the values from the last loaded mod will be what takes effect in game.

Hope you found that helpful @Greenburger :)
Greenburger 2019 年 8 月 23 日 下午 3:50 
What is last OPTC?
RustyDios 2019 年 8 月 23 日 下午 3:11 
From the config file;
Default vanilla whiplash damage is 6 and crit 0

this changes it per tier to (electrical damage, double to robots);
conventional = damage 4, crit 1,
magnetic = damage 6, crit 2, (plus chance to stun)
beam = damage 8, crit 2, (plus chance to burn)

with config options to control pretty much every aspect...

Great mod :)
Star¤Dagger 2019 年 8 月 23 日 下午 2:43 
More details. How much more damage does it do now?