XCOM 2
Whiplash Overhaul
17 Comments
JeffbotClassic.TTV 10 Nov, 2023 @ 7:48pm 
I turned on the option to debuff hack def and it BUFFED? the hack defense for some reason?
RustyDios 9 Nov, 2023 @ 3:49pm 
It does not have support for MCM, meaning you need to go into the config files themselves
JeffbotClassic.TTV 9 Nov, 2023 @ 3:19pm 
Couldn't find this mod in the config menu? Do I have to go in the files to turn on stunning robots and such.
huntersorce20 12 Jun, 2023 @ 9:56am 
is this compatible with Skirmisher Rebalance mod?
Noname 11 Oct, 2022 @ 9:11am 
A very underestimated mod..
TheBatWurst 12 Dec, 2019 @ 11:54am 
Rather new to the modding scene, what ini file are you guys referring to?
Greenburger 28 Aug, 2019 @ 7:40am 
Thanks @RustyDios and @Mitzruti!
RustyDios 26 Aug, 2019 @ 1:35pm 
@ PORLOLOL
hmm.. in the .ini near the bottom is the option for using custom damage values.. try setting that to true... I did this for my game because I also edited the values on the following lines... I've not had any problems with this mod thus far
P O R L O L O L 24 Aug, 2019 @ 12:29pm 
Eh I dunno, could be something weird in my load order. The skill "works", does the animation and everything but does no damage.
Mitzruti  [author] 24 Aug, 2019 @ 12:09pm 
*points to screenshots of it working* you're gonna have to give me more to go on.
P O R L O L O L 24 Aug, 2019 @ 9:36am 
Like, not even showing a predicted damage number before I attack. Guess you messed up something in the ini?
P O R L O L O L 24 Aug, 2019 @ 9:32am 
Well I tried it and Whiplash does no damage now. Hit rate is 99 but yep, no damage.
Mitzruti  [author] 23 Aug, 2019 @ 9:13pm 
@Greenburger
OnPostTemplatesCreated is the function most mods use to modify abilities/etc. So if the OPTC of one mod runs an changes something, and then the next one modifies the same thing it may overwrite what the previous one did. Generally, they run in order of subscription.
RustyDios 23 Aug, 2019 @ 9:12pm 
OPTC is a modding term used in the XCOM2 modding community to refer to a function called OnPostTemplatesCreated. It is a useful way for modders to make changes to previously existing items, weapons, effects, abilities, anything.

"last OPTC" here refers to mod load orders, as in the last mod loaded OnPostTemplatesCreated will be the one that decides if Whiplash uses cooldown or charges or both. Thankfully for (most) of the mods that I know of that affect whiplash you can normally change the config.ini to whatever you want.. as long as all values across all mods are the same it doesn't really matter which loads first/last, but the values from the last loaded mod will be what takes effect in game.

Hope you found that helpful @Greenburger :)
Greenburger 23 Aug, 2019 @ 3:50pm 
What is last OPTC?
RustyDios 23 Aug, 2019 @ 3:11pm 
From the config file;
Default vanilla whiplash damage is 6 and crit 0

this changes it per tier to (electrical damage, double to robots);
conventional = damage 4, crit 1,
magnetic = damage 6, crit 2, (plus chance to stun)
beam = damage 8, crit 2, (plus chance to burn)

with config options to control pretty much every aspect...

Great mod :)
Star¤Dagger 23 Aug, 2019 @ 2:43pm 
More details. How much more damage does it do now?