Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Personally feel like if it could transport vehicles as if its floating to that location it would be more useful as it could be used as a floating artillery unit.
Cause it gets a tad confusing which cube your clicking on due to it being slightly lower than it should.
Oh, I really want to make a bridge mod, that's such a good idea! At first I thought "there's no way to make that work" but after thinking about it for a long time, it might be sort of possible. There's no way to cause something that was one type of terrain to become another type of terrain, but I could possibly fake it by having a unit attach itself to an invisible flying unit... I'm definitely going to give this a lot of thought, thanks for the idea!