Sid Meier's Civilization V

Sid Meier's Civilization V

JFDLC - (Core) Utilities
48 Comments
TY 24 Sep, 2024 @ 6:01am 
Is this no longer compatible with IGE? I tried different combinations of mods and this is the only problematic one.
MadMatrixx 20 Jun, 2024 @ 11:03pm 
So I updated the mod as requested but is not working anymore and is crashing the game everytime now.
Kung Fu PANDA 24 Nov, 2023 @ 4:57am 
@jfd I am looking for the cultural diversity soundtrack. Can you direct me?
arieviloj 25 Jul, 2023 @ 5:58am 
@author: do you plan to update some mods from "JFDLC - Rise to Power" to this new "JFDLC" collection?
X1ras 29 Jun, 2023 @ 1:23pm 
@Blendy Did you see if it was updated
Blendy 25 Jun, 2023 @ 12:26pm 
Hey @JFD, I know this mod is old as shit but is it updated? Love playing with it.
nicovallejos 28 May, 2022 @ 8:46am 
In light of the recent updates in @JFD 's Rise to Power family of mods, it seems only Epithets, Prisoners of War, Cycles of Power, Great Relics and Great Works of Film mods are currently supported as of now.

Thus, the RtP family of mods have suffered procrastination and I'm afraid that Sovereignty and Dark Ages mods are no longer supported at all. Additional Social Policies, Spirit and Neutrality ideology mods are still uncertain.
Funny Hunter 23 Apr, 2022 @ 1:47pm 
First of all, the work you all put into this kind of mod really shows the love a lot of people still have for this game, and we thank you for that.

Second, i got it clear the Cities in Development mod was merged info Rise of Power, and i actually am playing this with the Vox Populi mod but i see none of the changes in there like crime, health or loyalty.
JFD  [author] 15 Feb, 2022 @ 6:10pm 
Sov, Dark Ages, and a few others will no longer be compatible unfortunately, as I've had to change the method for caching/saving data. Epithets, Prisoners of War, Cycles of Power, and some that did not depend on caching should work fine. I will update the others asap, but asap is not so asap for me atm - sorry about the hassle!
LeftHandedHedonist 8 Feb, 2022 @ 8:05am 
I don't know what your latest core update did but I am unable to use your RTP modes any more.
Aaronnum I 22 Jun, 2021 @ 5:23pm 
Where can I find the files for JFDLC? I tried to search them at the forum pages and Google Drive, but it seems that they're long gone.

Also, it seems I'm encountering a bug that keeps showing me the dialog window box "failed to load font" giving me some weird glitches at the User Interfaces.

I'm using both the Vox Populi and all of JFD components (the EUI version of Vox Populi)
sog 20 Dec, 2020 @ 1:25pm 
Great mod! Please can you tell me how to increase the city settle distance from 4 to a higher number? Thanks very much.
Mmkay? 25 Nov, 2020 @ 9:58pm 
Hello! I'm having trouble with the diplomacy/trade screen, it has a ton of empty buttons and nothing appears in the center screen when I click on the trade items.
Walex 24 Oct, 2020 @ 8:33am 
Hey!

Is there any known reason the Rise To Power mods would cause a CTD when playing though a large scale war in standard games? No crazy custom options or anything.

I have the core utilities, social policy UI, diplocorner UI, additional policies, neutrality, philosophers and extra processes installed.

I also have Events and Decisions v3 and Community Patch v94 from CivFanatics.

Any help would be appreciated!
Thanks
SLG 14 Jul, 2020 @ 7:46pm 
I know that JFDLC need just the Community Patch. Does these standalone mods also require it? Are you going to create standalone mods for Cultural Diversity or it it still needs for this mods? I notice don one page for a mod that it says it changed some things about some civilizations' culture.
Полинкаж (Polinkazh) 21 Jun, 2020 @ 5:48pm 
I'm still dealing with the stuck on free policy issue
PUPORYXBE 13 May, 2020 @ 12:32pm 
Hey. I got all RTP mods and I was enjoying a good boudica game. however when I tried to load the game today it is stuck on the government screen and I can't close it. any help would be appreciated
JFD  [author] 6 May, 2020 @ 8:58pm 
This should work okay with VP, you'll just have to be selective in what mods you mix in with it. Some VPers use Sov successfully. Any that require only this (and no major UI replacements) should work fine. Hopefully :p
Oxenfrei 6 May, 2020 @ 6:53pm 
Does this mod work with Vox Populi? I checked on the CivFanatics Vox Populi page and the list of compatibilities include most, if not all of your mods, but that page is rather old now, and, to my knowledge, has not been updated.
Daqidius 14 Apr, 2020 @ 2:47am 
Hi , is there a list of knows mods that are incompatible with this ?
i am using 50+ mods atm...
JFD  [author] 7 Mar, 2020 @ 4:48pm 
:3
Kerm 7 Mar, 2020 @ 3:22pm 
Thank you JFD for all the hours of gameplay, civ made the game, but you made Civ for the players.
sog 3 Mar, 2020 @ 10:50am 
It's the "City 5 Hexes Away" mod
JFD  [author] 3 Mar, 2020 @ 10:25am 
Hm. I don't do anything that should make it incompatible. If you have a link, I'll take a look and if there's a conflict I'll see if I can fix it.
sog 3 Mar, 2020 @ 9:21am 
I use the 5 square mod but it doesn't work with your mods activated. I am not complaining as I would happily ditch that over your mod.
JFD  [author] 3 Mar, 2020 @ 9:14am 
There are probably mods intended to fix that out there
sog 3 Mar, 2020 @ 4:39am 
Loving this. Got me playing Civ 5 again. Thank you. Yell me though, is there a script included that determines the spacing between allowed cities? is: 5 or 4 blocks minimum between cities? I hate the AI city spam.
Dandy Drake 23 Feb, 2020 @ 11:19pm 
ill try to figure it out how to install it soon, coz is still red and can not install it, thanks for fast respond.....
JFD  [author] 23 Feb, 2020 @ 11:12pm 
Sovereignty only needs the Info Panel mod and this Core mod here. Doesn't need the CP or EE
Dandy Drake 23 Feb, 2020 @ 11:07pm 
oh, that is explain a lot, is it jfd sovereignty need community patch and enlightenment era ? coz is need dependency....
JFD  [author] 23 Feb, 2020 @ 10:57pm 
I don't know what Discord you mean - the old JFDLC one is long-dead. You can't use both JFDLC and RtP together, since RtP is intended to replace JFDLC.
Dandy Drake 23 Feb, 2020 @ 10:53pm 
oh one more, is it same this rise to power and rise to power on jfdlc ? coz when i install it both, and launch it in mod menu and start it.......it crash...
Dandy Drake 23 Feb, 2020 @ 10:50pm 
thanks, i would join discord but the link is expired, can you invite me ?
JFD  [author] 23 Feb, 2020 @ 10:47pm 
Dandy Drake 23 Feb, 2020 @ 10:45pm 
how to install jfd rise to power ? where i can download it ?
nicovallejos 10 Dec, 2019 @ 7:54pm 
I forgot. It seems the 'DerivativeCiv' tag from True Alternative Leaders mod is already included as Rise to Power's core file, thus, I sense that the said tag is working (particularly Uighur_Caesar's Saudi Arabia civ mod).
PunishedChud 24 Nov, 2019 @ 9:52pm 
neat mod, but is it compatible with EUI? I assume not but I did not see an answer anywhere.
The Void 16 Nov, 2019 @ 10:15pm 
I'm looking forward to it!
JFD  [author] 16 Nov, 2019 @ 9:04pm 
I mean to shift all of them to the 'Rise to Power' set of mods, eventually.
The Void 16 Nov, 2019 @ 8:46pm 
Thanks for telling me that and clarifying. Is there any plans for you to make these universally compatible?
JFD  [author] 16 Nov, 2019 @ 8:40pm 
The Rise to Power mods aren't compatible with the Gameplay mods (Nationalism, PoW - anything that depends on the Conflict Resolution Patch). Disable one set or the other.
The Void 16 Nov, 2019 @ 7:25pm 
Hey man, just tried to make sure. Only have the CP on, as well as your Mercenary, Stalin, Processes, Great Revolutionaries, Nationalism, PoW, Utilities, Policy Screen, Ideological Values, Spirit Ideology, Hitler, and Res patch. Game loads fine but there is no place in the bottom left of the screen where you should be able to use move mode, settle, automate, etc. It just isn't there.
JFD  [author] 16 Nov, 2019 @ 5:26pm 
It works with the CP, and in most cases that is the better way to use these mods
The Void 16 Nov, 2019 @ 11:36am 
This is super awesome, but it doesn't work with Community patch so I can't really use this + other rise to power dependent mods in big mo packs since on start, ii can't use do anything with settler/scout.can't settle or anything. otherwise, cool mod(s)!
JFD  [author] 24 Oct, 2019 @ 1:02am 
Mmkay? 22 Oct, 2019 @ 9:43pm 
So what is this exactly? I noticed that the RtP main modding page has been closed to discussion
nicovallejos 21 Oct, 2019 @ 10:24pm 
As I have foreseen since I played this mod, this disables the construction of world and national wonders due to them not in the Civilopedia
The Life Extinguisher 12 Oct, 2019 @ 6:29pm 
I have been struggling my way through your older RtP mod, piecing everything together and navigating my way around bugs as best I could. It was annoying, sure, but I just loved the mod collection way too much to abandon. I'm so insanely happy that you're bringing it back in full now!