Cities: Skylines

Cities: Skylines

Quad Core Cargo Station LHD
15 Comments
nafraju 7 Jul @ 11:12am 
Hi,
I would like to know in general about the cargo station system:
Are they also exchanging the goods for train to train?
Because the stations IO used they seem to put everything on trucks .. the truck go a round back to the station and then it go on another train.
Mythundrin 18 Jan, 2023 @ 5:43pm 
Still works!! Amazing asset, going to change some of the props, mainly for the Spawn Point building, but all four lanes and tracks working for import and export, was skeptical at first but damn. If your wanting import and export for each line, each one needs it's own outside connection, which can be accomplished with the Unlimited Outside Connections mod. Otherwise you could use some of the lines for intercity cargo transport, like to another station or an Airport Terminal.
Bus 21 May, 2022 @ 7:59pm 
oof, wish this didn't require network extensions 2
Yomiko...(",) 15 Jan, 2022 @ 3:52am 
it works perfectly but my ocd triggered since the train said it came from "buildinf terminal 91781329319"
BierPizzaChips 9 Jun, 2021 @ 2:05am 
Works perfectly in my city, having a LHD and a RHD in the centre of my map, each train line connected to only one counter station. It is the only 4 plus lines trainstation which supported in my map actually export AND import at these multi-line stations on each line.
Therefore brilliant proof of concept. Now it needs aesthetically some fine tuning since it's only four lines with four straight one way roads next to it, trainstation tracks are minimalistic, trucks spawning the wrong way around in sheds, which are half on the roads. So this should become a blank set to be filled with props by the gamer or alternatively enhanced with better placed and better looking buildings.
Btw: Building Anarchy is not required, instead Fine Road Anarchy is the mod required for placing these stations.
These stations are recommended!
garryashdown 16 Jan, 2021 @ 10:27am 
uninstalled the mod and shut PC down. Started up and reinstalled but still not "plopping down".
Future 15 Jan, 2021 @ 11:07am 
seems to still work for me
garryashdown 15 Jan, 2021 @ 7:46am 
Is this still working ? I used it a few months ago and it was fine. New PC and despite installing everything on the "list" it wont "plop" on or off the road. Before I used to just plop it down where I wanted it and then replace the road.
macluk 28 Dec, 2019 @ 6:32am 
That's gonna be the first cargo station on workshop that has more than two tracks actually working and not staying there pretty.
Amazing :)
whisperwalk  [author] 4 Oct, 2019 @ 8:15pm 
You nees to activate them. I just retested a plop on a vanilla city with just req mods and it works fine.

To my knowledge, it shouldnt clash with any known mod either.
dinho7cordas 4 Oct, 2019 @ 4:52pm 
Ah ok, thanks, but I've subscribed to all needed content, not activated the mods and I'm getting broken assets message
whisperwalk  [author] 3 Oct, 2019 @ 10:10am 
It will work without the lights or container stacks. But I doubt it can do it without the Truck Terminals (you can try), and it will very likely completely crash your game and possibly corrupt the save file without Network Extensions 2, which has the internal road it is using.

Building Anarchy is needed to disable the "road access" needed error message. It's quite difficult to plop it otherwise.
dinho7cordas 3 Oct, 2019 @ 9:04am 
Will this asset work without the mods activated?
Horanth 23 Sep, 2019 @ 7:53pm 
Love it :highrise:
jimapos2011 22 Sep, 2019 @ 1:58am 
Wow finally thanks for that