Crusader Kings II

Crusader Kings II

Manic's Scandinavian Units
12 Comments
Dungeon Crawler 3 May, 2021 @ 10:07pm 
thanks man love the mods
ManicMayo  [author] 31 Jul, 2020 @ 1:12pm 
Righty-ho, I have updated the mod. Varangian Guard unit models should now have weapons. Although, personally, I liked the idea of them killing entire armies with nothing but their firsts in a probably-drug-fuelled berserker rage.

Also, feeling that it's probably more historically accurate, Varangian Guard units will now use Norse round shields instead of those fantasy-looking gold-trimmed heater shields.
Turtle-Gal 31 Jul, 2020 @ 9:46am 
Yes, that's it. And thanks for the Hungarian models! I think they are the best ones so far!
ManicMayo  [author] 31 Jul, 2020 @ 4:14am 
@theirishturtle - Ah yes I forgot about that, sorry! Just to make sure, it's the models for the Varangian Guard mercenary band that you're talking about, right?
Turtle-Gal 30 Jul, 2020 @ 9:11pm 
Did this update fix the Varangians from not having weapons? I'm 100% sure that it is this mod causing it.
ManicMayo  [author] 30 Jul, 2020 @ 3:56pm 
Update: The Norse axe model has been swapped out for the one from vanilla. Surprisingly, it is of a much higher quality to the one in the DLC (which just looks very low-res in comparison). I've also slightly increased the size of the shields for heavy and light infantry to make them more accurate, from a functional perspective.
[IPL]Grimuald 13 Oct, 2019 @ 4:17am 
I always upvote this kind of mods. More variety is always good for this Grand Game :)
Bubbah Black 2 Oct, 2019 @ 6:04pm 
hey dude, awesome modds, was wondering if you had the outremer culture on your list for unit changes
ManicMayo  [author] 1 Oct, 2019 @ 3:22pm 
@Signus - Thanks! Yeah, the sort of 'end goal' I am currently set on is to make a single mod that will include all my custom unit packs. I am holding off for the moment as they are still very small in number. Similarly, I will continue to provide the option to download the individual mod packs separately as I respect that all of them probably won't be to everyone's tastes and people will want to cherry pick the ones they like.

As for the future, my next one will most likely be for the Celts but I don't have any particular set plan or schedule. These weren't planned modifications I made specifically for the workshop, they were just personal mods I made for the 1066 start that I later decided to share with anybody who might be interested in them. But, seeing how well they have been received, I do intend to keep making them at least semi-regularly. I have no idea how many cultures I will end up doing but it should hopefully be a fair few!
Signus 1 Oct, 2019 @ 1:43pm 
This is fantastic! Two questions though: When you have completed all the cultures you intend on doing, would it be possible for you too put all of your unit packs into a single modpack if it's not too much trouble? Also how many more cultures do you intend on doing, the models are great and it'd be amazing to have one for every culture in the future
ManicMayo  [author] 1 Oct, 2019 @ 12:30pm 
Apologies everyone! I had released a unit mod for the Anglo-Saxons, alongside this and the Norman one, but I have only just realised that it has been set to private this whole time... Anyway, it should be up and running now.

@Sir Ugu of Uugg - Sure, I'll see if I can throw together some designs for the Western Slavic units. Saying that though, I know next to nothing about medieval Central European history and I can only use the assets already provided in DLC Unit Packs, so it may take some time.
Sir Ugu of Uugg 1 Oct, 2019 @ 11:30am 
would love to see western slavic