Rivals of Aether

Rivals of Aether

NES Meta Knight
33 Comments
AlexEspeon 23 Dec, 2023 @ 6:55am 
the character feels good to play and has a nostalgic charm to it. great work!
Smack Jack 26 Feb, 2020 @ 2:48pm 
Very creative. The health thing might turn you off, but his attacks are really good, even if there's less than 10.
puppyluvv  [author] 15 Dec, 2019 @ 11:04am 
thats the idea lol
Wigd 15 Dec, 2019 @ 11:02am 
Overall, this character is really fun
Wigd 15 Dec, 2019 @ 11:02am 
So, special (i'm going to call it just "special because he only has one special move unless i'm doing something wrong), is one of the most broken attacks in any video game i've ever played. It may not seem like it at first glance, but that move might be the single best attack in rivals of aether.

I tested this by playing 1 v 3 level 9 cpus. They were Zettaburns and it was on fire capital (basic). At the end of the match, all three of them lost 2 stocks each and I was literally just running at them, mashing the special button 99% of the time and doing smash attacks when they were at ludicrous percents.

The reason it's so good is that it's spammable, comes out almost instantly, true combos into itself, completely surrounds the characters hurtbox and stays out for an extremely long time. The only downside is that you can only use it in the air but if you could use it on the ground, this character would basically be immortal.

#1 Furina kinnie 11 Dec, 2019 @ 11:15am 
Oh god his edgeguarding is incredible. Honestly I'd suggest nerfing his health down to 80 to compensate for his insane off-stage game.
puppyluvv  [author] 12 Oct, 2019 @ 2:57am 
maybe at some point. i was lazy and just wanted to ship him lol
SB-2749 11 Oct, 2019 @ 7:52pm 
Theeere's one thing I'd suggest. It's moreso for aesthetic purposes though. If possible, giving him sound effects from Kirby's Adventure could be neat, specially considering you're trying to make him look as authentic as possible to his source material.
puppyluvv  [author] 11 Oct, 2019 @ 5:48pm 
thank you :)
SB-2749 11 Oct, 2019 @ 5:06pm 
Legit one of my favorite Workshop characters. Great job!!
XtheGAMEmaster 9 Oct, 2019 @ 5:18pm 
Great character! I couldn't tell you how thankful I am that his passive is a nurf to himself with the 100 HP limit, though. Especially when playing against him, those hitboxes in comparison to Meta's hurtboxes can be BRUTAL, haha!
puppyluvv  [author] 7 Oct, 2019 @ 3:28pm 
Thank you!
Cap'n Shades 7 Oct, 2019 @ 3:18pm 
Super fluid and intuitive! This character is a lot of fun to play, not sure if my friends like fighting him so much though, heheh.
✧ Hazel ✧ 7 Oct, 2019 @ 9:37am 
Oh I see
puppyluvv  [author] 6 Oct, 2019 @ 4:25pm 
Online matches with Workshop characters don't work correctly right now. This isn't my fault.
✧ Hazel ✧ 6 Oct, 2019 @ 3:09pm 
There a problem, I can't play with him in Friendly match, all time it's crash.
kkneesockks 3 Oct, 2019 @ 8:15pm 
i love this! i hope this gives other creators ideas for characters with limited movesets!
Thy Haz Terrible Name 30 Sep, 2019 @ 1:14pm 
I'd think it be a really good idea, being it would give grounded special a purpose
puppyluvv  [author] 30 Sep, 2019 @ 12:47pm 
oh! i completely misread that, sorry. i might do that at some point. i thought about it while making him but decided against it.
Thy Haz Terrible Name 30 Sep, 2019 @ 11:58am 
I was stating that it causes him to simply jump and use the move, not bouncing and just a jump and special attack
puppyluvv  [author] 29 Sep, 2019 @ 8:32pm 
no its ok lol. he has in-game tips you can read that specifically say he has less moves than the average character.
AscendedViking7 29 Sep, 2019 @ 8:22pm 
Oh. My bad. :/
puppyluvv  [author] 29 Sep, 2019 @ 8:12pm 
what do you mean, "specials dont work"? he only has one special move, and it's air-only, and it was intentionally designed that way.
AscendedViking7 29 Sep, 2019 @ 8:10pm 
I really love this character!
However, specials don't work. Are you still working on him or are you going for true NES feel?
puppyluvv  [author] 29 Sep, 2019 @ 7:20pm 
thank you! admittedly he actually descends faster in Kirby's Adventure but it also starts up slower in that game. i just went for a bit of a compromise to not make it totally useless.
Shmepppppp 29 Sep, 2019 @ 7:15pm 
Ah, ok. I don't think I've really played much of Kirby's Adventure before so I didn't know that. Character is good, btw.
puppyluvv  [author] 29 Sep, 2019 @ 7:13pm 
it's meant to be floaty and slow, but if i get enough complaints about it maybe i'll change it
Shmepppppp 29 Sep, 2019 @ 7:08pm 
Is there a possibility of you making the D-Air not so floaty and slow?
puppyluvv  [author] 29 Sep, 2019 @ 6:56pm 
i like the idea, thank you!

but i do wanna try and keep it a bit accurate to the actual boss battle, and he doesnt bounce like that when you fight him.
Thy Haz Terrible Name 29 Sep, 2019 @ 5:08pm 
I'd say its well made, an addition I would add is when using special on the ground he short hops and uses the special, neat mod and unique concept though
Luckster 29 Sep, 2019 @ 3:47pm 
It works for him, since the NES was kinda limited. Also worth noting, adding HP was an interesting touch as well.
puppyluvv  [author] 29 Sep, 2019 @ 3:25pm 
he has specials! well....special. singular. but thank you. i wanted to make a minimal moveset.
Luckster 29 Sep, 2019 @ 3:12pm 
I just wanna say, the concept of a character without specials is pretty cool.