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https://www.youtube.com/watch?v=aabGiHMGJEA
The difficulty should only be 'serious' or can it increase it to "Sam" or "mental" for passage without glitches?
Here's a screenshot of the console; https://puu.sh/I3MEV/b2cb08ca58.png
Similar thing with croteams original spawns on coop, impossible to avoid 100% of the time unless playing the map 50 times and knowing when and where shit spawns, or if every player stays within 5 feet of each other the entire time to avoid triggering enemies on top of other players
Literally the first line of the mod description
Please point out the kamikaze that appeared oh so close to you so I can fix, because I've been going through each map re-balancing, and I'm pretty sure I've nabbed every kamikaze I can remember
I've gone through each map in 2Player coop and ammo seemed fine to me, also I didn't design each map to be a walk in the park, that's what the original serious difficulty is there for. But as I said before I'm fine if you point specifics out to me and I feel it can be tweaked
And to be honest, this is a mod where just added more spawns and little bit some health/armor items on unchanged original levels. Nothing else
Thanks
Also, what original files are replaced?
I would stay away from TSE Serious+ if you are having trouble here, it will not end well for you
Content/SeriousSamHD/Databases/Puppets/Enemies/Arachnoid_Soldier.ep: Cannot open file Con.............