Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

67 ratings
TFE Serious+
3
   
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File Size
Posted
Updated
309.273 MB
30 Sep, 2019 @ 11:22pm
14 Aug, 2021 @ 10:48am
74 Change Notes ( view )

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TFE Serious+

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Description
2024/05/11 Message: This mod is pretty old, there are likely some unfair spawns - If I have time I will try to fix them

Just more enemies on each TFE map

Best to play this in Serious difficulty (Otherwise some triggers might break)

Specifics about mod:

- All Beheaded/Zorgs can fire from twice as far so they don't run forever towards you before shooting
- Arachnoids no longer hitscan (Bullet projectiles still travel very fast)
- More supplies on each level
- More 1hp's
- Sacred Yards is no longer a secret map
- SOME fixes to some original spawns
These appear alongside original enemies:
- Variation of Beheaded/Zorgs that fire more frequently & are buff
- Variation of Blue walker with slightly different firing mechanic
- Variation of Lava Golems with slightly different firing mechanic
- Variation of Reptiloids with tiered size/hp
- Variation of Red walker which is buffed
- Variation of Werebull which is slightly buffed
- Variation of Kamikaze which is slightly buffed
- Variation of Male Gnaar which is buffed
- Variation of Female Gnaar which is more buff

Bugs

- 1st map is dark if skipping 1st cut scene too fast
- 1st map in coop spawns lifeless enemy models where enemy spawns are located for all players except host (if anyone else can confirm this)


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1886502606

If you are unable to progress in the map due to nothing happening (Like a door not opening, enemies not spawning for ages) make sure you're playing on 'Serious' difficulty

My other bad mods:
TSE Serious+ : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1906036158
BFE/JoTN Serious+ : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3234765815
76 Comments
Serious Salmon 13 Sep, 2024 @ 1:48pm 
Incredible mod, not had this much fun on a sam game in a while. Great job
ERROR 29 Apr, 2024 @ 8:23am 
Yeah bro too much. I think on serious its playable with double guns mod and rebornity dash, but with just this mod? Naah
stuff  [author] 28 Apr, 2024 @ 6:43pm 
Probably not 500, but yep this is pretty old stuff of mine
ERROR 13 Apr, 2024 @ 7:10am 
Guy thinks that spawning 500 enemies per step is fun and hard, but its just unfair shitfest
GrandMaster 25 Feb, 2024 @ 2:34am 
The entire Sacred Yards level makes me question my existence, 10/10
Ka2ua 10 Feb, 2024 @ 11:15am 
I made fan trailer with this mod) :steamthumbsup:
You can add it to this page, if you want)
https://www.youtube.com/watch?v=aabGiHMGJEA
Бублик 20 Sep, 2022 @ 1:54pm 
And yet, the last 3 difficulties ("Serious", "SAM", "MENTAL") affect the number of monsters at the level or their variety? As in Sam 3, with an increase in difficulty, the weaker can be replaced by more dangerous types of enemies. Especially in custom campaigns
Бублик 20 Sep, 2022 @ 1:51pm 
Hello.
The difficulty should only be 'serious' or can it increase it to "Sam" or "mental" for passage without glitches?
stuff  [author] 6 Jul, 2022 @ 3:54pm 
Hello. There is a kind of bug where if you skip the intro scene immediately, the screen is pretty much all black. Have you tried letting the intro scene play out for a few moments until it's bright, then skipping? If you tried already and it's still black, then I can have a look on my end
Pop Smoke the 2nd 5 Jul, 2022 @ 6:52pm 
Hello. there seems to be a black screen when I load into the first level of TFE.