Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The attack on Brink requires you to kill or kidnap the noble somehow, the rest of the reavers are there just to attack anyone in the settlement so its possible they don't attack the nobles.
The medic AI standing still happens sometimes when they're trying to heal an ally that keeps moving when hes being healed. Its a base game thing that I cant do anything about.
To join the reavers you become enslaved and then if your attack/defense stats are above 15 you have to wait 14 days and then they should let you go and you can join them.
Because of the limitations of the forgotten construction set a lot of these things are almost workarounds and as such aren't totally reliable but work most of the time.
The Reavers wouldn't even bother going into the noble's house, so eventually I got fed up of waiting for something to happen and just tried to bash the door down. Took so long most of the Reavers went off in bizarre directions chasing random people who they couldn't kill, and the 6v1 wasn't happening so I just knocked out the noble, and took them away. Because killing people is bizarrely difficult in this game, I ended up feeding them to Beak Things, but it didn't seem to trigger the flag to let me get promoted.
Do I literally have to kill the noble, during the siege, with the other Reavers around to see?
Thanks for the mod, though! It's amazing.