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Alternatively, you can create a sub-mod and upload to steam, setting this mod as a Required mod. Most mods with multilanguage support are done this way. The advantage of this is you wouldn't have to wait for me or coordinate with me.
otherwise the mod is about compatible with the latest version
although I haven't tested with latest DLC
you need to add
```supply_truck = yes```
in the motorized file
Thank you for the answer tho <3
They seem to change the name of Infantry and Mechanized
https://webcache.googleusercontent.com/search?q=cache:KVdtzI_kL_UJ:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/%3Fid%3D1883374280%26searchtext%3DVariant+&cd=6&hl=en&ct=clnk&gl=us
Would be an Improvement for me
Thank you for your information and your support.
The way HOI4 is designed "infantry" isn't so much a unit as it is based on the equipment used and he dramatically changed and added new infantry units which would create the conflict with this mod. The author of that mod likely had to create some frankenstein solution to ensure the newly created infantry types don't accidentally use up each other's equipment and decided to scrap the vanilla equipment entirely to prevent weird behavior. (Vanilla infantry automatically loads up the default infantry weapons)
Thank you for your effort to make ths mod. I hope my tests were helpfull.
Even AA which is modified by NRM II. I tested Brasil and ever thing besides Infantry Equipment can be modified. Thats because I am confused because every other equipment even trucks works fine. I can Modify AA,AT, Rocket and normal Arty. Ican change all types of mechanized and motorized(trucks), support equipment even the convoys. I will make some tests to find out what mod conflicts with yours.
Can you try to be more specific? If everything is as it sounds at face value my last suspicion would be are you 1) Using a localization other than English? I've only done limited testing on French and haven't done any other language. 2) Do you have other mods enabled that may modify equipment?