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Please use the CombiPack for Sneezer:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1917363008
-[ OUTDATED ]-
Please use the CombiPack for Sneezer:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1917363008
What the hell is this.
A new island map is in the makings, with designated area for the Insane prisoners.
Since the spritebank changed a bit, it will be a new upload of this mod, and this version stays as is / will no longer be updated.
- fixed damn hidden bug in TeslaMatic
- despammed Servers (now uses a third of the cpu power compared to previous version)
- fixed CrateLabel on boxes
I'm currently using those XL variants to see how much I can actually put on those and they are truly amazing. My whole island which is twice a large map is handled by just one of those lol.
When you place a certain light type it will spawn that sprite plus an invisible light source beneath it - so in general you get 2 sellable items per light spot. With AutoLights enabled and putting additional lights on those spots, that number might be 4.
When you want to sell lights, use the Sell Object tool as a broom and just wipe over that area while you keep the mousebutton pressed. There is no need to point-click-point-click-point...etc as holding the mousebutton down works way faster, also for things like Logs.
I notice the lights outside got a lot brighter each time I was clicking sell lights and I had to click many times for the light to sell I never brought any lights and installed them in the yard to lighten them up a little at light some lights have to sell a couple times for it to register very annoying since I’m almost done with my cell blocks and canteens after that I can build my reform rooms and take in my inmates. Never had this problem before used the same mods I used before with the exception of auto levels which I’m not gonna use
murgh, can't wait for the new map!
Same problem I can’t see the hours like I shows in the picture so that means I may have to edit the save files to see the hours and change then same with range. I wish I could take a screenshot to show but I can’t take screenshots for some reason even after changing the keys
heres the link to my prison
This object is mainly meant for creating a backup power system when you play with Events enabled, but of course it can also be used for other situations.
The screenshot shows two power stations with their possible states:
- Main power ON,
- Main power broken & backup power ON,
- Both power stations OFF.
The two DoorTimers are set to Open on all hours, in order to check if the power stations are on.
I've also added statuslights in an unlit room with road tiles so you can easily see the status of the powergrid without needing to zoom in. This requires some logic gates and bridges to set it all up.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1572757381&searchtext=Staff+
The staff do eat in their bedroom use the shower and the beds. There are still limitations though due to the coding stuff
The next game update might help, I can't do anything about the game engine itself.