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https://www.patreon.com/ony_mods
+ Support for upcoming Frosty Planet DLC
+ The mod will be inactive if any of following tools currently active (to not interrupt priority switching via keyboard: harvest tool, mop tool, deconstruct tool, sweep tool) - tho the game itself looks like not supporting it for some of the tools, but maybe they will fix it someday.
https://www.patreon.com/ony_mods
+ Will not activate when any input fields are active (to not interrupt text inputs)
+ Will not activate when any input fields are active (to not interrupt text inputs)
https://www.patreon.com/ony_mods
+ Fixed issue with mod shortcuts could interference with numbers editing in inputs
+ Updated to build 509629 API changes
+ Fixed issue with mod shortcuts could interference with numbers editing in inputs
+ Updated to build 509629 API changes
The Release version will come to all Steam right after testing by my patrons!
https://www.patreon.com/ony_mods
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.Activate (BuildingDef def) (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.WasActivated (System.String iD) (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.SelectNextBuilding (Ony.OxygenNotIncluded.FavoriteBuildings.HotKeyCategory cat) (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.Update () (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Build: U42-512719-S
MissingFieldException: Field 'PlanScreen.ActiveToggles' not found.
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.Activate (BuildingDef def) (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.SelectBuilding (System.String prefabID) (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Ony.OxygenNotIncluded.FavoriteBuildings.FavoriteBuildingsComponent.Update () (at <6bdcaf4fe7274f2aac6de65d4a54ad0b>:0)
Build: U42-510972-S
Basically, fresh install, all mod and save files deleted. Only this and your mod manager installed. New game. Default settings. Dig a little then press 1 to build a ladder - crash. Every time.
Thanks for your mods and your attention. You rock!
+ Fix for some rare crash could occur in some cases
https://www.patreon.com/ony_mods
+ Updated to June 24th Mod API Changes
+ Updated to Harmony 2.0.4.0
+ Updated to June 24th Mod API Changes
+ Updated to Harmony 2.0.4.0
https://www.patreon.com/ony_mods
+ Compatibility with game version update CS-442154
+ Compatibility with game version update AP-420700
+ Updated to last Ony.OxygenNotIncluded.Lib version (+added links to github issue tracker, discord and patreon)
2. There is one little issue - when the mod is active you cannot rename duplicants without it selecting the building(thence stopping the rename from being possible). The only way to resolve this is to switch off the mod. Copying/pasting from external app seems not to work!(Maybe this is because I remapped "v", will try again).
3. Could we have a key that is able to toggle the mod active or not so we can type things into boxes?
4. Thank you again for all your hard work, this mod and others you create add a lot to this game.
Just one or two questions/features:
- A 'reset to defaults' button would be useful in addition to unbind all.
- Maybe I got it wrong, but if I enable mode cycle should it not be possible to bind the same key multiple times (e.g. bind 'p' to all types of pipes); it is not possible ATM via UI at least
百度翻译
As i said before my mods do not interact with achievement system at any sense.
Also make sure you do not have debug mode active, as it can be the reason your achievements get locked.