RimWorld

RimWorld

Vault-Tec - Handy things for your vault!
415 Comments
icewind dale gribble 4 hours ago 
Better living.. underground! :cozybethesda:
Morti 4 hours ago 
Thank You, Thank you
Twink315  [author] 7 hours ago 
Hello Everyone.

I have updated the mod to 1.6. As soon as steam finished its automatic approval process it should be aviable for you all!
Syrius 11 Jul @ 7:46pm 
Ahh drats!

I can't build a new vault entrance into this beautiful mountain side on the curving river running through it on this Ver1.6 generated map.

Thanks in advance @Twink315 for when ever you get around to updating for the new Rim version
Mr Big Penis 11 Jul @ 7:14am 
Would you accept decorative items/sprites to add into this mod?
Twink315  [author] 4 Jul @ 11:55am 
Hey Guys. Slight correction.
Since i have made a few changes and implemented new things i want to be sure no ones savegame gets broken. Mod will be updated as soon as 1.6 launches.

Stay tuned.
Morti 25 Jun @ 7:56am 
Is anyone going to upgrade this mod to 1.6 or is anyone going to take over this mod to do updates and upgrades ?
Redeye 1 Jun @ 11:41am 
can someone not just help the guy make the door? there are mods out there that do bigger doors. He can template that and change the graphics and then the animation. Assuming someone can help here I don't see why its taking years. lets go!
Morti 27 May @ 12:33pm 
"Hey everyone. After a long Odysee with a broken computer and lost data and what not, it is now fixed and back up again. Finalizing the next update with a much better and larger vault door as well as a lot of texture updates and more. Stay tuned."

Any updates on this ? This is my main mod I use. In the next update could you turn the Wall heaters down just a little LOL I keep cooking my prisoner. Okay thank you for your time and keep up the good work
/\/0()b562 18 May @ 5:00pm 
do vaults spawn naturally?
Garrrry 12 Apr @ 10:54am 
if only we had a scenario for this
UNIHEROY 6 Apr @ 5:18am 
soooooooooooooo good
weregamer 21 Jan @ 12:37pm 
What does the PipBoy do in game?
cjdalke 4 Dec, 2024 @ 10:26pm 
@Brynjar if you're still looking for a vault scenario start, Vanilla Expanded Ancients has that, it's just not fallout themed/related.
Да! 17 Nov, 2024 @ 11:29am 
Is it possible to install Wall Lights and so on on the walls?
Emperor_Tylo 6 Nov, 2024 @ 8:29pm 
I don't know if this is an issue with a corrupted download but the genes for antidepressant dependency, tolerance and immunity don't have graphics.
jmate737 2 Nov, 2024 @ 7:45pm 
Quite funny thing is happening to me: my robots exclusively are using all schooltables .. and, as robots of MiscRobots/++ are kind of humans (Any Human in a bill means also any robot), I appear not be able to suppress their desire for education and get them to work again .. : ))
Laquillare 26 Sep, 2024 @ 11:43pm 
Thank you :steamthumbsup:
Twink315  [author] 23 Sep, 2024 @ 10:24am 
Hey everyone. After a long Odysee with a broken computer and lost data and what not, it is now fixed and back up again. Finalizing the next update with a much better and larger vault door as well as a lot of texture updates and more. Stay tuned.
keyz182 3 Sep, 2024 @ 3:37am 
Just added support to R.A.T.S.! to enable it on the PipBoy from this mod :D . It's a VATS-like system, currently ranged only.
Michael Bay 15 Jul, 2024 @ 5:51pm 
is it compatible with sos?
Brynjar 12 Jun, 2024 @ 9:54am 
is it possible somehow to have a start scenario vault setup using this mod and some vault dwellers dressed properly? I saw a yt video but seems the person made it in dev mode just for the video.
Morti 7 Jun, 2024 @ 11:38am 
I just wanted to say doing a great job thank you for updated 1.5 was also wondering since they made the double door now can it be modded to the one you wanted ? Since the Tv show hopefully you have gotten a lot more subscribers !!! Thank YOU !!!!:steamhappy:
thatcox 6 Jun, 2024 @ 9:41pm 
does this give you a starting scenario with an already generated vault?
Zbrigaider 28 May, 2024 @ 8:54am 
seems schooltable doesnt have any bills listed. someone said earlier it seems to be gated by a later tech medicine production. I assume this is a bug?
goober25 19 May, 2024 @ 8:36am 
i wonder, will this mod also come with like customisable vault door numbers? It would be cool to see in the future!
Zbrigaider 18 May, 2024 @ 3:58am 
Just saw you're working on a full door with sound. that is exactly what i came back to see if i could find and well. im excited
Mr Big Penis 14 May, 2024 @ 5:17pm 
By the way if you explore the map enough you'll find abandoned vaults with the real ruins mod....Awesome.
DICK NUTS 12 May, 2024 @ 10:02pm 
wow! i love living in my vault! wow! ahah!
MGE_Chacha 5 May, 2024 @ 3:52am 
Wow, so cool!:DOOM_Revenant:
Mr Big Penis 4 May, 2024 @ 8:47am 
I think some of the vault gear should be stuffable, if you are using this mod it's probably in a heavily modded game. Same with a few uhhh automated turrets that you'd see in the fallout games. Or even flushing tox gas into almost every part of your vault :)) Like what happened with the enclave vault.
Neufusion 3 May, 2024 @ 1:12pm 
It would be cool to make a complimentary custom starting scenario. Maybe even a save-game with a beginning vault nestled in a mountain cove. :steamhappy:
Twink315  [author] 2 May, 2024 @ 8:18am 
I am in the middle of working on an update which will involve various quality of life changes as well as a 2x2 vault door with sound. As well as a few other improvements here and there.
Mr Big Penis 2 May, 2024 @ 3:01am 
Thanks x
Twink315  [author] 27 Apr, 2024 @ 11:08pm 
Oh.. Yes that doesnt make sense at all. That was not intended! Looking into it as well!
𝘼𝙮𝙖𝙨 27 Apr, 2024 @ 6:00pm 
dunno if thats intended, but the schooltable seems to have its "recipes"(learn crafting mining etc) locked behind Medicine Production research, at the end of the tree. I dont know, it doesnt make a lot of sense to me xD
Twink315  [author] 27 Apr, 2024 @ 10:09am 
It should still work perfectly fine for 1.4 as well! Regarding the wall lights i am still looking into it.
Mr Big Penis 27 Apr, 2024 @ 5:54am 
Thank you I was just wondering if they were affected by expertise from VSE

Do you have the 1.4 Version of this by the way? :)
juno 27 Apr, 2024 @ 1:27am 
thank you!
I'm happy!!
CZeus 27 Apr, 2024 @ 1:11am 
Thank you for the work done, your mod has been with me for three versions of the game already :)
emitbreaker 26 Apr, 2024 @ 6:47pm 
OMG!! Thanks for your update!!!
Odrakis 26 Apr, 2024 @ 5:44pm 
Thank you for your hard work! Just sad to see the new vanilla wall lights not working on the vault walls. Any chance this will work someday?
SkylineOdeum 26 Apr, 2024 @ 1:57pm 
@Twink315 It just kinda adds slimmer top down like door graphics rather than the regular door graphics that just look like they're rotated 90 degrees
Twink315  [author] 26 Apr, 2024 @ 1:54pm 
@SkylineOdeum i am not fully sure what you mean
SkylineOdeum 26 Apr, 2024 @ 1:41pm 
Any chance for a Perspective: Doors integration or style option?
Juniemo 26 Apr, 2024 @ 12:08pm 
THANK YOU <3
Twink315  [author] 26 Apr, 2024 @ 12:08pm 
I just uploaded the update. Could take a bit till you all get it. Thanks for your patience!
Twink315  [author] 26 Apr, 2024 @ 11:23am 
@Mr Big Penis, No. Vault tec Mega drills is indepedent and to my knowledge superior to the vanilla deep drilling since you can keep the Vault tec mega drill in one spot indefinetly.
Mr Big Penis 25 Apr, 2024 @ 1:15pm 
Does deep drilling speed affect the vault tec mega drill or is it just mining skill?
moftheg 23 Apr, 2024 @ 1:03am 
no rush, everything seems to still work fine with it as is except for the new wall lights that are base game now dont recognize any of your mods walls as being actual walls so that refuse to build on them