Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is quite normal to have huge numeric values in I.T.P.M.M.'s configs.
It is a character data that represents 4 letters language/region ISO codes compressed into 8 bytes.
So you should not use 0 or 1. Instead, try deleting the file!
I re-uploaded ITPMM with the default configs.json removed.
If the problem persists, it may be because I am using an old version of PLib. If another MOD that uses PLib uses a higher version than the one I am using, then it may cause the problem.
For now, I tested it by activating only the MOD I made and I didn't see the same issue.
Restarting again allows the game to launch, but sets said variable back to 0 and breaks the language selection menu of I.P.M.M. again
The mods were still broken intially.
Until I looked at the configs for I.P.M.M. which seemed to be broken and didn't show anything initally.
I looked into the actual config.txt file and only saw the variable language set to 0.
Setting it to 1 and restarting somehow fixed it and now the langauge variable is set to a confusing high number of 30962681237405813
So it turns out I.P.M.M. was the problem. Either way, thanks for the fix ^^
An yes, ONI's mod interactions are really confusing and weird
I have reviewed the issue you reported. However, I couldn't gather any useful information and failed to reproduce the same error. You might want to consider manually updating the mod using something like a Mod Manager. Automatic updates in the game don't always work properly :/
The mod itself and all the translation dependecies are up to date.
Heres the log: https://pastebin.com/Pdfn6VAM
any help/suggestions?
Customize Buildings
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1818138009&searchtext=customize+buildings
I pimped my liquid pipe throughput to 40 kg. The Thermoelectric Generator takes the 40 kg but spits out only 9.7 kg. The rest seems to be gone.
I temporarily fixed it with a valve, but it would be amazing if your new buildings would recognize the correct input and handle it accordingly.
Just a suggestion
Sorry.
I forgot to add new text to translation MOD.
Just updated translation MOD.
툴팁 설명에 오해가 없도록 "연료 외 산소와 ...가 필요합니다"라는 문구로 수정하도록 하겠습니다.
친환경 천연가스 발전기와 나프타 발전기는 보다 현실적인 연소 과정을 모방하기 위해, 기계 주변에 존재하는 산소를 일정량 소비하여 이산화탄소를 만들어내도록 돼있습니다.
모드를 사용해주셔서 감사합니다!
즐산미 하세요!
설명에 천연가스 대신 산소가 들어가야 된다고 나옵니다. 단지 설명만 그럴뿐 실제 작동은 정상입니다.
The default language is 'Korean'. If you need a translation, subscribe to an additional translation mod and arrange the translation mod to load before this one.
If the auto-translate mod fails to automatically detect the language of the current system, you can manually select the desired language in mod config.
SuperComic's MODS Translation - EN/JP/CH (AUTO)
Thanks for reporting the problem.
New updates will be available within a week.
Just letting ya know
i change back to the original
now i can repair und heat the old generators there under - 17 grad xD
ahhhh
dunno what that is in F
so i need to repair all Thermoelectric Generator and heat them up. all got damaged