Space Engineers

Space Engineers

Cepheus TX-80 Journeyman
23 kommentarer
MacShell 21. jan. 2024 kl. 7:29 
One curiosity... Where are the TT15 and the minimerchant?
Talentless Builder 5. apr. 2023 kl. 4:19 
was skimming through my blue prints in game, question sir.... why does it have medium cargo's if they cant be loaded with supply's you connected them to the large hydrogen tank side on small conveyors, the medium cargo's can only be loaded with ice at that point, and if fully loaded with ice in a planets atmosphere could it hold its weight given the lack of thrust ?
Jatojay 3. nov. 2021 kl. 14:32 
for some reason i cant move most components into the cargo blocks, but i dont see any sorters?
Re-Evaluated 22. aug. 2021 kl. 4:22 
Thanks. Here's the link, if you were curious.
Major Jon  [ophavsmand] 21. aug. 2021 kl. 14:07 
Sure, no problem :D
Re-Evaluated 21. aug. 2021 kl. 13:46 
I have a quick question - I took your design and revamped it a fair bit. Do you mind if I upload it to my workshop? With the proper credits of course.
The main change, aside from the general aesthetic, has been the addition of a Survival Kit by sacrificing some of the power blocks (1 battery, some generators). I've also made some changes to the thruster layout.
Emiricol4Rl 8. nov. 2019 kl. 20:25 
Builds fine. This thing is amazing! It's now one of my fav small-grid runabouts ever!
UberMacro 26. okt. 2019 kl. 21:16 
A subgrid is a grid attached via a piston or rotor, not the piston or rotor itself. All the proof you need is that if it was a subgrid a projector wouldn't project it on a blueprint.
Sandst4rm 26. okt. 2019 kl. 7:03 
Bruh no way joe told me that the piston counted as a subgrid without the head???
Major Jon  [ophavsmand] 26. okt. 2019 kl. 3:27 
I removed the piston head, so this ship has technically zero subgrids. The extending part is still part of the piston block itself, it doesn't have a collision box either, so it could even go through other blocks. If you weld this together in survival the piston head is automatically added, but that doesn't really matter.
Sandst4rm 25. okt. 2019 kl. 21:11 
Explain to me how pistons aren't subgrids please.
Major Jon  [ophavsmand] 25. okt. 2019 kl. 18:00 
Only if you're landing with more than 5 m/s
Balcifer 25. okt. 2019 kl. 17:55 
ok i see sparks when i land it so I wonder if im damaging the ship
Major Jon  [ophavsmand] 25. okt. 2019 kl. 17:41 
The single landing gear at the front is static, the two pistons at the back extend/retract by pressing 6 on the first page of the toolbar. They are only cosmetic though, the ship won't tip over even when they are retracted.
Balcifer 25. okt. 2019 kl. 15:40 
Quick question do the landing gears extend? I push all the landing gear icons on hotbar and nothing happens.
MIMI Sentry 25. okt. 2019 kl. 15:23 
You can get the same effect with Ansel :)
Major Jon  [ophavsmand] 25. okt. 2019 kl. 12:38 
I just added the motionblur later in Gimp, not very elegant, but it does the job
Visal Eklipse 25. okt. 2019 kl. 12:24 
how did you do that screenshot with motion bluer?
info 25. okt. 2019 kl. 10:57 
nice
Emiricol4Rl 24. okt. 2019 kl. 12:43 
Small conveyors notwithstanding, this is a gorgeous ship and one of my new favorites :)
HKchiu 24. okt. 2019 kl. 4:11 
nice ship:steamhappy:
Taidyr 22. okt. 2019 kl. 13:47 
This ship is beautiful and handles very well. There's a big issue though: The cargo containers are only connected via small conveyors, making it impossible to store components like steel plates and large tubes in them from the connectors.