Arma 3
The Last One (Chernarus Redux)
46 Comments
XPAWAH 30 Jan, 2024 @ 11:39am 
Everytime i start a new game i parachute always in the same point...where is random start??
telamiina 15 Apr, 2022 @ 11:44pm 
Map does not seem to spawn.
[KING]Romeo 26 Mar, 2020 @ 9:41pm 
where the trader camp is below the high tower right? Then all 3 traders are not functioning. I cant trade anything they dont respond.
[KING]Romeo 24 Mar, 2020 @ 10:25pm 
Can i use RHS escalation instead of cup weapons? Why did author choose cup insted RHS??
Keokyii 13 Feb, 2020 @ 12:58pm 
So I had a CSAT UAV terminal and I couldn't control any of the Drones/Turrets. I didn't even get the option to open the terminal and look for drones. It basically functions as a fancy map. Is that broken or do I need a different terminal?
GilliganTrevor93  [author] 5 Feb, 2020 @ 9:42am 
awesome glad you got it sorted good ole arma lol
Keokyii 5 Feb, 2020 @ 5:24am 
Disregard all. It finally fixed itself after another restart.
Keokyii 4 Feb, 2020 @ 9:01pm 
I restarted my mission, and now the traders don't have their Bergens so I can't trade anymore.
Keokyii 4 Feb, 2020 @ 2:40am 
There seems to be an issue with the weapon trader at the Green Mountain camp. I can't sell him any of the guns I've collected.
GilliganTrevor93  [author] 28 Dec, 2019 @ 9:33am 
Are you using the Ace No Medical Mod or regular Ace? either way I will have a look (:
Jaguar760 28 Dec, 2019 @ 6:06am 
I recomend u to remove all the ACE setting... Cant heal my self, ist so frustrating. Even cars doesnt fill up tanks on gas stations
GilliganTrevor93  [author] 31 Oct, 2019 @ 2:45pm 
yep the Guards and traders basically have God mode lol
Carter 31 Oct, 2019 @ 1:54pm 
Real quick (This is Pilot), are the survivors suppose to be friendly to you be unable to take damage from the player? Cause I unloaded a mag in to one that was shooting me and he could not die.
GilliganTrevor93  [author] 31 Oct, 2019 @ 11:32am 
The changes I did make are in the change log just remember for the changes to take effect one would need to restart the mission and possibly delete the old save if needed.
GilliganTrevor93  [author] 31 Oct, 2019 @ 11:31am 
lol all good sometimes you gotta do what you gotta do
Carter 31 Oct, 2019 @ 11:08am 
Okay, no mod conflictions, I believe I did piss them off cause I'm an asshole and stole from their trader backpacks, lol.
GilliganTrevor93  [author] 31 Oct, 2019 @ 9:00am 
What I could do is possibly increase the amount of antibiotics you get when you pick them up liek 2 pills vs one and maybe try to make it easier for players to pick them up.
GilliganTrevor93  [author] 31 Oct, 2019 @ 8:59am 
So I took a peak at the infection script and its pretty damn basic I'm not sure if I can make it any better honestly I might just remove it in the near future my best advice for now would be to use Enhanced movement to avoid zombies.
GilliganTrevor93  [author] 31 Oct, 2019 @ 8:12am 
gonna hop on today and see what I can do
GilliganTrevor93  [author] 31 Oct, 2019 @ 8:12am 
sounds like the Vandeanson Mod is causing issues or maybe you pissed them off at the camp did you try to open or take from one of the trader backpacks.
LKLaRose 31 Oct, 2019 @ 5:52am 
Thanks GilliganTrevor93
Carter 30 Oct, 2019 @ 6:26pm 
So I'm using the Vandeanson's Apocalypse mod that's Compatible with Ravage (using it for the dynamic loot system it comes with), a trader camp by Novy was there with 3 friendly survivors. (They were NATO sided like I was at the time). So I saved in Novy and exited the game, came back on and now I'm marked as a Civilian/Purple Sided team, and now they're shooting me. Is it because of a Vandeanson's Apocalypse and VCOM AI conflict or?
GilliganTrevor93  [author] 30 Oct, 2019 @ 3:03pm 
the antibiotics are a pain in the ass the to grab sometimes specifically when your in danger the best way to grab them I believe is to crouch or while prone make sure to aim you cross hair on or just above the antibiotic itself.
Upgrayedd 30 Oct, 2019 @ 2:55pm 
For some reason i can not pick up the Antibiotics. Is anyone else running into this?
GilliganTrevor93  [author] 29 Oct, 2019 @ 5:20pm 
alright I will see what I can do with the script in the morning hopefully I can get it sorted.
Wordiv 29 Oct, 2019 @ 3:53pm 
Same as Mercutian im always getting infected
Mercutian 29 Oct, 2019 @ 2:52pm 
Sorry for delayed response. No Im not running any mods aside from the required list and tried Vandeansons mod after an hour noticing the options for infection chance. Still so far 100% infection chance at all times. totally stumped
GilliganTrevor93  [author] 29 Oct, 2019 @ 7:53am 
yep I talked to the author he says it fine to use either version of even without ace but the scenario itself requires the Ace no medical.
LKLaRose 29 Oct, 2019 @ 6:31am 
AAPM Lite requires ACE but you have ACE No Medical ONLY as a required mod. Can I use one or the other? When I disable ACE, a message says AAPM Lite depends on it.
GilliganTrevor93  [author] 28 Oct, 2019 @ 8:36am 
if you want to use extra mods with the mission that is fine just avoid using mods that change AI behavior as I have VCOM AI script running.
GilliganTrevor93  [author] 28 Oct, 2019 @ 8:35am 
also The infection script is very basic like a 5% chance for antibiotics to drop and I am not sure what the chance of infection is from being attacked are you using any other mods possibly such as Vandeansons apocalypse mod?
GilliganTrevor93  [author] 28 Oct, 2019 @ 8:34am 
yes the zombies walking through walls is still a issue on certain maps specifically redux.
Mercutian 27 Oct, 2019 @ 8:58pm 
Another thing. Is the infection contraction rate supposed to be 100%? I cant play the thing more than 10 minutes before the first zombie sprints through a wall in a town, brushes past me and I end up terminally infected. Ive taken no damage, mind you. Health is at 100% and i saw no attack animation.

Am I missing something or is that intended? I really want to play and enjoy this but if that the way it is then its not for me.
Mercutian 27 Oct, 2019 @ 6:49pm 
Are the Z's supposed to be able to walk through walls? I remember this being a thing when DayZ standalone started all those years ago.
Carter 27 Oct, 2019 @ 3:26pm 
Hey Gilligan, there a chance we can add mods to the mission or is that unadvised?
PHANTOM 27 Oct, 2019 @ 1:39pm 
Till this day, I still make the same mistake, no worries ;-)
GilliganTrevor93  [author] 27 Oct, 2019 @ 10:05am 
Srry guys forgot to add the required mods list.
Grimwald 27 Oct, 2019 @ 12:32am 
@Smokey Panther - need "Chernarus Redux" in your mod list. It should be part of the Required Mods list.
Prof 26 Oct, 2019 @ 6:54pm 
Im pressing play but nothing happens. The Scenario doesnt even load or smthing. Can someone help me out pls?
GilliganTrevor93  [author] 26 Oct, 2019 @ 7:34am 
the scripts are integrated so your fine just make sure you have the mods in the required list.
jr.Assass!n 26 Oct, 2019 @ 12:57am 
I`m a noob.
Do i need to load mods with the scripts also , or they are integrated , works fine without me loading from launcher?
Thanks :)
Coffee 25 Oct, 2019 @ 6:32pm 
not alot of zombie scenarios like this out there
Coffee 25 Oct, 2019 @ 6:32pm 
just saw this...this should be interesting
GilliganTrevor93  [author] 24 Oct, 2019 @ 7:58am 
yep random if you would like I could possibly do hand placed ones lol I'd love to watch you play let me know if you decide to stream again.
ROBAX 24 Oct, 2019 @ 4:15am 
Just spent the evening on this and it's looking like another radiation fest. Is it random or placed?
Dator 23 Oct, 2019 @ 10:42pm 
ура