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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1897377052
This is just a log from launching the game im getting. It doesnt seem to be causing many issues just figured id show you what comes up. I am running combat evolved so it may be looking for things related to it
OR
I will have to make a patch that tweaks with CE, which I don't want due to issues and bugs and whatnot. (Second option)
Technically possible, though.
1.1 compatibility will have to wait for CE to move up to 1.1 compatible first.
I'm not exactly sure what changed, but I updated some of the ammo stats to include armor penetration, so now some guy's poor duster won't shrug off these bullets.
But I am also trying different versions of CE and CE:FT and neither are working, nor any version is working
I have the same error and no weapons.
Config error in CE_M_AshotM: has components but it's thingClass is not a ThingWithComps
XML error: Could not find parent node named "BaseHumanMakeableGun_CE" for node "ThingDef". Full node: <ThingDef ParentName="BaseHumanMakeableGun_CE"><defName>CE_M_AshotM</defName><label>12x70mm Ashot</label><description>Single Shot Pistol with high
I get these errors for every weapon in the mod and i cant use it. I have only Startup impact, Hugs lib. Jecs tools, Combat extended, and metro enabled.
The two mods are identical except for damage statistics and range statistics.
I reccomend using the re-balanced version though, these weapons are a bit way too powerful. The RPK variant of the Kalash is better than an excellent charge rifle in every way.
Hellbreath IS the Volt Driver
Clapper is supposed to be Bulldog "Vychlop"
Probably not going to do the Medved considering I haven't actually used it enough to know it wel enough.
Most likely won't make the Metro Mutants.