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mods.ExpandedFurniture.GardeningSet.Seedlings1.name=Potted Seedlings
mods.ExpandedFurniture.GardeningSet.Seedlings1.description=Tender little plants that need love.
each entry will look like that.
mods.ExpandedFurniture.GardeningSet.Seedlings1.description=
Change the description lines to just have nothing after the = sign.
Once you have the launcher open you should pick Tools>content builder.
If that doesn't work, I'd suggest rebuilding the content via the mod manager.
If that doesn't work a full list of the particular items you can't find would help me troubleshoot.
Unless you have an EXTREMELY capable machine I don't recommend installing all the packs at once. Just use the ones you like.
Content building is slow for EF but it will finish if you give it time. Fortunately you only have to content build whenever there's an update to the game or mod. Games should load much faster if the content is already built.
If EF is still causing you issues after content building then you might want to consider deleting some of the furniture sets (rainbow sets and roof tiles are the biggest memory hogs.)
Then go to "Tools>Run content builder with validation checks" (It HAS to be the validation option. it checks to see if all the files it wants actually exist and I did have to rename a handful of items.)
My only thought if that didn't work is that the file got corrupted in download? try unsubscribing and then resubscribe?
If you think it's the mod itself you can try deleting these folders in the mod:
CataloguePatches
VanillaPricePatches
VanillaTotemPatches
PetPatches
Those are the only folders that change anything outside of the mod. The totem patches or pet patches are most likely to cause conflicts, but they really shouldn't.
PetPatches/VanillaPetDrops-WillActivateIfSpeciesUniqueDropsIsDeleted: This file will add the EF Paw furniture to the list of items your pet can gift you. Seed quantity has been increased to compensate. If you want pets to drop the vanilla list then delete this file, and the folders "SpeciesUniqueDrops" and "RemovePetFurnitureFromCatalog".
PetPatches/PetStorePetFurnitureShelf: Adds a fourth shelf to the pet store that sells all the Paw furniture. The fourth shelf is a building requirement to complete the shop. Delete this if you don't want to deal with that. This will not sell the seeds. You have to have a pet drop those.
PetPatches/BasicStaples: Adds integration with the upcoming ModBucket mod Basic Staples so the pets drop properly for both mods. Delete this if it throws up errors, (but it shouldn't).
RemovePetFurnitureFromCatalog: I've removed all the EF Paw furniture from the catalogue with these patches. Using the pet drop patches adds all the new Paw furniture to the drop lists for your pets. I've compensated for the reduced odds of getting seeds by upping the number of seeds that drop. Delete this folder if you don't want to play with the new pet drop lists otherwise you won't be able to get EF Paw furniture.
PetPatches/SpeciesUniqueDrops: Makes the different pet types only drop their special version of the Futon. There are subfolders for Xable'sAnimals and AutoMagic. if either one causes issues because you're not playing with those mods just delete the folder for that mod. Staxel should just ignore them though. If you want all pets to drop everything then delete this folder.
CataloguePatches: I went through all the blocks in vanilla (and a few items and furniture too) and checked if they were available to the player in the standard game. (you could get nearly everything in creative already.) If a block was unavailable in normal play (not counting lucky boxes) I added it to the catalogue from the get go. If it was available in gameplay but forbidden from the catalogue I made it unforbidden. It won't be in the catalogue until you find it in the game. Some of these blocks were removed for a reason. Some are perfectly fine, and some are buggy and wonky. Many don't have proper search codes. I recommend scrolling through the entire catalog by hand to find stuff. I have a note in this patch folder going into more detail. Don't complain to me about art errors on this stuff. These aren't my blocks they're vanilla.
VanillaPricePatches: This fixes the prices of some vanilla items to be in line with the prices on the rest of the set. The Fey wall lamp is an exception to this. I've increased its price, but decreased the price of the other outlier in the Fey set. If you strip the fairy manor you'll get the same amount of money you would have without the patch (give or take a handful of petals for rounding.) The wall lamp prices aren't insultingly low now though.
CataloguePatches/cheaty: All of these are disabled by default. It lets you get the ore blocks and special stone blocks for building with. Go fix the file extensions if you reallyreallyreally want these.