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also idea: Mahajapit in Havana, just given I can't think of literally anywhere else that such a naval civ would work
anyway have a good day
-Greece in Richmond VA: since Virginians modeled their aesthetics and ideas of democracy from the Greeks (fitting for Pericles), and since they have a strong military tradition ranging from George Washington to *sigh* Robert E. Lee (fitting for Gorgo)
-Lautaro in Albuquerque NM: fills a void of space in the southwest and makes them fun on the map
-Mali in Phoenix AZ: fills another void of space in the southwest, plus those desert tiles
-Scythia in Wichita KS: I think having a cavalry civ in Kansas just adds a whole wild west vibe to the map
Babylon - California (Central Valley or San Diego)
---With how Babylon was in what is now Iraq, I looked into places with Iraqi-American concentrations. Again, many spots are already taken by existing Civs (such as Chicago). These two areas of California do have Iraqi-American populations, so perhaps one of these?
If anyone else would like to weigh in on these - either to agree, or to suggest other good (or even better) locations - please feel free. Again, these are just my thoughts.
Thanks again for the most enjoyable map/mod! :-)
-Vietnam - Dallas-Fort Worth or San Diego/Orange County, CA
---There are a number of places with Vietnamese-American populations, but a few of them are located where TSL has already been established for an earlier leader (and I wouldn't dislodge them in favor of Vietnam). I'm thinking DFW could be good, if it's not too close to Australia over in Austin. Plus, it's within relative proximity of some jungle tiles, which I believe are good for this Civ.
-Portugal - Connecticut, Rhode Island, New Jersey, or Miami
---As with Vietnam, some of the logical spots for Portugal are already taken by existing Civs. The above are places with at least some population, which could possibly work. Some are admittedly close to other Civs, though. Miami is the one location that I know wouldn't be too close to any others.
anyhow thanks for the great work, having a lot of fun on this map
Also west of Austin should be the Texas Hill Country. Add some forests hills there. The Eastern half of Texas isn't that dry. There's a lot of grasslands east of the I-35 Corridor.
@jeffwuusa, I do have an eastern USA version of the map that rifs on Colonization in that I created four artificial starting lands along the eastern border with TSLs for England, France, the Netherlands, and Spain. I haven't released that publicly though.
OK, I'll stop suggesting now, and let you other kids weigh in. :-)
-They look like they'll be strong militarily, with definite advantages gained from mines / mined resources, and also from being in forests and hills
-I'm thinking West Virginia could be really appropriate for Gaul, since it's got multiple coal resources (and a few other resources, too), and it's basically all forest and hills, around the Appalachian Mountains
-culturally-speaking, a high percentage of the original European settlers (or early immigrants there) were Scotch-Irish, who are pretty much descendants of the Gauls
-With historic rival Rome spawning at Philly, putting the Gauls in WV allows for early interaction between these belligerents ;-)
-TSL idea: really any part of WV, though southern WV had a particularly high concentration of Scotch-Irish when first settled
-Other TSL thoughts: northern NH or VT (hills, forests, mined resources)? Someplace out in Montana, Wyoming, or another state out West, near or in the Rockies (that's not too near the Inca, anyway)?
-no particular area on this map (that I know of) has deep ties to Greece/Byzantium/Eastern Orthodoxy
-as such, I'm thinking you could choose a TSL that is the same or similar to how Constantinople was bordered by water on 3 sides; preferably, one or more resources with a faith yield (such as pearls) would probably also suit them
-TSL ideas: extreme southern Texas, where the Rio Grande empties into the Gulf of Mexico; a coastal tile of Washington or Oregon (not too close to Korea, but sort of near the Arabs, who were one of their enemies); a 'coastal' tile around where either the Ohio or Missouri River empties into the Mississippi (St. Louis?); or maybe the very bottom of Baja California?
I don't have the New Frontier pass myself yet. I play this game on Mac, and am not sure whether the developers have gotten it working properly for Macs yet, from what I've read online. Do either of you know anything about this? I do kind of want to get it, but only if doing so doesn't wreck things for me. (I have upgraded up through Gathering Storm, and the game runs well.) Thanks!
1) Maybe add a few maize resources in Iowa and Nebraska? Those two states definitely have plenty of corn, and it's a big deal to them. Not sure if I'd add very many, though, just to ensure the other resources you've already allocated to those lands can remain there.
2) I'm thinking you could add a TSL for Ethiopia, like you've done for GC and the Maya. Having lived previously in DC for a number of years, I know there's a substantial community in and around the city. I know you have already assigned America to the WDC tile, so you could maybe have Ethiopia start on the Bethesda, MD tile. (I know some Ethiopians have been priced out of the city and now reside in MD, so Bethesda is probably the best spot for them.)
Keep up the great work!
I just tried to start a game with Kupe of the Maori, after pondering where they might start. Obviously, they're not a TSL civ, but they typically would start on an ocean tile, right? Interestingly, it placed me in Montana as well. Now I'm wondering if you'd consider maybe making them TSL, one way or another? I know Hawaii isn't on your map right now, and I'm not sure if adding it would 1) fit within the existing map, within scale (meaning, be where it should be, in relation to the North American landmass), and 2) risk introducing more bugs that you'd have to squash.
Just want to mention this as food for thought.
As for the starting point for Phoenicia: I think Detroit does make the most sense, per how you've noted it's directly on the waterway. If Phoenicia is selected as an AI opponent after you've made this update, there is the chance they will move onto the Livonia tile (or another tile that's not Detroit), but then that's their fate/fault, of course. We know how 'smart' the AI is. ;-)
Good luck with these latest updates! I hope the errors don't persist. You've done great work with this, and you don't deserve such trouble. lol
I'm in some testing of the changes, I'm getting some errors pop up with some of my rivers, which is strange. I still need to identify iron deposits and horses in the east and some
1) Another really minor one - I settled "Daruthersville" in southeastern Missouri in my most recent game, and wiki'ed them, to see what's notable about that place. My search result suggested it's actually "Caruthersville". Not sure if anyone knows for sure, but just want to mention this.
2) As for more TSL ideas, how about Phoenicia in Detroit? I believe that part of the country has a sizable number of people of Lebanese descent; of course, that's where Phoenicia largely was where Lebanon now is. I think it might work well for them, too, since Carthage/Phoenicia strategy tends to be helped by having bodies of water nearby.
Continuing to enjoy your mod. Thanks again for all your efforts!
I've tinkered with the Baton Rouge area and hope to get an update out soon, including incorporation of these TSL updates.
Thanks for the support!
Denver has a high latino population (made this choice before Gran Colombia was a thing but I have Mac so I don't have the update yet), and its mountainous terrain makes for excellent gameplay for the Inca. They also help fill the geographic void in the Rockies
- Arabia in Salt Lake City UT
This is certainly the least historically accurate choice I have made, but I considered a few things in this decision: Utah is known for being the religious center of Mormonism, its surrounded by desert, Arabia is well suited for both religion and desert, and it fills the void in the Southwest between LA and Texas. Arabia also serves as a nice religious and military rival for Japan
In the same spirit as adding the Zulu I thought 2 African civs would be nicer than having a token ;). I ended up picking Memphis of all places, because it's further from Louisiana and Florida than a choice like Alabama or Mississippi. Plus Memphis a cultural hub associated with African American roots, and as far as gameplay is concerned they are bound to encounter a few religions granted their geographic position
- Sweden in Omaha NB
Following Minnesota Nebraska has one of the highest Swedish American populations and they help fill the void between the Great Lakes/Upper Mississippi and the West Coast
I thought adding a civ for Texas would be a very nice addition, and as far as every civ in the game I think Australia is the best substitute (despite lacking any historic affinity with Texas). When I tested out the civ I found that housing on coastal cities works well with the Rio Grande and Gulf of Mexico, and the pasture cultural bombs feel very fitting for a state famous for its cattle ranches.
- Zulu in Columbia SC
Whenever I tried out the map in single player one thing that I found is that the mid south is relatively empty (with the exception of America but they're a tight squeeze with Rome). I also thought about the fact that there aren't any civs so far that represent the African American diaspora on a continental US map. Aside from a good strategic location (between Rome and Spain so great for war), Columbia has one of the highest African American populations per capita in the United States.